sup guys name is James people call me smallcombe or smally online, I’m from Australia I love modding its probably my biggest hobby :D some skills I have is 3D design and a bit of coding, I use 3Ds max to do all of my 3D work I have a cert 2 in 3D and study it at college :D program wise I know a bit about c#,HTML,Flash and gta script code. I’m currently working on a new total conversion mod for gta Vice city called GTA Raccoon City Stories links to my topic and moddb page is on my signature ;) Games I play at the moment when I’m not doing my 3D are mostly cod4 online if ya like to game add me on xfire: smallcombe :)

Comment History  (60 - 90 of 266)
smallcombe Nov 17 2014, 5:34am says:

This looks fantastic! progress looks very impressive so far. Will be tracking, best of luck!

+1 vote   game: Half-Life: Opposing Force Mobile
smallcombe Jun 5 2012, 12:05am says:

guys there is a new download with pretty much full game included here - head there to find download,download game extract and play! been tested and works only thing is to save file size (and not to upload the full game) you will have to add the original sounds to the audio file form gta vice city then add the audio sounds from this package. although you don't have to add sounds or change anything to play it if you don't want to. works stand alone!!

+1 vote   download: GTA_RCS 0.5 Free Roam Mode
smallcombe Dec 21 2009, 3:50am replied:


-1 votes   mod: PedRising
smallcombe Jun 3 2012, 11:52pm says:

oh for an idea you can have animated wall textures in this engine (although there is a limit on how many you can have my memory..) any ways in my game in the city level I had a animated wall road block light on and off texture so maybe you could have something trippy in this map with changing wall colours or something along those lines.

+1 vote   media: hallucinating 1
smallcombe Jun 3 2012, 11:43pm says:

"hallucinations" hey that's a cool idea kind of like in Max Payne with his drug over dosing. The wall,roof and ground texture design you have created works well with this engine.

+1 vote   media: hallucinating 1
smallcombe Jun 3 2012, 11:41pm says:

"High quality lighting using advanced shaders." bahahahaha nice sprite texture any ways but I would loose the light outline down the sides and just keep the yellowish light mark for the ground. good idea on texture use.

+2 votes   media: Lighting 1
smallcombe Jun 2 2012, 10:01pm says: +2 votes   media: NEW DOWNLOAD OUT NOW!!!
smallcombe Jun 2 2012, 12:52pm says:

Just added a news post including information on new download package just waiting auth, you can find new download here read me file included!

+2 votes   mod: GTA: Raccoon City Stories
smallcombe Jun 2 2012, 9:48am says:

haha sick!

+2 votes   media: Drunk-o-vision
smallcombe Jun 2 2012, 9:21am says:

As for people saying why not just go back in time and warn and stop the outbreak well the vires could be is a mutated gene from a human infected with something common vires/disease like the chicken pox or the mumps. The cure becomes the main goal of the game.

Anyways just my 2 cents for the main story line which I reckon would work well and fit in why the safety camps are set up (because the apocalypse doesn’t happen overnight)

Jopper let me know if you need anything else as well, plus I notice the guard tower texture doesn’t seem to be fitting on the model properly (UVW cords messed up?) if you could just take a in game pic and send it to me if it is wrong I can fix it up, the model works fine for me in gta vice city.

+1 vote   media: Left 4 Theft Time Travelling Feature
smallcombe Jun 2 2012, 9:17am says:

Great update, as for the story something I was thinking during that video is:

player starts off after the zombie out break apocalypse like in version 1.0, during the storyline the player learns of a cure which was stocked before the full blown apocalypse which the military and bandits would love to get their hands on (not just to save their own but the power) so during the story line the player finds out/locates the time machine because he needs to go back in time to find the cure because in present time the cure has been looted/destroyed. player goes back in time when the outbreak happens because the outbreak cannot be stopped only controlled (by the cure) so when the player goes back in time there will be infected targeting the player and the rest of the peds in infected areas (which is why those camps are already set up) the player has to located the cure and go back to the present to give to the bandits or the soldiers whoever he is working for.

It’s kind of like the movie “I Am Legend” with will smith and his family been evacuated and the infected popping up around the city. It would be great gameplay you could set the peds to angry crazy stats and spawn infected peds to attack all other groups. The atmosphere should be more anarchy and chaos with ped drivers set to crazy causing drivers to speed and crash more often, not only set the zombie peds stats to attack all but also the gangs as well. Even set police to 1 star wanted when he goes back in time so the player is hassled by police in the confusion. You could write up a script which spawns normal peds wielding weapons similar to the zombie spawn engine which make it feels more crazy/looting wielding peds roaming the streets.

Of course this is just the main story line during these events like in version 1.0 you will have side missions and objectives to get to the final objective which is the cure.

Yer_Da said some good ideas for some mission’s in-between feeling the gap.

0 votes   media: Left 4 Theft Time Travelling Feature
smallcombe May 31 2012, 10:53pm says:

Now this is awesome!

+1 vote   media: Wolfram
smallcombe May 31 2012, 10:51pm says:

yeah this looks great but bring back the swastikas and other German WW2 era symbols. your killing Nazis for god sake, looking at swastikas on a Nazi wall isn't going to scar you for life. At least release a non euro version so you can keep the ZOG's happy.

looks great so far! looking forward to more updates :)

+1 vote   media: Wolfram: European version
smallcombe May 22 2012, 7:22am replied:

I believe his saying (in Chinese translated by google) "Grace very creative MOD expect ING" sounds like a complement but yes this is an ENGLISH speaking web site and if your native tongue is other than English please do use a translator before posting unless you got some fetish for negative karma like most trolls :P

+4 votes   mod: Dark
smallcombe Apr 21 2012, 9:57am says:

hello binarynonsense, something odd happens with your game when I extract it I can't execute the .exe file then my Norton anti virus pops up and calls it sonar or something saying it s high level threat. now I don't think this is harmful software, I think Norton just been a bitch again like it always is but the only way to play this is to turn it off or uninstall it :/ anyone else having the same problem with there anti virus?

+2 votes   download: 'City' Project: 'Proof of Concept' Demo
smallcombe Mar 30 2012, 9:44pm says:

This is great! game play rocks easy to play and get the hang of. graphics are interesting cartoon theme which fits nice with the game. only thing I can say need improving is adding an attack animation and particle effect when the zombies attack. Can't wait to play more levels!!

+1 vote   game: Medieval Zombies
smallcombe Mar 26 2012, 2:12am replied:

pc version on psp vita? not sure what the home brews are like yet and if there are any but I'm sure people are working on it.

+1 vote   game: Conscript
smallcombe Mar 19 2012, 4:59am replied:

ok would you prefer "white guy wearing yellow clothes" instead?

+3 votes   game: Gario Beta
smallcombe Mar 19 2012, 4:54am says:

OMG! Multiplayer + pc to psp player support? omg! omg! omg! infinite loop...

+1 vote   media: Jesus Christ how horrifying!
smallcombe Mar 15 2012, 4:09am says:

best pic of this game so far!

+1 vote   media: Error No Picture found
smallcombe Mar 10 2012, 2:17am says:


+1 vote   media: Pvt. Ronald Jenkins
smallcombe Mar 10 2012, 2:15am says:

You stick a gun in your mouth and press the trigger.

+1 vote   article: qustopm
smallcombe Mar 10 2012, 2:13am says:


0 votes   game: Super Call of War Advanced Portable 3D
smallcombe Mar 1 2012, 5:28pm says:

This looks pretty awesome, original storyline and eye candy graphics too match! models and texture design are looking great. Can't wait to see some in game play screens and footage! keep up the great work. :)

+2 votes   game: Monster of Puppets
smallcombe Feb 26 2012, 12:45am replied:

Starship Troopers*

+3 votes   game: No Bugs Allowed
smallcombe Feb 26 2012, 12:21am says:

"The only good bug is a dead bug!" storm ship troopers

+3 votes   game: No Bugs Allowed
smallcombe Feb 25 2012, 3:09am says:


+6 votes   media: sniper
smallcombe Feb 24 2012, 7:02pm says:

wow 5 stars man! sounds like you know what you doing, ideas sound great can't wait for the first release (desktop windows version) another idea maybe is a feature to set up gun torrents or activate torrents that come done from ceilings kinda like in half life 2. anyway great work so far!

+1 vote   article: The Dead Walk - Teaser Trailer 2 available!
smallcombe Feb 18 2012, 7:19pm says:

looks great so far, tracking!

+1 vote   game: The Dead Walk
smallcombe Feb 13 2012, 1:57am replied:

because his a nut?

+1 vote   media: Wastelanders Male Concept
smallcombe Feb 13 2012, 1:52am replied:

Yeah his got a valid point hear.... :S

+1 vote   media: Issac Clarke Model (way to high poly)
smallcombe Feb 11 2012, 8:17pm says:

wow great idea, tracking!

+3 votes   game: Hellas
smallcombe Jan 9 2013, 3:34pm says:

looks good so far kinda reminds me of this old VC project called Ped Rising - sadly the project died at a late stage of development. hope you guys succeed in what you're looking for!!! :D

+4 votes   mod: Grand Theft Auto DEAD RISING
smallcombe Jul 5 2012, 6:31am replied:

I see, it crashes after you get into the car and go through the check point if you die (flip car?) then the game crashes. nice idea shadow10406 I'll talk to Jopper about it, thanks!

+2 votes   article: Left 4 Theft Version 2.1
smallcombe Dec 5 2011, 9:59pm replied:

yeah if you made a sequel 3D one count me in for dev ;)

+1 vote   game: Viral
smallcombe Dec 4 2011, 4:10pm replied:

no worries looking great so far. any plans in the future to make a top down 3D shooter like this one?

(voted btw) good luck!

+1 vote   game: Viral
smallcombe Dec 3 2011, 10:16pm says:

any idea of when a new release is planned binary? looking forward too it :D

+1 vote   game: Viral
smallcombe Nov 24 2011, 12:17am says:


-1 votes   poll: 2011 I spent more money on...
smallcombe Oct 20 2011, 4:48am says:

look's great so far! tracking!

+2 votes   mod: Left 4 Theft: San Andreas
smallcombe Nov 5 2009, 7:43pm says:

this is a HUGE win for all modders out there!, best of luck to all

+3 votes   download: UDK
smallcombe Jun 14 2009, 2:56am says:

i really like your game its great cna you tell us mroe about your group that created the game and what game engine u used? great game will be buying a download of it off ya site soon

+1 vote   game: DeadHunt
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Dec 16, 2014
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