I'm just a little foxie.

Comment History  (870 - 900 of 915)
Slye_Fox
Slye_Fox Mar 3 2006 says:

What you do to get it to work is have five siege chopper objects

Air Object
Landing Object
Deploying Object
Ground Object
Undeploying Object

Only the Air and ground objects are attackable (like in YR), the ground unit is considered a vehicle, not an aircraft.

+1 vote   mod: Red Alert 3
Slye_Fox
Slye_Fox Mar 3 2006 says:

Sorry, missread.

Do you use the replace logig code?
If so, give the deploying object a locomoter with a prefered height of 1 or 0

+1 vote   mod: Red Alert 3
Slye_Fox
Slye_Fox Mar 3 2006 says:

You haven't got a deployable Siege chopper?

It's quite easy to do.
If i had a decent file converter, i'd show you a vid of ConRed's Siege chopper.

+1 vote   mod: Red Alert 3
Slye_Fox
Slye_Fox Mar 26 2006 says:

Quote:You downloaded it? that's illegal. It may be a good idea to delete the file, and just buy the game...


Acctuly, it is only illegal if you do not own an orriginal coppy of the game.
I had to download ZH when my disk got damaged by my brother.

+1 vote   mod: Red Alert 3
Slye_Fox
Slye_Fox Jan 23 2006 says:

It'll be back later.
it's not dead, just napping. ^.^

+1 vote   mod: Generals: Condition Red
Slye_Fox
Slye_Fox Feb 11 2006 says:

Quote: virtualy unlimited build queues , no game has duplicated this yet, allowing multiple construction units to help build strutures and units


Warzone 2100 does have unlimited build cues. It also has it's construction units (trucks) capable of building one structure with multiple units.

There is one thing which warzone 2100 which no other RTS game does have too, a unit design system.

+1 vote   game: Total Annihilation
Slye_Fox
Slye_Fox Dec 15 2005 says:

When you say this mod takes place after the fall of Kane, which fall?

+1 vote   mod: Generalized Tiberium
Slye_Fox
Slye_Fox Dec 7 2005 says:

it's Goa' uld, and the plural of Goa' uld is Goa' uld.
like sheep and fish.

+1 vote   mod: STARGATE SG1 MISSION SPACE
Slye_Fox
Slye_Fox Nov 8 2005 says:

{} = Generals Ability
= Upgrade

+1 vote   media: PDF - Rifle Marine
Slye_Fox
Slye_Fox Oct 13 2005 says:

For those of you who still read this area, the mod is now havving soviet ships implamented.
So far we have the Sea scorpian finished and are working on the dreadnaght at the moment.

+1 vote   mod: Generals: Condition Red
Slye_Fox
Slye_Fox Sep 25 2005 says:

Well, if they are too big, then it's ModDB's fault.
It says in the help file that you can use the tag inside news posts, if it's too big, then you need to edit your script.

+1 vote   news: ConRed Media
Slye_Fox
Slye_Fox Sep 22 2005 says:

the reason it looks like that is because world builder has steached the image(stupid thing).
it looks long because you are seeing a side on Rhino in a steached pic.

if you look at the normal ingame shots, you'll see it's size is more proportionate.

+1 vote   media: Pre v01 Alpha 1 screen shot
Slye_Fox
Slye_Fox Aug 11 2005 says:

not sure, i'll take a look when i add the super wepons (v 0.2)

+1 vote   mod: Generals: Condition Red
Slye_Fox
Slye_Fox Jul 23 2005 says:

Correct, Vehicles have a max of about 1000 pollys.
About 600 if it's a cheep unit.
Structures can have up to 3000, depending on the amount thats going to be built

+1 vote   mod: Rise Of The Drones
Slye_Fox
Slye_Fox Jun 24 2005 says:

That wouldn't work

It would require a weapon to be added to every item in the game.
The problem it that you can only have a max of 3 weopns for each item.
There might be a posibility of using some Overlord logic, but it will have to wait

+1 vote   mod: Generals: Condition Red
Slye_Fox
Slye_Fox Jun 22 2005 says:

looks decent
Why not use the Skynet logo?
Abc.xplogos.com

+1 vote   media: SCREEN USER
Slye_Fox
Slye_Fox Jun 22 2005 says:

This is the Aireal Hunter Killer (Aireal HK)
The HK is that huge tank like unit

+3 votes   media: the hunter killer
Slye_Fox
Slye_Fox Jun 22 2005 says:

Not sure capt.
i will have to look at it later when i get to the point of adding super wepons to the mod

+1 vote   mod: Generals: Condition Red
Slye_Fox
Slye_Fox May 29 2005 says:

Ah, my eyes
the colour, they burn

+1 vote   media: The Labyrinth
Slye_Fox
Slye_Fox May 26 2005 says:

Top notch work on the cadian

+1 vote   media: Imperial Guard - Cadian Infantry
Slye_Fox
Slye_Fox May 20 2005 says:

looks good
the skin could use some work, as to make it look like the camo paint is ment to be on it

+1 vote   media: Gemini Tank
Slye_Fox
Slye_Fox Oct 8 2006 says:

I've been able to recreate the country backdrop image when you load a game.

So when you pic a side, you will see the familiar RA2 loadign screen with the map showign the country and it's special tech.

+1 vote   mod: Generals: Condition Red
Slye_Fox
Slye_Fox Apr 30 2005 says:

Ooooooooo,
i like it

+1 vote   media: The Cerberus
Slye_Fox
Slye_Fox Apr 26 2005 says:

we're going to need a bigger boat

+1 vote   media: Shark In action **concept**
Slye_Fox
Slye_Fox Apr 25 2005 says:

It looks like a good and unique mod

there is one thing i should mension, the scales on some of the stuff needs to be fixed

+1 vote   mod: CnC: All Stars
Slye_Fox
Slye_Fox Apr 23 2005 says:

A 3d TA would be cool
i wonder when they're going to release TA2

+1 vote   mod: Battletech: The Capellan Solution
Slye_Fox
Slye_Fox Apr 22 2005 says:

Will you be adding borg fleet?

+1 vote   mod: Star Trek: Sacrifice of Angels
Slye_Fox
Slye_Fox Apr 20 2005 says:

Is this mod still running?

If not, the models should be put up for public download

+1 vote   mod: SST: The Two Fronts
Slye_Fox
Slye_Fox Apr 16 2005 says:

This mod is looking really good

the only problem i see with it are the structures, they don't fit

Will you be replacing them?

+1 vote   mod: Battletech: The Capellan Solution
Slye_Fox
Slye_Fox Oct 8 2006 says:

Yes,
Three testers, and me dothing everything else.

+1 vote   news: Allmost there!
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