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Comment History  (210 - 240 of 881)
SliderFF
SliderFF Aug 11 2012 replied:

or just use another shader

+5 votes   media: Ingame Screenshot
SliderFF
SliderFF Aug 7 2012 says:

looks like it become AAA project!

+2 votes   news: 0 A.D. Weekly Report #3
SliderFF
SliderFF Aug 6 2012 says:

OKAY

+1 vote   news: August 2012 Update
SliderFF
SliderFF Jul 26 2012 says:

thats one much beter!

+2 votes   media: Jarmen Kell
SliderFF
SliderFF Jul 23 2012 says:

GHOSTBUSTERS!

+3 votes   media: USA Laser Trooper
SliderFF
SliderFF Jul 17 2012 says:

have to change smoke particle, take from reactor.

+2 votes   media: Soviet Vehicle Factory Ingame
SliderFF
SliderFF Jul 14 2012 says:

u made the thing i most hate in ra3, that tower... raaargghh!
radar or something would be beter.

+3 votes   media: Soviet Vehicle Factory
SliderFF
SliderFF Jul 12 2012 says:

wow, nice update!

+5 votes   news: Blog #118
SliderFF
SliderFF Jun 27 2012 says:

2nd for soviet, adn 1-2 for allies, logos must be simplier, cose if its to detailed,it will not realy good loocking on units.

+1 vote   media: Other variants of the factions logos
SliderFF
SliderFF Jun 27 2012 replied:

дело говорит,2й однозначно для лого.

+2 votes   media: Variants of the USSR faction logo
SliderFF
SliderFF Apr 30 2012 says:

убери партикл бульбашек из состояния над водой)
з.ы. смотрится совсем не мультяшно, как все остальное на ра3.

+3 votes   media: Submarine A1-A "Liberty"
SliderFF
SliderFF Apr 20 2012 replied:

it means some of shapes/bones have no shader, but have option "export geometry" marked
and 1 mesh can use only 1 shader, dont use othed shaders on polies of 1 mesh

+2 votes   media: New Soviet ore collector
SliderFF
SliderFF Jan 16 2012 says:

lol, first hammer fall make me laugh)
and what about network? i see so much fun on arena maps)

+8 votes   news: New Overgrowth a165 video devlog
SliderFF
SliderFF Jan 9 2012 replied:

O_O rly!

+1 vote   media: Planet
SliderFF
SliderFF Dec 12 2011 says:

wow, good detail.
need to contact with your coder, i have some cookies 4 your mod.

+2 votes   media: wall?
SliderFF
SliderFF Dec 4 2011 says:

great! im coming!)

+1 vote   media: Register and play!
SliderFF
SliderFF Nov 22 2011 says:

very nice, looks like its soo easy, but indeed..

+2 votes   news: Ether Fields - Developers diary #2
SliderFF
SliderFF Nov 16 2011 says:

wolf? O_o, isnt it looks like a some kind of cat?

+2 votes   media: New Wolf Concept
SliderFF
SliderFF Nov 8 2011 replied:

console kiddies in the internet? lol u noob :D

+1 vote   poll: What do you game on mostly?
SliderFF
SliderFF Nov 8 2011 replied:

dont care about consoles/consolers, but HATE EA (and others), for making games on PC cuted for consoles - low graphic, bad control, **** gameplay as 4 PC.

+4 votes   poll: What do you game on mostly?
SliderFF
SliderFF Oct 22 2011 says:

not bad, will try it when it comes.
but guys try to make it more balanced, so it playeble in MP, in 2150 ion cannons was op, rly.

+2 votes   news: Some about campaign.
SliderFF
SliderFF Oct 15 2011 says:

awesome, but needs some effects under hower engines, no?
помоему нуна какие нибудь эфекты под движителями.

+2 votes   media: Stenonychosaurus hover apc
SliderFF
SliderFF Sep 30 2011 says:

But...
if girl say it?

+10 votes   news: When September eeeeeeends...
SliderFF
SliderFF Sep 20 2011 replied:

is it or it is?)

+1 vote   mod: Red Alert3: Return to Afghanistan
SliderFF
SliderFF Sep 17 2011 says:

great! dl GDK)

+1 vote   news: August / September 2011 Update
SliderFF
SliderFF Sep 17 2011 replied:

cose its humans!

+3 votes   media: "Hoodlum" tank
SliderFF
SliderFF Sep 2 2011 says:

just perfect, again)

+1 vote   media: Base Entrence Defences
SliderFF
SliderFF Aug 8 2011 says:

ДА! и много восклицательных знаков которые сайт не позволяет ставить...

+2 votes   news: C&C3 : Generals Evolution Summer Update
SliderFF
SliderFF Aug 1 2011 says:

top left

+1 vote   media: What should be the "icons" of this mod
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