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wow, this looks fantastic
description! no one read?
it's just alternative d2000 artillery
tank damage has not yet been adjusted
not bad, but in my opinion it lacks at least a couple of banners
перебощил с эмблемами, 1 хватило бы, так больше становится на ларек похоже)
did you use launcher to select the mod?
i hope so, but if our mapper will make the map for camping.
strange question, what version of the video driver you usually downloads?
ниче так,нижний край башни нужно выделить как то.
in Origin, right click on game, there options to prevent run Origin when rurning the game, everything else as with usual game.
cool, but i wonder does you developing game for mobile platforms, or for PC only?
everyone will have... carryalls)
you can run mods in Origin.
they are funny
are you workin alone or with team?
wow, realy nice progress
im making a mod, and with my team we are developing a standalone game with its own story, but with Dune 2000 balans +roster system(replacing units with another units of same class) .
its not concepts, its renders, infantry of game is on concepts only, and did not shown here.
I hasten to disappoint you, but they are evil only in mod, in the game it will be a fraction of the colonists, more information on the game, I can not yet reveal)
for the mod they are.
1) stable update
3) this just a placeholder for now.
Refinery, Construction Yard and Warfactory
not bad, but how to implement it on TW, have no idea.
rofl, in russian forum he was boasted of his effects, and when we say it's terrible, he answers that we envious.
planning in the third quarter of the year
what about .w3x files?
Fields of red?)