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Hi everyone! I'm Judit, welcome to my page. I like to play videogames, draw, listen to good music, sing, and lots of things more. I'm here cuz I love games and I'll like to follow my favourite games and mods. Thank ye for yer visit!
As much as I like to talk about games I love or I think are curious, I should also talk about games and genres I don't like or I am not able to play, whatever the reason may be. As the tittle say, today I'm gonna talk about Survival Horror.
Not only I will talk about why I don't play the, but also I'll talk about some tittles of the genre:
I'm not known for being a coward, not even near; but survival horror is a genre I cannot play at all, because of the following reasons:
1: Having someone challenging me and telling me that I don't have the guts for it? pffff don't care at all, cuz I know my limits.
As a good Scorpius is not hard for me to accept some challenges, but sometimes my common sense tingles and I can scape with my health bar intact.
2: Because I know myself, I won't accept that chalenges specially if I know I'll end in the most ridiculous of the situations or I will end with an hysterics attack.
The survival horror genre always has their surprises, spooky moments, dark ambient, or rotten or tetric or horrible or gore, etc. I'm a really nervous person by myself alone, so if I get to be playing a game like one of these, I know that one of this things will happen:
1- I will intone an "AAAAAAH" with more lungs an dedibels than a soprano
2- I will jump in the place and break the roof with my head; or at least I will fell from the chair
3- if something accidentaly rubs on my, I will react hitting hard -you can ask the sewing cabinet on my back, the door is always opening by itself and has received plenty punches by know-
4- I'll yell such blasphemy that my neighbourhood will blush entirelly
(the third one is what happens the most)
3: because I get quickly desperate with the environment
Excesive tension of "now is when a monster appears" or "don't have ammo!" or "where can I hide?!" or "I cannot see a $hit three feets from here, what the shell is that shadow?" or "DIEMONSTERGETAWAYFROMMEEEE"; my patience drops to zero and the game ends flying high into the night after throwing it.
There are some exceptions I can play, like "Alien vs Predator" for PC, but I was only able to play while in the Xenomorfs's skin; playing as a human or a Yautja (predators) had me totally nervous, I could only think that at any time a facehugger would drop in the screen, giving me the fright of my life. So I played as the parasitic xenomorphs and enjoyed it, to the point that I infected a human and fought my way out of his chest by biting; I even laughted and said "I scare me of myself, coooool!" before laughting.
By the way, with this last game, the one who got a great scare was my brother while playing as a Predator, a facehugger trapped him and it was a full screen capture, that made him jump from the chair. That surprised me, because he usually doesn't have problem at all to play survival horror games.
He adores the genre; curiously I usually end helping him with them, looking at details or solving puzzles for him, in games like this ones:
An old graphic adventure from the best ones, but a little survival in some zones, I can say is a good balance with the best of both genres, where you have to resolve puzzles to continue, mix inventory items to progress or scape from a horrible death at the hands or creepy monsters.
Bassed on the well knonw Cthulhu Mythos from Lovecraft, the game takes place in 1910, and concerns the visit of a young British photographer, John Parker, to the isolated New England town of Illsmouth (an alteration on Lovecraft's Innsmouth) to witness and photograph the passage of Halley's Comet. When he arrives, Parker stumbles upon a sinister conspiracy and must survive the three days between his arrival and the comet's passage while finding out what happened in 1834.
A lover of Lovecraft's stories and games of this genre, my brother was unable to resist any tentation and played it, getting trapped sometimes in puzzles and labyrinths really complicated, sometimes with solutions halfway from bizarre and "good idea to get my a$$ outta here.". I discovered here more of his stubborn's side, he spent two days trying to solve a puzzle of movable plates to form an image, while ignoring my assistance; he didn't remember that when he was a child he used to play games like Street Fighter while I opted to puzzle games like Sokoban. The third day he gave up and called me to solve the evil puzzle (took me one minute... sorry bro, but you know I love puzzle games!) and finally gained access to a cave full of creatures that, when steping on the main character's path, a full screen of the monster appeared, making your heart pumping as crazy as the heart of an F1 pilot on the run. Another labyrinth where I opted for him to explore any single room while drawing a map for him to guide him; specially useful because he discovered that once in the end, he has to get the main char outta ther in reverse sense to scape from being eaten alive. It was a funny afternoon, he exploring every corridor while I was drawing the map and putting warnings in some rooms. Good times, when I couldn't stop laughting everytime he messed up things and ended in the belly of a Deep One.
Personally, I never knew of this game until my brother got it and bring it home, recommended by a friend of his. Plot, you know: zombies invaded Raccoon City, the T-virus has plaged the city and two figures appears and are still alive: Leon Kennedy (WOHOO HUNKIE), a newbie police that was sent there and Claire Redfield (an applause for that though girl fighting zombies!), an university student who is looking for her brother Chris, from the STARS unit. Leon and Claire are forced to take different paths to find a way out of the city and scape alive from the zombies attack.
Guaranteed fright from the begining, could never forger the scare my brother had when he got near from a boarded up windows and the zombies' arms grapped him. He even screamed and I laughted really hard -I'm not bad... just a little sometimes XD - Gotta admire him for continue playing, because between zombies and creatures like this...
Still got fresh in my mind the "F*CK" he yelled out loud the first time this, obviously, cuddly and lovely lil fella, jumped on him.
Between this puppies and myself, telling him things like "and now the zombies in the floor will rise when you move to get out of the room" or "puff that tank-man like sure looks like if he is going to burst again in the other corridor and you will had to kill him againa"; the worse part was not me telling this all the time, but that curously I WAS RIGHT XDD. He asked me to stop telling 'prophecies' and to limit myself to remember passwords and key zones. Dunno why, he kept taking scares up without my advises.
Everyone here, at this point, knows the plot of Silent Hill series. You know: creepy fog, creepy monsters, creepy places, creepy -but interesting- plots... and this elegant gentleman...
...that I won't dare to turn my back on him not even to open a door with a giant EXIT sign on it; no one able to use that butcher's king's size knife with a single hand while wearing that metal pyramid helmet deserves to be out of your sight, not even for mere secons.
On this game, my brother got the 'trying too hard' award, awarded by me, because he had no better idea than playing it at EARLY MORNING! I even praised him for having that guts, I was on shock while preparing to sleep, watching him still in Silent Hill's hospital, with the gentleman up here chasing him...
or so I thought...
Days after starting the game, I was on my room reading a book of Neil Gaiman borrowed by a friend, it was 1 AM and I wanted to end the book before sleeping, when someone knocked on my door. I opened it to find my brother, and the parley was:
BigBrother: are you going to sleep?
Skymaid: not yet, I want to finish this book, why?
BigBrother: I was thinking if you wouln't preffer to read it there, in the computer's room.
Skymaid: ?. not really, in my room I have more light and fresh air is coming from the window.
BigBrother: *scratching his temple while looking at the wall* ...I see, but are you sure?
Skymaid: ...all right, confess; what happens?
BigBrother: .........OK! I'm in an underground labyrinth with pyramidhead patroling the corridors, I've been lost there for hours and plus I'm scared...
Skymaid: !!!! *containing her laughts because is early morning*
That was hilarious, but after seeing the place where he was lost -blood and flesh walls- I understood why even he himself was scared! I helped him outta there and in the end, helped him the rest of the game; while keeping on reading the book, meanwhile he shooted the monsters down. This didn't stoped the game to be able to cask some scares to us two, but I've never had to stand what comes next in this post.
The most actual and again in Lovecraft's word, the main char is Detective Jack Walters, his adventure begins on September 6, 1915, he is summoned to a decrepit manor house in Boston, Massachusetts. The manor is inhabited by a small bizarre cult called the Fellowship of the Yith, led by one Victor Holt who has asked specifically for Walters to come and talk to him. Taking cover from an ensuing firefight, Jack finds himself separated from the police and trapped inside the mansion, with no option but to investigate. When the rest of the police finally break in, they find the cultists dead by mass suicide and Walters apparently insane. He is committed to Arkham sanatorium, where he stays for several years.
Six years later, Walters is released and becomes a private investigator. On February 6, 1922, he takes up a missing person case at Innsmouth (don't go there, buddy), a xenophobic coastal town, and the site of the recent disappearance of Brian Burnham, a clerk that had been sent there to establish a local store for the First National Grocery chain. Arriving in the isolated town, which appears to be depopulated and in a state of collapse, Jack unsuccessfully asks around for Brian. He stays the night at a hotel, where he barely escapes an assassination attempt and then flees from a chase by an armed mob.
Many puzzles and riddles to solve, and moments of runing style "try to save your a$$", plenty of all of it! Got to say, the game it has an incredible environment sound, that is so goddamn good that, while my brother was playing it for the first time, I was on my computer, next to his, totally scared and nervous; even more when he was at the part when Walters has to scape from the hotel while the monsters where trying to kill him, he got killed more than a dozen times and the horrible sounds, the music and the screams were getting my nerves on high; I ended totally hysterical, to the point that I ended yelling at him and looking at his screen "GO RIGHT, NOW GO FRONT AND JUMP, TAKE THAT DAMN STAIRS QUICKLY, GODDAMITT, RUUUUUUUUUN, DON'T YOU JUST STAY THERE LOOKING IF THEY GET CLOSE YOU IDIOT! JUST-RUUUUUUUN!" ...it. Was. Horrible.
Any time he asks me for my help in this game I always ends really nervous; the sewing cabinet ended punched a lot of times that week; damn loosed door...
As I said; with things like that, is not like I lack courage to play this game genres, but I have plenty more of jitters and I usually get myself in mode "I first hit wathever it was and the I look at what has touched me", and is notrecommendable.
I'll take my time to talk about more games another day ^^ see you
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