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possibly were going to try a different combo of everything
the are in several scene throughout mass effect, i played with it and decided i like it more half open. We can always change it later
animated anything in sins is very hard to do and very taxing on the engine, thats why reapers are going to be fixed as well
i played vs hard ai and it worked when i was tauri vs gould. Medium doesnt seem to work sometimes
I still cannot get the AI to work, ive tried reinstall the game and everything. Is it cause i have the gold steam version?
first thing i tried, nothing in the section
hmm wonder why I am not seeing them, maybe i have a corrupt version going to try and redownload
Are their custom maps? I only see default EAW maps?
lol its been what 2 days, we are working pretty fast. Xmas season is kinda taking over ... :-)
ive tried this twice, ai still doesnt work on any difficulty. Random the wraith will but seems like other 2 are broken
we have been trying to figure out a way for dealing with the dreads, no solution yet but we are gonig to try to work them all in somehow
yes, the we plan to keep capital ships with abilities and such like vanilla sins. May subject to change when we get tehre
Its a tough decision, i would like to but if we use anything from bioware we can be served with a cease and desist. So we will probably make sounds close or alter originals
Like reaper said we are try to chance everything so that every feels "right" in the universe. Its going to be alot of balance work once we finish the assets
something may be in the works in the future, stay tuned and find out
I think the AI only works on certain maps, ive reinstalled numerous times and some maps it works others it does not
game is alot of fun, but ive had 10 crashes at random times. Very unstable but wicked fun.
Congratulation on the release from myself and the guys over at Mass Effect: Dawn of the reapers mod, i myself love stargate and can appreciate the work put in to this mod. Even tho its only skrimage its still alot of fun.
exactly, if we animated it besides taking forever to get the rig right which im not even sure how to do it would be a huge drain on the cpu/gpu of the computer and cause a large amount of lag
thank you, we appreciate any advertising we can get as we have worked hard on this and will continue until we are ready to release. Me and Lord pride ourself on our models
yea thats why i choose to lighten it a bit more, i tried it against a dark backround and the silhouette just wasnt strong. The backround in the pics are a grey too
its going to be fixed, too much time and effort to get it right
i may try it, i dont want to spend weeks on this since there is still alot too do. We are going to do the conduit and the team colors so its going to be rather simple
we plan to release it as a whole package for now
i will probably remodel some of them but not all
Im sure balance testing is going to take alot of effort and time to get it right
yes, each race will have a balanced amount of ships. We are mostly working on cerberus and reapers now