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Comment History  (180 - 210 of 292)
skyline5gtr
skyline5gtr Dec 23 2012, 12:34am replied:

Woohoo

+16 votes   feature: MOTY Players Choice Upcoming 2012
skyline5gtr
skyline5gtr Dec 21 2012, 8:42pm replied:

message me if its that important

+4 votes   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 21 2012, 1:00pm replied:

possibly were going to try a different combo of everything

+1 vote   media: The Cycle Continues
skyline5gtr
skyline5gtr Dec 21 2012, 11:58am replied:

the are in several scene throughout mass effect, i played with it and decided i like it more half open. We can always change it later

+1 vote   media: The Cycle Continues
skyline5gtr
skyline5gtr Dec 21 2012, 10:42am replied:

animated anything in sins is very hard to do and very taxing on the engine, thats why reapers are going to be fixed as well

+1 vote   media: Cerberus Capital Support Ship: Synthesis
skyline5gtr
skyline5gtr Dec 21 2012, 9:11am replied:

i played vs hard ai and it worked when i was tauri vs gould. Medium doesnt seem to work sometimes

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 20 2012, 7:25pm says:

I still cannot get the AI to work, ive tried reinstall the game and everything. Is it cause i have the gold steam version?

+3 votes   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 20 2012, 3:36pm replied:

first thing i tried, nothing in the section

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 20 2012, 12:49pm replied:

hmm wonder why I am not seeing them, maybe i have a corrupt version going to try and redownload

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 20 2012, 10:00am says:

Are their custom maps? I only see default EAW maps?

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 20 2012, 9:53am replied:

lol its been what 2 days, we are working pretty fast. Xmas season is kinda taking over ... :-)

+4 votes   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 19 2012, 9:55pm replied:

ive tried this twice, ai still doesnt work on any difficulty. Random the wraith will but seems like other 2 are broken

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 19 2012, 12:48pm replied:

we have been trying to figure out a way for dealing with the dreads, no solution yet but we are gonig to try to work them all in somehow

+2 votes   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 19 2012, 12:33pm replied:

yes, the we plan to keep capital ships with abilities and such like vanilla sins. May subject to change when we get tehre

+1 vote   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 19 2012, 11:40am replied:

Its a tough decision, i would like to but if we use anything from bioware we can be served with a cease and desist. So we will probably make sounds close or alter originals

+1 vote   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 19 2012, 10:10am replied:

Like reaper said we are try to chance everything so that every feels "right" in the universe. Its going to be alot of balance work once we finish the assets

+1 vote   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 18 2012, 10:23pm replied:

something may be in the works in the future, stay tuned and find out

+2 votes   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 18 2012, 10:21pm says:

I think the AI only works on certain maps, ive reinstalled numerous times and some maps it works others it does not

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 17 2012, 11:19pm says:

game is alot of fun, but ive had 10 crashes at random times. Very unstable but wicked fun.

+1 vote   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 17 2012, 10:04am says:

Congratulation on the release from myself and the guys over at Mass Effect: Dawn of the reapers mod, i myself love stargate and can appreciate the work put in to this mod. Even tho its only skrimage its still alot of fun.

Skyline5gtr

+5 votes   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 17 2012, 9:41am replied:

exactly, if we animated it besides taking forever to get the rig right which im not even sure how to do it would be a huge drain on the cpu/gpu of the computer and cause a large amount of lag

+1 vote   media: Sovereign: All Angles
skyline5gtr
skyline5gtr Dec 16 2012, 7:31pm says:

Congratulation on the release from myself and the guys over at Mass Effect: Dawn of the reapers mod, i myself love stargate and can appreciate the work put in to this mod. Even tho its only skrimage its still alot of fun.

Skyline5gtr

+4 votes   mod: Stargate - Empire at War: Pegasus Chronicles
skyline5gtr
skyline5gtr Dec 16 2012, 7:29pm replied:

thank you, we appreciate any advertising we can get as we have worked hard on this and will continue until we are ready to release. Me and Lord pride ourself on our models

+4 votes   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 16 2012, 6:48pm replied:

yea thats why i choose to lighten it a bit more, i tried it against a dark backround and the silhouette just wasnt strong. The backround in the pics are a grey too

+1 vote   media: Sovereign: All Angles
skyline5gtr
skyline5gtr Dec 16 2012, 5:18pm replied:

its going to be fixed, too much time and effort to get it right

+1 vote   media: Sovereign: All Angles
skyline5gtr
skyline5gtr Dec 16 2012, 5:06pm replied:

i may try it, i dont want to spend weeks on this since there is still alot too do. We are going to do the conduit and the team colors so its going to be rather simple

+1 vote   media: Sovereign: All Angles
skyline5gtr
skyline5gtr Dec 14 2012, 9:52am replied:

we plan to release it as a whole package for now

+1 vote   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 11 2012, 8:35pm replied:

i will probably remodel some of them but not all

+1 vote   mod: Dawn of the Reapers
skyline5gtr
skyline5gtr Dec 10 2012, 7:27pm replied:

Im sure balance testing is going to take alot of effort and time to get it right

+1 vote   news: MOTY: State of the Mod
skyline5gtr
skyline5gtr Dec 8 2012, 12:02pm replied:

yes, each race will have a balanced amount of ships. We are mostly working on cerberus and reapers now

+1 vote   mod: Dawn of the Reapers
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