This member has provided no bio about themself...
Good mod so far, couple of suggestions.
The UI - With all of the Icons and Names spinning around it takes up a lot of real estate and is very hard to figure out whats going on quickly.
Sound FX - Alot of the capital ships (Star Destroyer) sound FX are jumbled. With so many shots coming its hard to hear each laser blast sound it just sounds like a steady steam of noise. It would be nice to hear the separation in the shots
I wish I could play this, but All the game does anymore is throw exception errors during battles. I;m almost afraid to play . it usually always happens at the end of a battle when the AI is retreating
Does anyone understand the difficulty tree ? Is hard the hardest ? Ive tried play very the top tiers but they are not much of a difference and im looking for a challenge
1.5 fps ?
I don't understand , what mod tools are you waiting for ? They released everything ?
no , mods like this and RAW alter core game folders. You can make duplicates of folders and rename them then just swap back and forth depending on the mod you are playing
just install the mod and add the path to the steam shortcut
I find the empire so easy i can almost do nothing and still win
What is the difference between each Galactic Conquest ?
Ha, well that explains it lol
I must be blind cause i only see 2.1 as an option to download
Did the smaller lasers ever happen ? As a submod ?
Did this smaller laser ever happen? I just installed the new version and its still massive laser
I am they can take all the time they need, i was just confused with some different news articles
Is 1.2 still in the works or are you calling it done ?
super sexy bud
Its a known issue tied to the AI in game. They changed alot of values, in patch 1.2 they tuned it down as a fix.
What does this mod change ? I overwrote the files and have it active but it seems like nothing is different, research cost / benefits seem the same
What did the Borg mod change ? I cannot see any difference in research or max cap.
What did you change, i was looking around the mod and cannot see any difference vs vanilla.
We are East ? Central Time zone in US so around that time
I have I5 @ 4ghz 770gtx 8gb and i get a ton of stuttering
EDIT - I just watched Youtube.com and you have similar issues. Primarily zooming in and out the little 1-2s stutter then jerks around or when fleets are firing/flying a slight 1-2 delay then its like it lost a few frames or something. Maybe some of us are just performance snobs and pick up on it more and more
What are your exact specs gul. Im trying to isolate it rather being parts or another variable. What AI levels do you usually play at.
Im an I5 @ 4ghz , 770gtx 8gb Ram. Nothing running in back i check Sins has all 25% of 1 of my 4 cores. If you dont get it and I do gotta be some other variable.
Everything in effects is off for testing, and everything set to low.
Other variables would be a medium random galaxy with 3 Evil Random AI Profile _ 1 Fed 1 Rom 1 Kling myself Cards
I think we need some sort of AI patch in order to fix the stuttering issue. Its present even at the start of the game , im not talking late game lag but a legit stutter every 10s when the ai goes to calculate
Does anyone have the problem where the mod stutters every few seconds ?
Good looking ship