3d Artist at Wargaming West Chicago - World of Tanks
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Fantastic Idea , will solve a lot of problems
I was kidding
Well now with all the hype around trailer pretty sure you guys need to satisfy my urge and release the mod
Looks like the B wing design as a frigate
Various story bugs and such
Wait it out , 2.6 is not really playable to finish
Looks great, keep us the solid work gents could be best mod yet
So is the mod stable to play or better to wait ?
Leave it, part of its charm is how aggressive and real it is. Only mod that actually provides a challenge
Just overall general lower FPS. Core i5 2500k @ 4ghz and 1070 gtx should be more than enough. Do you have every setting in game up or something specific turned off ?
Any tricks to getting this to run well ? Do you typically set it to 1 core only ?
Any chance you can provide us with a scale of work that needs to be done for next release. Are we talking huge amount (months to year) or only a few tasks left
Something went wrong with teh install , AOTR requires a very specific AI file. try reinstalling the mod and check the readme is has a specific directory to look in to check the AI
very nice , inner might be a little to saturated
Getting excited, hurry and and release 2.7 lol
Looks good but seems a little thin
I think any of those solutions would work beyond the fighers themselves a problem is AA balance from ships like tartan. If I bring a tartan in whose sole purpose is anti fighter it should drop them like flies . I love the idea of increase accuracy but only on certain ships liek corvettes not capital ships as they should be vulnerable to fighters and bombers plus there turbo lasters would not hit fighters