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SirMick
SirMick Nov 25 2014 replied:

He's a part of a scientist team at the beginning. No special training. He is incorporated later because of the alien knowledge acquired because of the alien box he found (the reason why he became translator on abydos and can read alien signs).

But that level was supposed to the the first one, we added that small tutorial for players to learn the basics at the first minutes of the game (using the digicode system etc). We added the current first level at the end (whiteout) of the development because the story wasn't clear enough. I think that today i would add the first introduction level as a flashback, later in the adventure, because it's too boring for players who only want action with the sci-fi assets.

+1 vote   media: Screenshot by TheRadik
SirMick
SirMick Nov 21 2014 replied:

Moddb.com

I will try to add the second part next week.

+1 vote   media: Screenshot from LagZero.NET
SirMick
SirMick Nov 19 2014 says:

Better quality on youtube : Youtube.com

That save file is provided with the mod.

The first key is at 2:53

+1 vote   media: StarCry - Abydos-City Level Playthrough Part1
SirMick
SirMick Nov 17 2014 replied:

I tested yesterday and i have no aiming problem. It is right that the staff is not accurate but there is a reason : it's a kind of rocket launcher that you can find everywhere. I remember that we had to limit the number of ammo too, because it broke completely the game (buying new weapons was useless). You have to use it only if you have nothing else. Maybe i will tweak it with a special patch.

I can kill 3 jaffas in a row without reloading the P90. So, it's pretty good weapon.

I will post a video this week about that.

+1 vote   media: Screenshot from LagZero.NET
SirMick
SirMick Nov 17 2014 replied:

Exactly ^^

+1 vote   media: Screenshot by TheVampire
SirMick
SirMick Nov 15 2014 replied:

Maybe one of my favourites too ^^

+1 vote   media: Screenshot by TheRadik
SirMick
SirMick Nov 15 2014 replied:

Main story of the mod. Nothing special.

+2 votes   media: Screenshot by TheVampire
SirMick
SirMick Nov 14 2014 replied:

I don't have those problems ^^
Maybe i will make a new video with the city level, as a new test.

+1 vote   media: Screenshot from LagZero.NET
SirMick
SirMick Nov 14 2014 replied:

We made that to balance them. They can be too powerful if too much accurate. So, we made three classes of weapons, from close to far range. Close have a lot of power or unlimited ammo, but are less accurate. Or we added an overheat system. But everything is easily moddable. We thought that maybe someone else could make a little tweak for the vehicles and the weapons. No one shared it. Maybe i could add something like that into the "very easy patch".

+1 vote   media: Screenshot from LagZero.NET
SirMick
SirMick Nov 14 2014 replied:

I had no aiming problem. Really easy for me. Maybe change your mouse :p

+1 vote   media: Screenshot from LagZero.NET
SirMick
SirMick Nov 11 2014 says:

Unlimited ammo -> less accurate, of course ^^
But single shots are not so bad at middle range.
And the dual wield is really powerful.

+2 votes   media: Screenshot from LagZero.NET
SirMick
SirMick Nov 9 2014 says:

Yes maybe. We only wanted a small sequence with the phaser, because it's not the most used weapon.

+1 vote   media: Screenshot from LagZero.NET
SirMick
SirMick Nov 9 2014 replied:

The mod was made for that version. You only need to patch it.

+4 votes   mod: StarCry
SirMick
SirMick Nov 9 2014 says:

Maybe my favorite ^^

+1 vote   media: Screenshot from LagZero.NET
SirMick
SirMick Oct 11 2014 replied:

Yes it was planned. Maybe a new level on another engine next year? ;)
But i have no free time for it these days.

+4 votes   mod: StarCry
SirMick
SirMick Sep 4 2014 replied:

The origin of StarCry is StarCraft + FarCry :)
Back to 2004
Now it could be Star Trek + Crysis ^^

+1 vote   mod: StarCry
SirMick
SirMick Sep 4 2014 replied:

It's the goal of this mod, we added all the things that we likes in sci-fi movies, series and games. If you remove everything, what do ou want to keep? This is not a SG mod.

+2 votes   mod: StarCry
SirMick
SirMick Jul 21 2014 replied:

Steam? Retail DVD?

+1 vote   download: StarCry mod for Crysis (final version 1.20)
SirMick
SirMick Jul 21 2014 replied:

What is your version of Crysis 1?

+1 vote   download: StarCry mod for Crysis (final version 1.20)
SirMick
SirMick Mar 31 2014 replied:

No

+1 vote   mod: StarCry Wars
SirMick
SirMick Mar 22 2014 replied:

Maybe if there is a few hundreds of players. We stopped this mod one year ago because it wasn't played.

+1 vote   mod: StarCry Wars
SirMick
SirMick Jan 6 2014 replied:

Thanks.

+2 votes   mod: StarCry
SirMick
SirMick Oct 29 2013 replied:

It is not a SG mod but thx :)
Hope you will appreciate this multi-references mod with oldschool-hard gameplay. You must be a sci-fi fan to understand everything ^^

+1 vote   mod: StarCry
SirMick
SirMick Oct 19 2013 replied:

Desert or city part?
For the temple of the desert, after the caves, you only have to copy the codes (under the doors you want to unlock) on the device at the center of the area.

+1 vote   mod: StarCry
SirMick
SirMick Aug 25 2013 replied:

- Make sure you have Crysis with the 1.21 patch.
- Unzip the content of the “files” folder into the root folder of Crysis. Default folders :
# Boxed version : “C:\Program Files\Electronic Arts\Crytek\Crysis\”
# Steam version : “C:\Program Files\Steam\steamapps\common\Crysis\”
- Run StarCry’s launcher ("StarCry Launcher.exe") and apply the official tweaks. A backup of your old config and autoexec files will be made.
- Launch the DirectX10 version, or the DirectX9 version if your hardware or OS is not compatible.
- Apply the “Very High Detail” settings and the crosshair of your choice. Activate the subtitles.
- Start a new single player campaign !

+1 vote   news: Release of StarCry, a sci-fi mod for Crysis !
SirMick
SirMick Aug 14 2013 replied:

Untested but it should work. The reason why i added it into this pack :)
It's the final release but maybe someone will make mods for it in the future, to improve the gameplay or change some models?
See you later ~ ^^

+1 vote   download: StarCry mod for Crysis (final version 1.20)
SirMick
SirMick Jul 25 2013 replied:

> Media-pixel.net

Avec une description détaillée du problème, la solution devrait être trouvée rapidement ;)

+1 vote   download: StarCry Wars - Full mod for Crysis Wars - Beta 1
SirMick
SirMick Jul 18 2013 replied:

Did you patch the mod to the latest version?

+1 vote   download: StarCry - Save pack
SirMick
SirMick May 31 2013 replied:

You finished it, congratulations ^^

+1 vote   download: StarCry mod for Crysis 1.1
SirMick
SirMick May 29 2013 replied:

Hello, i never saw that bug here. And never saw a crash when saving... Maybe try from the last save of the previous level (fight vs Ra)?
Maybe this is the reason why for Crysis 2 & 3 they removed the manual save system. Too much bugs with crysis 1.

+1 vote   download: StarCry mod for Crysis 1.1
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