I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!

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0 comments by SinKing on Apr 16th, 2014

I am having a great time learning Unreal Engine 4 and I really admire EPIC's bold move to challenge Unity and Cryengine likewise by offering better tools and resources at a reasonable price. Currently I spend more time on understanding blueprints than on actual modeling, but I'm still making models and shaders all the time. So far, I am really convinced by U4, and I don't think I'm gonna change my opinion. This is the best game engine ever created!

It all seems to add up now. I learned 3D with Softimage (which uses the same shader node system as Unreal Engine), then I taught myself Maya, which has the same controls as U4, as far as movement and snapping is concerned.
Learning UDK and Unreal Engine 3 gave me a great foundation for understanding Unreal Engine 4. EPIC learned from its mistakes with UDK and really improved everything. So it's more of a joy working with Unreal Engine 4 than UDK ever was. However, everything I learned about complex shaders is still valid. It just got easier to preview and use them.

So what's next? I decided to expand my search for work and look outside Germany. Uk or Canada would be nice! I just want to update my portfolio to Unreal Engine's 4 higher standards to really have something to show! I'm working on that. I am proud to say that I am ready for professional game development and it was a crazy journey that led me here.

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Post comment Comments  (80 - 90 of 104)
Thestjester
Thestjester Jun 21 2007, 6:28am says:

Hey, hows it going Martin. I located you on CA.org through Koshime so figured id add you as a buddy. Just informing so you know who it is ;)

Cheers!

+1 vote     reply to comment
ambershee
ambershee Oct 12 2007, 10:54am says:

It's only 10 a day. This time last year I'd be racking up 400 in a month, hehe.

+1 vote     reply to comment
Lavidimus
Lavidimus May 31 2007, 2:45pm says:

Sorry for the late reply I've had the team cracking down and learning zbrush 3 all month. I would gladly exchange ideas with you feel free to email me at gopath@hotmail.com so we can setup more information. Look foreward to hearing from you.

+1 vote     reply to comment
UTUmbrellaSTARS
UTUmbrellaSTARS May 27 2007, 11:15am says:

Hey Sin, :)

Hope you are well!

Thanks for reply sorry for delay, been playing resident evil 4 on PC, hard game to get used to on pc!
No worries mate about killing floor, I’m just glad we had a lot of fun times in Killing floor. It seems all of the players that played killing floor when it was released last year have just disappeared but I’m still around teaching the newbies to try and keep them alive.

Anyway what is this Armed Assault like to play? And where can I get the game from so I could have a go?

Umbrella Out
:)

+1 vote     reply to comment
UTUmbrellaSTARS
UTUmbrellaSTARS May 2 2007, 5:53am says:

Hi Sinking m8

I agree, the RPG system for KF takes all of the tactics and team spirit out of killing floor, but I still play mate, instead of using the RPG servers I play on the German server -ill-GEISTERBAHN server, which is set to ELITE against the specimens, really hard when gets past waves 7.

Anyway I’ve missed playing by your side mate in killing floor, you are a good co-op zombie killer, Especially with a hunting shotgun/shotgun in your armoury. If you ever decide to play KF again I will be on -ill-GEISTERBAHN server playing and killing what I can.

See you in game on this server if you decide to replay KF again.

RPDUmbrellaSTARS out!!

+1 vote     reply to comment
Johnny_Phalapagis
Johnny_Phalapagis Apr 29 2007, 9:33pm says:

I have played killing floor and it is rarely fun, its plagued with extremely annoying bugs and its very bland.

+1 vote     reply to comment
Lavidimus
Lavidimus Apr 7 2007, 3:10pm says:

Response to the comment you made on one of my models, I would agree that its easier to model a muscular type but it all really comes down to your low polygon modelling skills, things become a lot easier if you can make a really good low poly that when you divide it a few times in zbrush it looks good and only requires a minor ammount of tweaking. I'm self taught I can't link to tutorials I'm sorry, if you would like me to make a tutorial in a program, Silo and Zbrush are my two most used, lemme know what type you would like, and i'll see what I can do.

Thanks for the support

P.S. Sorry about the slow reply I've been really busy with this mod and school. Also scrounge up the money for zbrush Z3 comes out soon and you won't wanna miss it.

+1 vote     reply to comment
Karuto
Karuto Apr 1 2007, 1:51pm says:

No problem, and if you find anything else that needs to be done, either let myself or one of the other staffies know about it and we'll do our best. Plus, I'm glad you feel that way about the site. I feel the same way. :)

+1 vote     reply to comment
UTUmbrellaSTARS
UTUmbrellaSTARS Mar 14 2007, 4:14pm says:

Hello Sin! Thanks for being a good friend in game of KF, see ya in da game!!!

+1 vote     reply to comment
(ska)Diesel
(ska)Diesel Mar 13 2007, 7:21pm says:

Hey Sin do you have a website or anything for your machinima?

+1 vote     reply to comment
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