I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!
Yay! Finally I'm done with it. Lol. It felt like time stretched somewhen during the process of making the rifle, becoming almost infinite. Luckily, I figured out how to bake with Turtle and make the damn texture then ^^.
Now I'm happy. 3D always looks better than the concepts I draw. But both combined works really well for me. As long as the outcome is pretty like this. All rendered in Unreal 4 as static mesh and with superbasic materials. I can't say often enough how amazing this engine is. If you are done texturing, all you want is get it in game and get it look good. And that's what Unreal does now, much, much better than anything else I tried.