I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!

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I have started with my final project for university. It's not really useful to me, since it's got nothing to do with games, but that can't be helped now. I want to go through with it and finally close that chapter, so I can move on to the more interesting things.

Of course it's hard to work on something you have zero interest in, but for large parts of it that's life!

On the bright side: I've done some interesting work lately, found good people who are willing to help and share their wisdom. I also find myself becoming more useful to projects, since I'm really getting a grasp on 3D and texturing now.

So the summer of 2012 is work, work, work. I originally wanted to concentrate on the final project only, but since my school gave me no chance whatsoever to work with mudbox and high/lowpoly objects, I feel forced to take up some side jobs again. I'll see you around.

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