I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!

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It's the final phase of my projectfor"school".

I'm currently working on the documentation. It's alright to work with InDesign, but the whole project strikes me as completely meaningless for my carreer. I was willing to work hard to put something together for my game portfolio and finally have a map for UDK done. However that's the kindof 3D my school doesn't encourage.

So what happens then, is you are stuck with a project that is imposed upon you, and which you feel not passionate about at all. It's just a job, just routine. This is what life is like when you have no dreams. On the other hand: what good is life when you have only dreams?!

I'll have to work on getting that game portfolio done until the end of the year myself. All my school does for me at the moment is cost money, time and nerves. There are no practical applications to my project. It's like I'm doing it completely for someone else. This is the reason, why I think you cannot learn 3D very well at a school. In the same time they teach you 1000's of things you don't need, you might as well concentrate on the ones you care about.

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