Hey I'm Silverfang, I like to play games quite a bit on the computer and my xbox, I listen to many kinds of music including (but not limited to) metal, dubstep, and djent (is that metal?). Feel free to add me on XFire, AIm, MSN, Steam, or XBL.

Comment History  (180 - 210 of 438)
silverfang22
silverfang22 Apr 22 2012, 5:45am replied:

This comment is pretty old, but I feel I should reply to it. The mod isn't being held up by us working on effects, it's the lack of other fields progressing due to having such a small team (at the moment). There isn't much that the art section of the team can do at the moment because we need more code work to be done.

This is why we're moving onto a phase-based development cycle. This way we can get things released to the community, and our merging with Terran Gaming will provide us with a wider community of players and modders to help out with the mod.

+2 votes     media: Developer Diary #29
silverfang22
silverfang22 Apr 22 2012, 12:23am replied:

Yes, but development was fairly steady back then. :p

We want to get phase one out as soon as possible so the community actually has something to do while we work on JKG. This way it will get it itself out as fast as possible.

+5 votes     article: Important Notice
silverfang22
silverfang22 Apr 19 2012, 2:56am replied:

And isn't finished here, i.e. it needs more filtering so that only the white parts have god rays (for example).

From what eez tells me though, the way he set up the sun shafts makes it very easy for a mapper to do.

+1 vote     media: Volumetric Sun Shafts (God Rays)
silverfang22
silverfang22 Apr 18 2012, 1:33am replied:

No, these are just the files (and only the ones you need) to host a server. You will not be able to play properly if you only have these. This is just for server hosts.

+2 votes     download: Gunslinger's Academy v2.4.3 FULL Serverside
silverfang22
silverfang22 Apr 17 2012, 11:59pm says:

looks kinda like it's made out of clay, at least the skin does... or maybe not clay but it looks really weird imo

-1 votes     media: OF2 - Houndeye
silverfang22
silverfang22 Apr 17 2012, 3:06pm replied:

Any idea on when we can expect a new demo or beta? This stuff all looks amazing but I wanna try them! :p

+4 votes     media: OF2 - Urban Chaos (Subway)
silverfang22
silverfang22 Apr 13 2012, 8:48pm replied:

What the... that's not even supposed to be in the pk3... I blame eez. :D

I'll have it fixed for the next version.

In the mean time, try launching with steam open, but use the included play gunslingers academy .bat file, don't use the one that's named dedicated.

I don't use the steam version so I don't know if that will work, but try it anyway.

+2 votes     download: Gunslinger's Academy 2.4.3 FULL
silverfang22
silverfang22 Apr 12 2012, 10:36pm replied:

Also, I liked the part at the end with me hitting you in the face with a grenade! :D

Can't wait for more shenanigans coming in May during the Open House :D

+1 vote     media: Gunslinger's Academy Open House 3 Announcement
silverfang22
silverfang22 Apr 5 2012, 4:32am replied:

As I told SPY-maps 2 posts above you, we'll have bloom map-controlled so the mapper can determine what looks best for the specific map.

+1 vote     media: Gunslinger's Academy - Gameplay Sample
silverfang22
silverfang22 Apr 5 2012, 3:42am says:

Got glow? :P

+1 vote     media: Dual-Wielding Official Announcement
silverfang22
silverfang22 Mar 30 2012, 3:07pm says:

Slingshots and pencil crossbows? xD

+2 votes     game: UTU ARENA 2
silverfang22
silverfang22 Mar 26 2012, 4:48pm replied:

Yeah I agree the bloom is often waay too much. Eventually we'll have it map-controlled so the mapper can determine what looks best for the specific map.

+1 vote     media: Gunslinger's Academy - Gameplay Sample
silverfang22
silverfang22 Mar 26 2012, 4:45pm says:

Heh, technically you're holding them with no hands, with your mind >:D soon enough we'll have some proper hands holding weapons. Until then you can pretend you're playing goldeneye or something :d

+4 votes     article: Gunslinger's Academy v2.4.3 out now!
silverfang22
silverfang22 Mar 24 2012, 12:55pm replied:

Yeah it's for MP

+1 vote     mod: Silvmod
silverfang22
silverfang22 Mar 23 2012, 6:33pm replied:

Weird, I know I've done it before and it was kinda ******* me off cause for some reason 3 round burst seems incredibly weak compared to semi-auto, at least it seems to do just as much damage in one shot as it does with the 3 round burst.

+1 vote     article: Cry of Fear - 1.2 released!
silverfang22
silverfang22 Mar 23 2012, 7:59am says:

I can't seem to switch firemodes with the burst pistol, but I've done it before, it's weird. Any ideas?

+4 votes     article: Cry of Fear - 1.2 released!
silverfang22
silverfang22 Mar 21 2012, 12:38pm replied:

I'll be happy to give you the demo files if you want to record them and repost the video in higher quality.

I do, however, agree that the video quality isn't great, but we wanted to just get a video out ASAP.

+1 vote     media: Gunslinger's Academy - Gameplay Sample
silverfang22
silverfang22 Mar 21 2012, 8:07am replied:

Yes, and we've even improved them a bit, TAB bots are the most advanced and don't require bot routes (they're from the OJP mod)

+2 votes     mod: Gunslinger's Academy
silverfang22
silverfang22 Mar 17 2012, 3:03pm replied:

I've posted multiple job ads on moddb, so far nobody has ever replied to them.

However, if the team wants to put an ad up, I recommend trying places like gamedev.

+1 vote     article: We're not dead, Deltas!
silverfang22
silverfang22 Mar 17 2012, 3:00pm says:

The crosshair size is also large for melee weapons, like the Taser, it should have its own crosshair soon though.

+1 vote     media: 2.4.3 shot
silverfang22
silverfang22 Feb 29 2012, 7:30am replied:

Go to options, go to advanced, and turn all the pixel shaders off like blur, filmgrain, especially bump mapping, weather should be fine, but I recommend turning that to low if you don't have a very good computer.

+2 votes     game: Cry of Fear
silverfang22
silverfang22 Feb 28 2012, 10:47pm replied:

I'm doing an ambient occlusion render, shouldn't be hard to render out some for you.

+1 vote     media: G36C WIP
silverfang22
silverfang22 Feb 28 2012, 9:40am replied:

Tbh, I just need to render each one separately so they don't occlude from each other, just individually.

+1 vote     media: G36C WIP
silverfang22
silverfang22 Feb 27 2012, 8:29pm says:

Do you guys like this rendering method?

+1 vote     media: G36C WIP
silverfang22
silverfang22 Feb 11 2012, 10:54pm replied:

last time we had 3 different times during 3 whole days and nobody showed up.

+1 vote     media: "Vanilla Decadence" Hud Skin
silverfang22
silverfang22 Feb 11 2012, 5:03pm says:

So tell me guys, how would you feel about an open house in the not so distant future?

+1 vote     media: "Vanilla Decadence" Hud Skin
silverfang22
silverfang22 Feb 6 2012, 5:09pm replied:

It's not my fault, ModDB took ages to get stuff up :P

+1 vote     download: Gunslinger's Academy 2.4.2 (Win32)
silverfang22
silverfang22 Feb 2 2012, 11:37pm replied:

The agreement to the EULA would be similar to a verbal contract, you could still be brought into a lawsuit for breaking the agreement I imagine.

+3 votes     download: Metrocop player model
silverfang22
silverfang22 Feb 2 2012, 11:20pm replied:

Yes you do, you need 2.4.0

+1 vote     download: Gunslinger's Academy 2.4.1 (Win32)
silverfang22
silverfang22 Feb 2 2012, 12:38pm says:

Sorry everyone, looks like we dun goof'd. The new map will come in a quick patch soon.

+1 vote     download: Gunslinger's Academy 2.4.1 (Win32)
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