Hey I'm Silverfang, I like to play games quite a bit on the computer and my xbox, I listen to many kinds of music including (but not limited to) metal, dubstep, and djent (is that metal?). Feel free to add me on XFire, AIm, MSN, Steam, or XBL.

Comment History  (150 - 180 of 437)
silverfang22
silverfang22 Jul 3 2012, 5:14am says:

Heh, this thing screams "firefly" to me ;)

+1 vote   media: Colt Navy 1851 Model
silverfang22
silverfang22 Jul 3 2012, 5:13am says:

Looks good, but the side railing looks insanely overdetailed, those 'bumps' or whatever you have on them look like they should be handled through a normal map as opposed to being modeled straight on.

+1 vote   media: Burnside's Bridge Wireframe
silverfang22
silverfang22 Jun 28 2012, 9:47am says:

Might just be me, but it looks like he's way off balance and would fall flat on his face (possibly skewering himself xD)

But yeah, this isn't even going to be included so it doesn't matter, but keep it in mind for future animations :D

+1 vote   media: Animation Demonstration
silverfang22
silverfang22 Jun 28 2012, 9:44am says:

3ds Max has an autobackup system, you've probably overwritten it all now but check your max folder for a folder called 'autobak'

I think that's where it is anyway.

You can also customize how many backups to make and how often to make a new save (Don't remember where to do this)

+1 vote   news: Arena Getting Detailed
silverfang22
silverfang22 Jun 26 2012, 11:03am replied:

Hey, who is this again? I can't remember xD

+3 votes   member: silverfang22
silverfang22
silverfang22 Jun 26 2012, 11:01am says:

The metal looks waaaay too bright, it looks like it's made out of silver or chrome or something. Add some scratches (especially around the edges) and maybe a little rust, also darken the metal a bit.

Also, I don't know a lot about muskets, but I imagine there might be some burn marks around where the hammer drops (especially during battles).

Oh, and here's a tip, you can upload all 3 of these images in one go so that you don't get 3 updates all called "Springfield M1861" spammed in someone's updates.

+1 vote   media: Springfield M1861
silverfang22
silverfang22 Jun 25 2012, 12:38pm says:

The firing animation could use a little recoil.

+3 votes   media: Muskets: Battle scene (updated musket fx)
silverfang22
silverfang22 Jun 23 2012, 2:37am says:

Oh, haha, almost missed the description and was going to question if (some of) those models were ported from JK2/A or not.

+1 vote   media: City Life WIP
silverfang22
silverfang22 Jun 13 2012, 8:41am says:

My biggest annoyance in this game was how amazing all the guns and other models were... then seeing the monsters and how mediocre they looked.

I'd love to see an "HD" model pack released to make some of these monsters look a little better :p

+3 votes   media: Cry of Fear - GG Review
silverfang22
silverfang22 Jun 4 2012, 12:13pm replied:

On the contrary, this is a unique model that was made by Karpman for JKG.

+1 vote   media: Developer Diary #27 - 3 Years in Development!
silverfang22
silverfang22 May 28 2012, 11:07am says:

Needs moar BLOOM

or... sparkles or something

...because you can.

+23 votes   media: Emerald Blocks
silverfang22
silverfang22 May 27 2012, 5:10am says:

So like, line battles and stuff?

+2 votes   game: War of Rights
silverfang22
silverfang22 May 17 2012, 1:48pm says:

"Unnamed man"
"Dave the Survivor"

!?!?!

+14 votes   game: Dave the Survivor
silverfang22
silverfang22 May 15 2012, 10:09am says:

This was a lot of fun, thanks to everyone who showed up <3

+2 votes   news: Upcoming Online Match
silverfang22
silverfang22 May 11 2012, 2:49am replied:

No worries, we should be on all day tomorrow :)

+2 votes   download: Gunslinger's Academy Open House Patch (v2.4.4c)
silverfang22
silverfang22 May 4 2012, 8:35pm says:

Something I found out, this program will only accept UNCOMPRESSED avi files.

+1 vote   tutorial: How to create a RoQ video-file
silverfang22
silverfang22 May 4 2012, 3:02pm replied:

What do you mean by "zombie option"? Because if you mean a gametype we've already been planning on having one for a long time.

+1 vote   download: Gunslinger's Academy 2.4.3 FULL
silverfang22
silverfang22 May 3 2012, 2:40pm replied:

Server #1 is now running just fine, server #2 has resumed its role as a testing server for unreleased versions. (Check front page description for server IPs)

+1 vote   news: Friday Update: April 27th, 2012: Introducing...
silverfang22
silverfang22 May 2 2012, 2:14pm replied:

I'm around.

+1 vote   mod: Halo Remorse
silverfang22
silverfang22 May 1 2012, 7:43am says:

This file may be broken, I just tried it on a magnavolge server and it did not work until I uploaded all my main files (including clientside ones). I'll be discussing this with eezstreet today, hopefully we can get a working version up soon.

+2 votes   download: Gunslinger's Academy v2.4.3 FULL Serverside
silverfang22
silverfang22 Apr 30 2012, 7:11pm replied:

UDK would not be ideal in any way whatsoever. That would require completely restarting all code and converting all weapons and other models, not to mention all the things that would need to be recreated from just base JKA. The entire team would also need to learn UDK. UDK also doesn't allow us access to the engine.

We're trying to recycle as many things as possible and scrap nothing.

+2 votes   news: Important Notice
silverfang22
silverfang22 Apr 30 2012, 7:57am says:

Just posting a quick note here, Official Server #2 is currently running 2.4.3, if you want to play on it join this IP 209.239.123.170:29070

This may change soon as we do a lot of testing, but for now I'm going to keep the server running 2.4.3

+1 vote   news: Friday Update: April 27th, 2012: Introducing...
silverfang22
silverfang22 Apr 26 2012, 1:48am says:

Needs some glow, dunno if that's possible on Men of War, I've never actually played nor modded it. This also looks like the lower city of Coruscant, so it needs to be dirtied up a bit, if it is the lower city it's pretty much the slums (or very near them).

+1 vote   media: Coruscant - City Signs w/ Ambient light
silverfang22
silverfang22 Apr 26 2012, 1:42am says:

It would be cool if you made slimes stick to ceilings the way reborn can.

+1 vote   media: Creatures Game - Dungeon stuff
silverfang22
silverfang22 Apr 23 2012, 7:03pm says:

Is that creature carl in the back?

+1 vote   media: Creatures Game - First screens Alpha 0.1
silverfang22
silverfang22 Apr 23 2012, 7:03pm says:

Hey look, it's a slyfoxhound.

+1 vote   media: Creatures Game - First screens Alpha 0.1
silverfang22
silverfang22 Apr 23 2012, 6:23am says:

What happened to the subway picture?

+1 vote   media: OF2 - Urban Chaos
silverfang22
silverfang22 Apr 22 2012, 6:31pm replied:

Yes, yes it was. :p

+2 votes   news: Important Notice
silverfang22
silverfang22 Apr 22 2012, 5:50am replied:

Updated. <3

+5 votes   mod: Jedi Knight Galaxies
silverfang22
silverfang22 Apr 22 2012, 5:45am replied:

This comment is pretty old, but I feel I should reply to it. The mod isn't being held up by us working on effects, it's the lack of other fields progressing due to having such a small team (at the moment). There isn't much that the art section of the team can do at the moment because we need more code work to be done.

This is why we're moving onto a phase-based development cycle. This way we can get things released to the community, and our merging with Terran Gaming will provide us with a wider community of players and modders to help out with the mod.

+2 votes   media: Developer Diary #29
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