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Silvakilla
Silvakilla @ The Trek Wars - Revival

Could be the hundreds of hardpoints/strobes which are still on the model.

Reply Good karma+3 votes
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

You know, I have currently only Star Wars Content in the Mod, nothing more. I'am rebuilding it from scratch and I'am in contact with MightyMoose over Discord. Also I'am still far away from the BSG Module for the new version.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Missile Test

Yeah well the idea came yesterday up and someone did it almost right and I refined it a bit, so they have their own ship class and property flag, for flak cannons who are only there for missile's or small ships.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Yes that something I already try, so its more in a test state. Newest Patch has atleast some troops for the empire, which are normally available in GC.

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Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

I already had the idea to capture ships, not with the Navy Troopers, but with other Ships, like the Imperial Escort Carrier.

You know Discord also has a chat and most communication I do with my new teammembers, is with writing in discord with them, because its faster then just comments or pm's on Moddb.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Hello, thanks again for the big bug update and ideas for my mod. I already fixxed some of them and tested it so far. The Shipyards that are left over, are the 'normal' ones which are used by the Rebels and Empire. The other ones I will reintegrate in a later state of this Mod.

Also still can only recommend that you join me on my Discord Chat, so we can do this a bit more reactive, instead of passive.

Discord.gg

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Well I can consider that, after I get the several parts for the other sci-fo universes done.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Tried to fix that, but everything I do with the star base is unrecogniced from the game. Star base 1 to 4 works fine, only 5 is doing this and I can't fix it...

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

You could also join my discord channel, then the feedback would be faster.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Thought I missed something, thanks.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition 1.0.1

Currently there are only Star Wars Ships and Units in it. The Alpha before that had only the ground troopers, because I had to remove the space ships.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

VSD I has rockets as main weapons and VSD II has turbolasers as main weapons.

And the T-Pose bug...I can't reproduce it, tried it yesterday and every planet I attacked with stormtroopers and variants hadn't the problem.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

For the TIE Phantoms you need:
Tech Level 3
Star Base Level 1
Light Shipyard

But could happen, that I have to much fighter in the game to build so it is hidden from the space units list or they are prohibited from to be build. Will look into it.

For the Animation would be good to have an example.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Thanks for the feedback and I will look into all of it. Could use more people who tell me, what is wrong. So still have fun and I will patch that.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

In short: After not working on this mod for 2 years, I needed to do some things new and I'am updating the mod as several modules. So Empire vs Rebels is first. So just wait for the other modules.

Reply Good karma+2 votes
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

cant really remember where I took them from

Reply Good karma+2 votes
Silvakilla
Silvakilla @ Star Wars Empire at War: Homeworld Expansion

TBD does not mean you can download a mod. It means to be done.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Empire at War: Homeworld Expansion

Yes Yuri it is alive and currently I got no time working on it.

Reply Good karma+2 votes
Silvakilla
Silvakilla @ Star Wars SciFi at War 2.0 Alpha

Yes you can just download this version and install/play it like every mod on moddb and how does it refuse to work? Just not starting or starts it as normal EAW?

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars SciFi at War 2.0 Alpha

No you could just this. It has all patches from 1.00 up and if it is not working, then you have done something wrong.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars SciFi at War 2.0 Alpha

A bit to late for christmas, but better late then nothing. Hope you have fun.

Reply Good karma+3 votes
Silvakilla
Silvakilla @ Star Wars SciFi at War 2.0 Alpha

I could build them, my Tester could build them. Maybe you are just in the wrong Tech Level or Planet

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Version 2 yes, lately I got to much work, so I hope in early winter there will the new release from me.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Empire at War: Homeworld Expansion

Die Mod stirbt auch nicht weg. Werd vielleicht etwas schweigen, aber mach das noch weiter. Immerhin sieht es ja noch teilweise gut aus was da passiert

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Well its only crashing on some occasions and on that I'am working on. With my 2.0 Sci-fi at War, but it will take a bit of time to complete it and so far in 2.0 I got zero crashes.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Moddb.com <-- main
Moddb.com <-- patch 1
Moddb.com <-- patch 2
Moddb.com <-- hotfix 1

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Well the only two good playable factions are the Empire and Rebellion, the others are to buggy, what I hope to solve with updates for my reworked edition.

Reply Good karma+1 vote
Silvakilla
Silvakilla @ Star Wars Sci-Fi at War: Silver Edition

Atm, I'am just updating my progresslist, an actual Update is coming soon.

Reply Good karma+1 vote
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