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Silvakilla
Silvakilla 16hours 49mins ago replied:

Region Warfare

+1 vote   media: Hutt Infantry
Silvakilla
Silvakilla Apr 27 2015, 8:22am replied:

The game can handle up to 9 Factions and I like your little story

+1 vote   news: February update
Silvakilla
Silvakilla Apr 25 2015, 11:58am replied:

I Know this error dunno why it happens, but sometimes it does, maybe deleting the file will work and I made a .batch file to start the Mod should work or else write your own with this in it:
@echo off
echo Star Wars Sci-Fi at War
::pause
swfoc MODPATH=Mods\EAW
This .batch file must be in the Main folder of your SWEAW:FOC installation

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 22 2015, 12:25pm replied:

Mine does it, but you get extra units from other sci-fi universes
Moddb.com

+1 vote   game: Star Wars: Empire at War: Forces of Corruption
Silvakilla
Silvakilla Apr 22 2015, 6:52am replied:

Well in my Mod: Moddb.com :D
You start your galactic conquest only with one planet and you can conquer over 100, its a bit laggy sometime, but it works fine

+1 vote   game: Star Wars: Empire at War: Forces of Corruption
Silvakilla
Silvakilla Apr 22 2015, 6:50am replied:

Yup just use the tool for opening the master text file in the folder TEXT

+1 vote   game: Star Wars: Empire at War: Forces of Corruption
Silvakilla
Silvakilla Apr 22 2015, 6:45am replied:

Do you have 3Ds Max 9 SP2? When not it wont work

+1 vote   game: Star Wars: Empire at War: Forces of Corruption
Silvakilla
Silvakilla Apr 22 2015, 6:43am replied:

You can create new one there is an xml file for it, its empty but I think its for adding new types

+1 vote   game: Star Wars: Empire at War: Forces of Corruption
Silvakilla
Silvakilla Apr 22 2015, 6:05am says:

Comeing back after a while not looking and its just got better :D

+2 votes   mod: Star Wars BattleFront Commander
Silvakilla
Silvakilla Apr 22 2015, 6:03am says:

Looks to me as a better version of the eidolon cruiser, but looks still awesome :D

+1 vote   media: Predator-class Star Destroyer anti fighter test
Silvakilla
Silvakilla Apr 19 2015, 4:12am says:

This is a Patch for a Mod, look at the Type, but the main files are also on this site: Moddb.com

+1 vote   download: Star Wars Empire at War: Region Warfare 1.0.1a
Silvakilla
Silvakilla Apr 18 2015, 9:40am replied:

I know that I could use their stuff but I'am polite enough to ask them and wait for an answer, last time I used stuff from the same game, but from another mod, my mod got banned, so maybe a bit careful to.

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 18 2015, 9:19am replied:

Nope, the biggest mode is with 40 players, the chance that this happen is almost 0

+5 votes   news: Everything you need to know about STW:BF
Silvakilla
Silvakilla Apr 18 2015, 1:21am says:

For me personally this stream yesterday was a big disappointment, they showed nothing and said almost nothing about it.

And they even tried to sell the first and 3rd person camera as new, everyone who knows battlefront knows that its already in the normal battlefront, but that's not the disappointment its more that they, with the info I have, they almost deleted the most features of battlefront itself. No Clone Wars, no Conquest, no space battles and not even a bit "story" like in bf2.

For me its already dead and if I want to support it or not depends on what they will show until its release, no gameplay trailer even after they said: 'hey look we show you gameplay' and what they showed us was a "trailer" with all battlefields(pun intended) which you can play on and that was it.

In the second Teaser the Stormtroopers didn't really look that awesome as in the first, but well we will see how it works with the "new" effects and that shiny lensflares.

+5 votes   news: Everything you need to know about STW:BF
Silvakilla
Silvakilla Apr 17 2015, 3:56pm replied:

In Region Warfare I actually wanted that there are no heroes and deleted them from the sandbox script and xml, but thanks any way no I know it wont work for the rebels

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 17 2015, 3:55pm replied:

Well as I see not even 1% who plays my mod have these problems so its not many for me and for target this? In the ReadMe there is it clearly said what you must add in the target line for steam: swfoc MODPATH=Mods\EAW and nothing more. I even tested everything myself as I wrote the ReadMe so everything should work as long as you read it.

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 14 2015, 4:41am replied:

Well you should be able to play as Empire and Rebels and they got the units from the sci-fi series which are in the mod

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 10 2015, 3:15am replied:

nö hab wahrscheinlich einfach vergessen zu erwähnen, weil Starship Troopers ist drin...in meinen Versionen :D vllt auch irgendwo schon als Upload? hab das alles was aus den Augen verloren und wenn du mit HW1 Homeworld meinst daran arbeite ich noch, mit einer anderen mit ^^. Da habe ich zumindest mit hw2 angefangen.

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 9 2015, 8:16pm replied:

Hehe hopefully it worked right

+1 vote   download: Star Wars Sci-Fi at War Hotfix
Silvakilla
Silvakilla Apr 9 2015, 8:13pm replied:

Nun was drin ist das was in Included drunter steht und ein großteil von den anderen normalen SWEAW:FOC Mods. Die Mod an sich basiert auf der SAU Mod 3.0 von damals und wurde von mir schwer verändert das man an sich diese Mod da kaum noch drin sieht. Ansonsten halt wie gesagt was bei Included steht, aber was noch kommen soll ist was von Star Trek und die alte Mod von Stargate. Dann hätte ich das schonmal drin und wenn ich noch Babylon 5 finde auch das. Ich hoffe das hilft dir etwas weiter.

+2 votes   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 9 2015, 8:10pm replied:

These are the Mods which are in the Mod. I credit them with their Names in included and in the Credit-Section a bit below of it.

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 9 2015, 8:09pm replied:

Nope and I know why they are there. First Autofights,you loose most time because I haven't set a variable in the Shipfiles to give the Ship their real value so the A.I just take the low value and destroyer everything you got. Second Bombingruns, first I just deactivated them to mod them a bit that isnt possible anymore, somewhere in my currently mod files I destroyer it. If I use new mod files it would work but not with them currently, but to rebuild the mod in new files would take almost forever, so...I try to avoid it unleast I got enough stuff in the Mod. Hopefully that helped you, more or less.

+1 vote   mod: Star Wars Sci-Fi at War: Silver Edition
Silvakilla
Silvakilla Apr 9 2015, 8:05pm replied:

thanks still working on it, but takes some time

+1 vote   news: Update on Extraction and more
Silvakilla
Silvakilla Apr 9 2015, 8:04pm replied:

Ne, bisher nicht. Viel um die Ohren und noch ein paar andere Mods auch Homeworld Remastered Mods. Ich sag mal ich hoffe noch 2015, ansonsten hau ich vielleicht ne Alpha raus mit dem was ich habe, damit man das immerhin schonmal hat zum zeigen.

+1 vote   mod: Star Wars Empire at War: Homeworld Expansion
Silvakilla
Silvakilla Feb 14 2015, 7:21am replied:

looks nice, but have you already tested it ingame?

+1 vote   company: Dominion Pirates
Silvakilla
Silvakilla Feb 6 2015, 2:57am replied:

You can choose
Mega.co.nz
Zippyshare.com

+1 vote   company: Dominion Pirates
Silvakilla
Silvakilla Feb 5 2015, 8:24am says:

Hey Guys, just wanted to ask something. Hope you say yes. Currently I'am trying to bring Homeworld and Homeworld 2 into EAW (Link to it --> Moddb.com) as a Mod. So I just wanted to ask if I can use your Homeworld Models in my Mod. I played your Demo and they look far better than the originals and would maybe even easier to reimport into EAW. I will Credit you for it and all.

+1 vote   company: Digibit Enterprises
Silvakilla
Silvakilla Feb 2 2015, 9:22am replied:

Not right at the moment. Only when more apply for mapping and stuff like that

+1 vote   company: Dominion Pirates
Silvakilla
Silvakilla Feb 1 2015, 2:37pm replied:

Moddb.com <-- Map Editor

+1 vote   company: Dominion Pirates
Silvakilla
Silvakilla Feb 1 2015, 2:00pm replied:

Only the Map Maker provided from Petroglyph

+1 vote   company: Dominion Pirates
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