THE REAL WORLD DOES NOT HAVE A MOD
It has never been tested in multiplayer, people report "out of sync" problem
Next time after an "out of sync", please let your friend immediately send his Hw2.log to me (refer to the PDF manual if you don't know how). I need his Hw2.log in order to deduce what happens before "out of sync".
I need you to provide me with more details on this:
1. When do you get this "out of sync" problem (refer to your game calendar at the top of the screen)?
2. Do you consistently get "out of sync" at the same time in every match?
3. Please make a screenshot of your skirmish settings and upload it here: Moddb.com
4. Can you prolong the occurance of this "out of sync" by changing your skirmish settings? For example, if you set Pilot/Crew capacity to minimum, and there's no AI player, does the "out of sync" still occur? If so, when?
Because it also has a 6-barrel heavy auto cannon as its primary weapon in close combat
Technically, this is not a fighter. It is a specialized interceptor designed to intercept enemy fighters from a longer distance (using missiles).
Curiosly, apart from the two forward facing missile launchers, this interceptor also has an additional backward facing missile launcher -- just in case it's chased by enemy fighters!
Then you can extract it from the mod. Here's what you need:
1. Extract the big file using UnfBig 1.41
2. Go to data/sound/music/special, find acezero.fda, make a copy and rename it to acezero.aifr
3. Convert it to wav using a plugin for WINAMP, refer to this tutorial: Hw2bsg.org
There's a built-in help menu in the game. Click "INFO" on your taskbar, and you can select the topics you want to learn on the left.
Research options are descriped clearly in the game too. Just put your mouse over the research item (the little triangle button), and you'll see the description.
There must be something wrong with your game, did you have v1.1 patch correctly installed? And have you installed any non-big-file-type mod before? Or is your Homeworld 2 a normal version (not any portable or repacked version)? If all the troubleshooting instructions in the PDF manual don't help, you may have to reinstall the game. To ensure full functionality, make sure you have the complete English version of Homeworld 2.
Yes, I found that bug, it's only in v2.8, and it will be fixed in the next version
Read the FAQ section in the PDF manual. Delete this shortcut and create a new one, see if there're quotation marks in the target line by default, if there are quotation marks by default, try to add the mod parameter outside the quotation marks.
right click on homeworld2.exe, and read the pdf manual
It's RAR5 format, you need WinRAR 5.0 or higher version to extract it.
I can't see any problem here, have you tried another map?
Refer to the Troubleshooting section in the PDF, and try to clean your data folder (if you have a folder named "shaders", delete it)
Can you find someone to translate it into English please? I still can't understand what you are talking about, Google translation doesn't help...
I can't read you are saying bro X_X
The only thing I can guess from your text is that the AI is too weak, and this is what will be greatly improved in the next version. In the next version, AI Experts in skirmish will kick everybody's ***!
The Orbital Station Ion Cannon is not a bug, it's an upgrade called "Black Hole Technology", whhich costs 100000 RUs to research. This is the ultimate Hiigaran weapon designed to cope with enemy ultra-capital ships.
Thanks for your feedback! In the next version, there will be some options in the skirmish settings that allow you to adjust the ship moving speed.
Just wait for the Intro to complete.
Or you can turn it off manually in "Simplex Custom" game mode.
Watch the in game calender, when you are in year 1, everything will be displayed normally.
Just wait for 2 minutes! This is called the "Intro", those parameters will display only after the Intro. If you don't like the Intro, you can turn it off in Simplex Custom (a fully customizable game mode).
Yes, Complex had, but in the recent versions of Simplex, the Artillery Frigate is replaced by a new model from FX mod.
Resource Collectors can't have any weapon, otherwise the game will crash.
RU base is a good idea, the problem is I don't have proper models for each race :s
Yes, unlike small afterburners, big 2nd Stage Thrusters can propel the ship continuously (at a huge cost of energy for capital ships). However, most small fighters and corvettes can still catch up with the fleeing capital ships, if you fully upgrade their afterburners (the refilling rate and burning efficiency will all be dramatically improved)
Again, this is because HW2 doesn't support multicore CPU. 2.6GHZ i7 is still lower than some 4GHZ single-core CPU (which can certainly improve your game performance as someone reported).
However, it also depends on the situation. What mission are you currently in? If you are in the early levels, the game should run very smoothly; if you are in the final levels, the game certianly can be slower, because it's way too epic -- there's always a tradeoff between game performance and epicness.
I don't think you need to turn off AA or lower other video settings, your video card is more than capable of handling this. The primary limit for HW2 is always the CPU.
Yes, and you are supposed to avoid these collisions by giving smarter commands.
No torrents. Try to use a download tool to download this.
They simply have too much nuclear waste to dispose safely...
Do you mean downloading or extracting? There's no problem with downloading. If you are extracting the rar, you need WinRAR 5.0 or higher version.
Dock your Dreadnaught to Shipyard Nabaal, not your own shipyards, the countdown timer should start, after the countdown is complete, the repair objective will be complete.
About the enemy production ships, they are set to invincible on purpose to prevent bugs. When you hear the order to destroy them, you can destroy them.