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SilentEagle
SilentEagle @ Custom Beretta 92FS "Sword Cutlass"

I just watched the show for the first time a few months ago and then its season 3 a month after that!

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SilentEagle
SilentEagle @ SW659

Well hot damn, a Smith 2rd gen automatic. You're in my ballpark now!
Whats the magazine look like? They made 9, 10, 14, 15 and even 17 round aftermarket mags. Any of those mags will work in this pistol in reality.
You could set the maximum ammo it holds to any of those but 14 was the factory flush mag capacity when the pistol was introduced. Also 20 and 30 round factory mags were made.
These pistols are mega-reliable, and I mean 20,000+ rounds of shooting reliable.

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SilentEagle
SilentEagle @ Weapons list: Close to final

FNP 45, hell to the yeah!

Reply Good karma+2 votes
SilentEagle
SilentEagle @ AMD-65

I know its a .30 cal believe me it just looked like a 5.45 with how short it is.
I am glad you'll fix that though, but if you didn't I wouldn't mind because reloading is a pain in the *** in real life with the foregrip being that close! thanks for that

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SilentEagle
SilentEagle @ AMD-65

Fan favorite rifle. The mag looks like a 5.45 20 round in the lower pic, Odd but the barrel length is correct and thats awesome

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SilentEagle
SilentEagle @ First Strike Revival

Found a couple servers but it wont let me join w/o punkbuster. said "this server need punkbuster" should I checkmark the punkbuster box? Does Revive even have that?

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Animation/Camera Momentum Update

Since this mod is about the first person perspective. When dude was aiming down sights with the P99 holding the flashlight could an option be implemented where when aiming the flashlight be outstretched to the side still? Thats how the FBI does it in real life when room sweeping with a flashlight.
Completely unnecessary I know it's just since the mods' about the first person it'd be cool

Reply Good karma+2 votes
SilentEagle
SilentEagle @ HRT 1.4

Uhh, Laundry is missing an R in the bottom picture, looks great though

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Finished AMD-65

If you look closely the foregrip is the pistol grip backwards, it's like that in real life too

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Mateba 6 Unica

Just got out of a New Vegas modding streak. Im quite familiar with this, noyce

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Gerber Gator

ha ha I was gifted one of these for Christmas and now Stalker, noyce

Reply Good karma+2 votes
SilentEagle
SilentEagle @ S.T.A.L.K.E.R.: Call of Chernobyl

Its under lr300.ltx

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Arsenal Overhaul 3

Slamin' HUD, dude! Never liked the ammo count in the magazine displayed

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Arsenal Overhaul 3

lol I just straight up nerfed grenades to zero damage for the Hospital Mission, And for the escort mission w/ Strelok at the end of the game except including ALL of Monolith weapons as well

Reply Good karma+1 vote
SilentEagle
SilentEagle @ PPSh-41 fixed animations

What caliber? imma big fan of the Pa Pa Shaw and the PPD-40

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SilentEagle
SilentEagle @ Arsenal Overhaul 3

Yeah, Trapper's reward shotgun, Huntsman, is in the the same file as w_spas12.ltx with the name [wpn_spas12_nimble]:wpn_spas12 at the bottom so fixing the reticule for the Spas will fix it for the Huntsman as well. Not to be confused with the KS23

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Arsenal Overhaul 3

I would like your edits as well, i dont even know how to edit some of that.

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Arsenal Overhaul 3

Trapper's shotgun, Huntsman does this to. Fix'd

Reply Good karma+1 vote
SilentEagle
SilentEagle @ 3.0 SCAR-H

aww, the flip stock is gone. But that model didn't look very well anyway and only the one scope.

Reply Good karma+1 vote
SilentEagle
SilentEagle @ 3.0 AK-74 Series Attachments

Im glad the 1P29 is still here

Reply Good karma+1 vote
SilentEagle
SilentEagle @ USPs

Different models for different calibers?

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SilentEagle
SilentEagle @ 3.0 AKS-74U

I noticed there where two 5.45 Krinks in 2.5 w/ different mags

Reply Good karma+1 vote
SilentEagle
SilentEagle @ 3.0 Beowulf M4

"Renders body armor virtually irrelevant"

Reply Good karma+1 vote
SilentEagle
SilentEagle @ 1.1 AK-74

I would like to know if those single shot AK-74s and such are still included in CS 1.1. Those N-PAP rifles and the like.

Reply Good karma+2 votes
SilentEagle
SilentEagle @ Arsenal Overhaul 2.5 - March 20th

Clear Sky and post final mission gameplay, now thats exciting!

Reply Good karma+1 vote
SilentEagle
SilentEagle @ M1911 camo pack

Flecktarn, Metal Gear Solid 3

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Arsenal Overhaul 3

Switching armors will rarely cause artifacts to disappear but it has happened to me. Unequip all artifacts before switching armors, I havent lost one since doing this.

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Arsenal Overhaul 3

Quick question; we're the files to change how much repairs cost for weapons and armor?

Reply Good karma+1 vote
SilentEagle
SilentEagle @ AO 2.5 - Battle Rifles

When you reload the AVT, two hands come from the right to grab the rifle grip. That always creeped me out! But ya know what? I kinda dont want it fixed, it looks cool in a weird way!

Reply Good karma+1 vote
SilentEagle
SilentEagle @ Arsenal Overhaul 3

This HUD is actually based on CoP
Moddb.com
My all time fav because its hardcore oriented like no ammo meters and the mini-map is covered when a gun is held but not holstered

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