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Comment History
Si|entStorm
Si|entStorm - - 13 comments @ Xenonauts

The website is indeed down, also they have been updating (and made threads showing the new content) but only on their forum, for some reason he didnt update moddb's page

Good karma+3 votes
Si|entStorm
Si|entStorm - - 13 comments @ Live Q&A and new explosion effects

Sorry i lol'd when the explosion came, but the animation before that was really nice (reason why i loled in the end, wasn't expecting such a small explosion)

The perfect explosion would be like in Homeworld 2 capital ships, idk if you ever played it, if you did you should know exactly what i mean, and the sound can be the same one used on the capital ships on Freelancer

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ Freeworlds: Tides of War - Wreck and Debris

The last one, is just perfect, also reduce the time between the ships destruction and the wreck is destroyed, it floats for too long on space imo.

Awesome work!

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ Freeworlds: Tides of War - Improving what's under-the-hood

Are LOD possible to be deactivate if you have a very powerful pc to run this mod/game.

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ A Look Back in Time - Part III

For now id like to thanks your work on both mod and this article.
I know this is off topic and probably you've already answered this, but the objects droping from the ship are roughly the same size of the ship (and yes to do 2000km you resized everything to be smaller), is it possible to reduce the size of those objects you jettison?

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ Median XL 1.E9 released!

Stand-Alone games are well.. stand alone (no game req.). This is a Diablo 2 Mod and so yeah, you need Diablo 2 game to play this Mod.

Good karma+4 votes
Si|entStorm
Si|entStorm - - 13 comments @ Freeworlds: Tides of War - Prototype heads up display

Awesome idea but how about changing the target images shapes into empty lined triangles instead of points for a more of a star wars look, anyway way it already looks great.

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ Element TD Survivor 4.0

.../Warcraft 3/maps/*anywhere inside here*

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ Tower Defense

Can u guys make a "How to" make a map workable on this mod, cause 3 working maps gets boring fast, also are u guys still working on the mod or is it in idle or worse is it dead?

Good karma+2 votes
Si|entStorm
Si|entStorm - - 13 comments @ Tower Defense

The install must be placed on your Game directory (it does automaticly) .../EA Games/Command and Conquer 3/[here] ,also its runned using the shortcuts it creats after u install the mod. Its not runnable by using the C&C 3 Game Control menu.

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ Zombie Master

Yeah i agree, this kind of mod would be great as a mod on L4D, having 4 players as infected, 1 zombie master controling hordes and infected players spawn point, 4+ players survivers. hell it would be a hell of a mod im sure...

Good karma+1 vote
Si|entStorm
Si|entStorm - - 13 comments @ Freeworlds: Tides of War - Development Video #9

Ive notice that there arent any engine glows on imperial starships. Is this intentional or u guys didnt fixed it yet?

Anyway gr8 work, i ve never seen freelancer with so many polyg before.

Good karma+1 vote