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Firearms, weapon length and damage, maybe prices a bit, nothing fancy) Also i was thinking to adress the difference between rifled and smooth barrels in muskets. You know, rifled = slow and accurate, long range, smooth = fast and inaccurate, shorter range(i like Sharpe novels:)
I was wondering - if i should defeat my laziness and make a rebalance submod, can i share it with others? Or would it be presumption?(if that's the word i want)
Really itching for that bugfix...
Looks like the cannon is supposed to be that way, probably because the cannon is pretty much a cheat. Ah well.
I recommend the visuals mod 'Calradia in darkness', looks like it is fully compatible with Warsword, only if you want to use Expanded Horizons mod, you must download it separately, because the one provided with Darkness is incomplete. Combine it with Flying Missiles, and experience becomes much more intense. Strangely, the CiD mod fixed the very annoying metallic glare from the fur cloak of Khorne Champion armour, so it is an added bonus)
Can't. Maybe export a character and edit it, not sure.
Found another one - it is impossible to either pick up, receive through service, or, as far as i can tell, buy, a dwarf cannon. Dunno about the ogre ones though.
Also i think that muskets should have better accuracy (and i know that historically they were pretty inaccurate). They miss even at medium and close range, and get raped by pretty much every other ranged troops out there. Personally i changed it to around 93%, so as not to snipe too accurately.
Chaos and weaponry should, i think, lean toward 'one strike - one kill' policy, long and slow. Same with dwarves, though only twohanded. Human weapons can be in the middle, while elves and gobbos can be light and fast. Orcish weapons should all be completely different, representing Orcish lack of discipline and standarts.
And please, PLEASE, add the option to turn off shield bash, it is annoying as hell.
Tried almost every race now and having enormous fun, though lack of tournament rewards is a shame)
Yeah, and could you possibly add a feature from 1257 ad mod, where items you pick on the battlefield stay in your inventory?
Just imagine the looting spree!
Come on people, all she had to do was to find a dead Space Marine, cut his head off, and ask someone to take a picture.
The rune on that towel probably means - DON'T PANIC!
firstly - during tournaments in Mount Vanir it is possible to get a vanilla battle axe. Not sure if intended. Also, you can't block with a knife, but NPCs can:(
secondly - would it be possible to make the brass ornamentation on the Khorne armours to stand out more, and also to diminish the metallic glare. Right now it is very difficult to pick out the details. And also, all armours with cloaks do not look pretty when viewed from behind during movement. And i think the cloaks should be longer, at least below the knees.
BLOOD AND SCULLS, SCULLS AND BLOOD!
BLOOD BLOOD BLOOD BLOOD BLOOD BLOOD
Another one - near Altdorf, there is a sort of a cliff(across the the river northwards) where some caravans get stuck.
I just realized that this mod is the only one where looting villages is a necessity, and a lucrative one at that:)
P.S. and infiltration is bugged indeed(
I have a request - could you release the bugfix now, and later release another one when the more difficult bugs are dealt with?
Hi del, great work on Warsword, thanks very much.
I noticed a bug - when i enlisted in a lord's army and was promoted to handgunner, i didn't receive a gun, just swords. Same with next promotion, sharpshooter. I did fiddle with Empire troop tree(handgunner to sharpshooter OR pistolier), but i don't think that's the cause. Also when some lords are defeated, there is a script error, something like - at simple script 123. And another thing - almost all of the items that have shiny steel texture sort of glow, especially in the dark. Rather unpleasant, but maybe problem is on my end, because i have seen it in 1257 Anno Domini mod as well.
Thanks again, and i hope the bugfix is not far away:)
Been up all night playing, in a word - AMAZING!!
Thank you team! You have far exceeded any expectations i had: new sounds, lovely smoke, beautiful armour models, stable as a rock, dwarves look like dwarfs and not like Peter Dinklage:) and MUCH MORE!
Shame about Wood Elves though, although they were the least good looking faction. And can we get a Juggernaut of Khorne someday?
THANK YOU TEAM!!!
Im gonna have some BLOOD! Sculls too)
Impressive. Looks like a gem)
What he said.
YESSS! Give us the REAL wedding!
Order of our martyred Avon? L'oreale Terra?
Keeping your skin young and supple cince m.21?
Stop it with *rouge* all the time! the word is ROGUE!
a dishonest or unprincipled man.
"you are a rogue and an embezzler"
synonyms: scoundrel, villain, reprobate, rascal, good-for-nothing, wretch; More
a person whose behaviour one disapproves of but who is nonetheless likeable or attractive.
"Cenzo, you old rogue!"
synonyms: scamp, rascal, imp, devil, monkey, mischief-maker; More
an elephant or other large wild animal living apart from the herd and having savage or destructive tendencies.
"a rogue elephant"
And ROUGE means this:
a red powder or cream used as a cosmetic for colouring the cheeks or lips.
"she wore patches of rouge on her cheeks"
short for jeweller's rouge.
colour with rouge.
"her brightly rouged cheeks"
(of wine) red.
AT LAAAAAAAST! LET THERE BE BLOOOOD FOR THE BLOOD GOD!!!!!
Just tried it, and it is AMAZING! Thanks a lot!
That pyramid seems out of place somehow
WH40k tentacle rape...
Unauthorized personnel on the bridge.
YEEEEES!! OUR PRAYERS ARE ANSWERED!!!
Thanks A LOT!
DO CHAOS !!!! RGRGRGRGRGRGRG!!!!
I am going to enjoy trampling these fools into a bloody pulp, oh yes.
Wow, now THAT is quality!