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Absolutely epic, keep it up!
P.S. Rise of the yellow SURFUR? :)
Dear developers, thank you so much. You did what i thought no one will attempt - you used the WAR resources. When i saw the dark elves, i felt like crying because it reminded me of those wonderful days when WAR was still with us. Your mod is now in the hall of fame, right there among the very best ones, and i thank you once again for this unique experience.
Fantastic news! Love the accuracy, it really bugged me in earlier versions.
Conspiracy theory - the mod is deliberately held back, to be released the same day as Warhammer Total war, just to see how many people will go for it instead of the mod :)
I hope there is an option to turn these abilities off, as some of them could be annoying. Imagine you shooting some orc at close range, and it still comes at you! But still, amazing job guys :)
Nova cannons against Eldar = VICTORY!
Word Bearers in all their damnable traitorous glory. Superb work as always.
During the period between the war and the perestroika in the late 1980s, Soviet historiography leaned solely on Vyacheslav Molotov's speeches on the Winter War. In his radio speech of 29 November 1939, Molotov argued that the Soviet Union had tried to negotiate guarantees of security for Leningrad for two months. However, the Finns had taken a hostile stance to "please foreign imperialists". Finland had undertaken military provocation, and the Soviet Union could no longer hold to non-aggression pacts. According to Molotov, the Soviet Union did not want to occupy or annex Finland; the goal was purely to secure Leningrad.
Another source later used widely in Soviet historiography was Molotov's speech in front of the Supreme Soviet on 29 March 1940, in which he blamed Western countries for starting the war and argued that they had used Finland as a proxy to fight the Soviet Union. The Western Allies had furthermore tried to take neutral Sweden and Norway along with them. Thus, the "masterminds" behind the war were the UK and France, but also Sweden, the United States, and Italy, who had issued massive amounts of materiel, money, and men to Finland. According to Molotov, the Soviet Union was merciful in peace terms, as the problem of Leningrad security had been solved.
Even Wikipedia sometimes tell the truth :)
We just want what's best for you, and it's Trump!
Dream come true!
Oh come on, he is practically anorexic! Some elite...
Please take as long as you need to iron out the bugs, we will wait :)
Your hard work and dedication is greatly appreciated guys. Shame about Del, I hope everything works out for him.
Thank you all, and we will wait patiently for as long as necessary!
The boars look absolutely WICKED!
goodnight sweet prince:(
Ok, now it isn't fun anymore. You are enjoying it too much(
Confusing smarts with cunning, methinks:)
That made me cry...
What he said.
I am sorry and happy at the same time!
Pictured above - the moment a sanctioned psyker stops being sanctioned.
Sharpshooters now level 20(not 200:)
Chosen of Khorne ditched shields
How to fix endless peace bug, from Taleworlds forum thread:
'I have a problem in my game in that all factions are in peace, after the intial wars stopped the truce period has been long, even though in the faction notes its listed in days, its actually weeks and I don't know whats causing this, for example it says that empire has TRUCE with Chaos that will end in 35 Days, Its been almost 150 days and the truce is still on and still has 20+ days left.
Is there a way to change faction stance? because I really have nothing to do except hunt bandits/trolls or just pick fights with random lords which is not a good idea when you are part of a faction.
Yeah there never seems to be any war for me; and when there is war it's really far away and we never see conflict. I've seen bretons fight the empire, and the goblins had a brief fight with the dwarfs buts that all. Considering it's warhammer think there should be much more hostility between the factions, particulary some should hate each other alot more such as elfs, dwarfs vs goblins etc.
For both of you, reach your main Mount&Blade Warband folder,
go into Modules,
go into Warsword Conquest,
open up the simple_triggers.txt,
look for the number 384 a little way down the page (it is the first number in one line),
change it to the number 24 and save. '
And here is the link:)
Ok guys, here is my Rebalance submod:
Rebalanced firearms, rifles better that smoothbore muskets, damage lowered, accuracy increased somewhat. Made pistols visible. Tunnel fighter now has double shot pistol, strange 8barrel gun was made into this Whfb.lexicanum.com Hochland long Whfb.lexicanum.com is also present. Dwarves now have their own high quality cartridge, Dwarf Engineers have cannon ammo for 10 shots. Chaos Dwarf blunderbuss shoots shrapnel like cannon, but weaker.
Changes to Empire, Chaos, Brettonia, Orc, High and Dark elf troop trees, unit stats and inventories rebalanced, high end troops are harder to train, and much harder to kill. Chaos Berserker now ascends to Bloodletter(armed with a Hellblade), then Herald of Khorne, riding a Juggernaut(just an enlarged Khorne warhorse for the present).
A few new troops such as Master Engineers, Chosen of Khorne and Master Thunderer. Brettonian Paladin changed places with Grail Knight, now mounted. Grail Knights are trainable, very expensive and deadly, armed with magic blessed swords. High Elven lion riding nobles are also trainable. Trolls toughened and can actually kill stuff.
Some changes to patrols.
Not save-game compatible.
There is still a lot of room for improvement, so feedback and especially ideas are welcome.
Installation: Put the 'Warsword Conquest' folder into your 'modules' folder, overwrite when asked.
To add more immersion, I highly recommend these mods: Calradia in Nexusmods.com Polished landscapes,be sure to grab the latest version here Delzarosmodding.robhost.nl and Flying missile pack Mbrepository.com
I am currently trying to integrate Cries of War soundpack, so far with little success.
If anyone knows how to do that without resorting to module system, please contact me.
I have managed to do it only yesterday, but the result requires some cosmetic surgery)
I doubt Furok will share his work though...
I wonder - if the Last Days mod is now OCP, why not build on it. Those guys were so amazing they practically created a new game, and shared it with everyone. Warsword already uses some assets from TLD, and is based on a very familiar Mount and Blade game style: you start as a nobody, grow, recruit troops, become a lord, capture castle, create your own faction etc. Would it not be more fun to play TLD style - start as a lowly soldier, and slowly, through bravery and merit, prove your worth by helping your faction against enemy ones. Without the possibility of becoming a nobleman, you are simply an instrument of your leaders, captain of their armies. This way the game world feels much more alive, and you are the future king of all you see, but one among many. For me, it was exactly this difference from the original MTB concept(and my love of LOTR world of course) that made TLD so addictive.
As for the technical side of things, it seems to me that work is mostly done already, and all that's left is to combine existing Warsword map, troops, models and so on, with TLD scripts. I may be wrong there, since i'm not much of a modder though. Anyway, what do you think?
Witch elves have low power strike, while ellyrian reavers have max. power strike and ironflesh.