Pretty much just playing around, also searching for good mods and might even be intresteed in learning how to mod lol.

Comment History  (60 - 90 of 166)
Shirby Mar 27 2013, 4:04pm replied:

true +1

-1 votes   game: Zafehouse: Diaries
Shirby Mar 25 2013, 7:00pm says:

Hey, first off I can just agree with all the people on here, really great work and the entire atmosphere feels right (even though the AI doesnt build trenches). I love how the units put on their gasmasks as soon as a gas attack is incoming and how some retreat if the odds turn against them.

Now to the odd, odd things:
- British HMG's switch/move themselves backwards into the character/gunner while firing (I mean the actual gun)
- Rifles seem oddly slim in my game, even a british webley (I assume thats the revolver/pistol) is thicker than a rifle. It looks like the rifle is too small for their hands (both british and german rifles).
- Pathfinding in trenches is quite awkward at sometimes and ladders dont work (which was probably already adressed earlier)

All in all still simply great and thanks for all of you effort! Keep it up! :)

+3 votes   mod: The Great War 1918
Shirby Mar 22 2013, 2:59pm replied:

Zee germans are already here! Yarr :p

+3 votes   article: The offensive begins!
Shirby Jan 29 2013, 9:21am says:

*Thumbs up* :)

+3 votes   media: DZS 1.3 Promo && Dev Blog
Shirby Jan 27 2013, 1:00pm replied:

Get Sixupdater. Best solution avaible (especially for ace) :)

+2 votes   download: Invasion 1944 2.64 Patch
Shirby Jan 26 2013, 4:10pm replied:

Read the past News updates, most of it is already something he talked about and what he wants to improve. I think everything you mentioned he did already talk about.

+4 votes   game: Kenshi
Shirby Jan 23 2013, 8:32am replied:

Thanks for the quick response! Ofcourse you should stick to your goals Im sure it will still be awesome, it just happens pretty quickly that my assault force runs out of ammo so fast that they cant even hold 5 minutes at some points xD. I also understand the stuff with the AS skirmishes I think (Im by no means a modder so I dont have a big knowledge of the actual facts but I can estimate most of it).

The mod I was pointing at earlier actually allows you to choose your nation and the enemy aswell. (I will send you a PM with the exact site). Im sure you will handle it all perfectly and ofcourse dont sacrifice the sandbox! Thanks once again for the quick response and ofcourse keep up the good work! :)

+1 vote   mod: Men of War - Global War
Shirby Jan 22 2013, 12:56pm says:

First of this is really awesome and filling a gap of the original. Now to my question, as of right now its a real pain in the butt to do all the micro-managing to resupply all the units. Will you in any time include a kind of supply script? For MoW AS there exists a mod which does just that, on the map there are set supply crates and all units near these crates get resupplied automatically will you by any chance do something similiar? Keep up the great work! :)

+1 vote   mod: Men of War - Global War
Shirby Jan 21 2013, 5:29pm says:

Are you planning to translate the guides on your website to english? Since I dont speak french and I guess the majority does not aswell, I just want to get a better impression over the entire thing. Looks really interesting. :)

+2 votes   mod: New York Role Play
Shirby Jan 15 2013, 8:05am replied:

Are you able to read?

+1 vote   article: The State of the Zomboid Nation (and Carpentry!)
Shirby Jan 13 2013, 12:09pm says:

Very nice! That will be quite handy :p

+1 vote   media: Ship Orders Window
Shirby Jan 12 2013, 9:35pm says:

Nice Progress :)

+2 votes   media: They... have brains?!
Shirby Dec 20 2012, 7:50am replied:

Thanks alot! Thats really helpfull

+2 votes   game: Mortal Online
Shirby Dec 19 2012, 3:22pm says:

Very awesome game just started playing this for the first time and really enjoying this but you kind of feel left alone since a lot of the wiki stuff is not filled and some kind of deeper introduction would be lovely. Also a Map would be awesome to know where a certain Vendor in a city is (ofcourse you can search for quite sometime, just as I did but that would be awesome). Really looking forward to later stages in the game :)

+1 vote   game: Mortal Online
Shirby Dec 17 2012, 9:25am says:

I cant wait for this...keep it up! :)

+3 votes   media: ACW
Shirby Dec 2 2012, 6:04pm says:

I might have missed the Info but how will mining actualy work? aaaannnddd once archery is added will you be able to craft yar own arrows? keep up the awesome work!

+3 votes   game: Kenshi
Shirby Dec 2 2012, 5:58pm replied:

Check their forums.

+1 vote   game: Project Zomboid
Shirby Dec 2 2012, 4:50am replied:

Read the description, always helps a lot.

+3 votes   media: Windmill
Shirby Nov 13 2012, 1:40pm says:

....Want ... to .... play .... now ... cant ... resist ... any ... longer

Really looking forward to this, keep up the great work :)

+10 votes   media: Ship Customisation
Shirby Nov 10 2012, 12:24pm says:

Wow, awesome. Sounds pretty good to me but probably takes a loooooonnnngggg time I would assume. Keep up the great work!

+7 votes   article: World plans
Shirby Oct 29 2012, 5:11pm says:

Without reading the article: <seeing batman picture and thinking> "Ah, well thats what they are probably doing all the time." xD Nah just kidding :p keep up great the work :)

+8 votes   article: Things to do in Muldraugh when you’re dead
Shirby Oct 16 2012, 3:52pm says:

Awesome... :o

+6 votes   media: ACW
Shirby Oct 4 2012, 7:41am says:

Craig, you are just the pure awesomness... lol

+4 votes   media: DZS 1.3 New Feature!
Shirby Oct 2 2012, 2:33pm says:

Any updates on an english version?

+5 votes   mod: Born in the Fire: America
Shirby Sep 4 2012, 9:37am says:

Signed and gonna share it on my profile + some friends! hopefully WB gets a beating, really hard and dirty xD

+1 vote   article: Save MERP petition!
Shirby Sep 2 2012, 5:52am says:

Hmm, maybe you should ask bethesda what they think about the mod? so you could get some serious big support from them if they like your mod? Just a suggestion ^^ might be worth the try hmm? :3

+3 votes   article: MERP C&D
Shirby Sep 1 2012, 5:43am says:

Holy mother of god. That looks nice!

+4 votes   media: New and Revised Emissions
Shirby Aug 29 2012, 1:48pm replied:

Well I can just speak for myself, but I wont download anything from an untrustworthy site where I cant even read what it says lol.
Wish someone would just upload to a proper english site or even moddb since thats the best method.

+5 votes   mod: Born in the Fire: America
Shirby Aug 29 2012, 8:50am says:

Wow, cant wait for this :o

+5 votes   media: Well model WIP 2
Shirby Aug 28 2012, 2:37pm replied:

Ah! Thank you a lot good sir! :)

+1 vote   download: Warcraft: Total War Alpha 1
Shirby Nov 27 2013, 2:18pm says:

You guys are indeed amazing, you pulled off something I thought impossible, though sync might still not be "perfect" Im sure you will find a way to make the best out of it!
Keep it going :)

+5 votes   article: Stream announcement
Shirby Apr 12 2013, 5:24pm replied:

Ah alright, came over a bit 'agressive', might be due to my limited english ability. (No offense to anyone) :)

+9 votes   media: Covenant Ambush
Shirby Apr 12 2013, 5:16pm replied:

Well I kind of agree with him though. To my casual eyes it looks too much/big or it might just be the camera angle, I dont know. And indeed besides that it looks really good.

+11 votes   media: Covenant Ambush
Shirby Aug 28 2012, 2:19pm replied:

Yes, use this tool and everything will work fine:
Its just always "windowed" for me for some reason.

+3 votes   download: Warcraft: Total War Alpha 1
Shirby Jul 23 2012, 6:29am replied:

Thanks for the response! another tiny question, in the video the cannons also pop out for every shot extremely fast (I dont mean the reload time I mean how fast the little "window\" opens) will they remain outside while in combat or will they retreat back in and come out for everyshot? / Will the window remain open? I love small details :D cant wait to play this! lol

+2 votes   game: Wind of Luck: Arena
Shirby Jul 20 2012, 10:43am says:

This looks really great! I just have one/two question, in the alpha video you couldnt see any crew on the ship and the cannon balls flew pretty straight, is that gonna change in the Beta/Final version?
Thanks for any responses in advance! :D

+3 votes   game: Wind of Luck: Arena
Shirby Jun 21 2012, 2:24pm says:

Sexy :o

+4 votes   media: Another Necron Update: DEATHMARKS
Shirby Apr 14 2012, 5:09pm replied:

Oh yeah, let's bomb out enemy's with puppies and they will die of cuteness. lol :3

Looks great, as usual!

+4 votes   media: Vox caster
Shirby Mar 31 2012, 6:10am says:

Holy ****, I just woke up and looked at moddb... Awesome *.* and I have to agree keep up the incredible work!

+2 votes   article: Something wicked this way comes...
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