I started working on level design with Unreal Tournament 2004 in 2007. I created custom levels for fast paced multiplayer matches using increased movement and physics. I ventured out into custom texturing with characters, modeling, and coding new weapons. I later took two years of Java, I can understand many other languages easily as well now. Though I tried working with many of the design fields, I preferred level design. I currently am currently working to expand my experience and to refine my skills. Though I may be artistic when it comes to level design, I am still very logical, and a strong problem solver. I enjoy working in a team with others, but also am a strong self motivator. Being a student developer can be difficult some times but it really comes down to prioritizing and time management. I am currently woking on Siege of Inaolia, you should give it a look!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Mamoset Toolbag 2
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
cW#Ravenblood

Nice! Need to get that piece of software, so lovely!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Was playing around with Marmoset Toolbag 2, really got some nice lighting effects!

Details
Date
Size
1381×468
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed