Just finished playing the Half life 2: Ep 2 map, Kallaim, found on Planet Phillip.
It’s pretty amazing to think that this could be one map. Lots of content, some great setpiece battles. The atmosphere gained from the level design was incredible.
Not perfect though, a few detractions:
- A bit lacking on the sound side. Some music could have gone nicely with the setpiece battles.
- There seemed to be a lack of purpose, the slightest bit of story could have helped.
- I also found the enemies spawning from impossible locations a bit irritating too.
- Probably the biggest problem I found was the fade in from the beginning of the game being used after every death or loading of a save. After resuming, most times a few extra hits were received that could have been avoided without the fade in effect.
Still, even with these detractions, while I wouldn’t say it’s a personal favourite, this map is definitely worth playing. Definitely worth an hour or so of your time.