Sounds like the CIA has their heads up their ***** with that horrible intel, good read though. ^^
Sounds like the CIA has their heads up their ***** with that horrible intel, good read though. ^^
In that case it simply doesn't appear.
Well if it is going to be indistinguishable in game, isn't it a good enough workaround? You can't normally control the aircraft anyway.
However a video isn't descriptive enough, I suppose we'll see how smooth it is in game.
Are my eyes deceiving me or do you have fully functional aircraft carriers!?
I've seen planes take off and land, so how does the system work? Like the ZH carrier?
Reminds me a lot of the Tomahawk Binder from Ace Online. Nice model!
Your negative karma a few days from now?
Even if Generals itself is still alive and kicking with many wonderful mods, I appreciate the graphical upgrade you're working on. With that I have three questions.
1. Will the supply system be the same as the original?
2. Will the game have exactly the same content as the original Zero Hour expansion?
3. Will the General's Promotions system work exactly the same?
I meant people who use mods, not people who make them.
With how much it wanted to achieve, this mod was doomed to collapse. However, you would have added so much to the Red Alert 3 scene, at least for players who use mods, by releasing a fully fleshed out release with just the Confederates and extra stuff for the other three factions.
I've been tracking this since its first year, and I am not surprised it was coming from a mile away.
While I'm not sure about the design itself actually resembling a hammerhead, I like it for what it aimed to be, especially the stern is really well done.
Join our Steam group so that you can find people to play Revolution with!
Hey guys, in case you wanted to play RA3 Revolution but couldn't find people to play with, we have an unofficial Steam fan group now.
Red Alert 3 Revolution
Everyone's welcome!
Looks like Rudyard Kipling to me.
I wonder, will there be multiple production tabs or only one War Factory active at a time just like how it was in RA2? OFC that would mean that a Soviet WF would be capable of building Grizzlies if you were to capture an Allied WF, but I don't know how possible that is with the RA3 engine so I am guessing it will still be RA3 style.
Nice, I'll see what I can cook up, and there should be no problems when the non-textured models are textured in the release version, as they would simply appear textured, right?
Hello guys, I just wanted to drop by and see how you guys are doing. You're doing fine just as always, keep up the good work. It's also nice to see the Suggestions page so much more advanced than before, while staying true to its roots and keeping that Bloodruiner Atomic Tank (haha good days). :P Also, hooray for the Nightingale Carryall!
Nice little mod that features everything Ra3 should have had in retail. (Maybe except giga fortress)
The only problem I see is,MCV's in Red Alert 3 are meant to be capable of aggressive operations,otherwise they are no different than a stationary base builder. Lack of radar when you pack your MCV is really crippling. I would suggest getting rid of that,through I also have another idea; you could make the tier 2 structures (Super Reactor,Heightened Clearance) give you radar,which would solve this problem while promoting early game infantry operations.
M100's mortar!
I think the railgun should damage more and shoot slower,to be more realistic.
Sing sucks,I cheat and put Dark Void on my pokemon who I want them to make others sleep.
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Crazy shizz man.
Harpoon is a bit too red,through Jammer is not bad at all.
Building them via WB is easy,but could we have an alternate ARVN production building that produces Ponies? THAT would be cool to have in a map.
It looks amazing,through I wonder how the swamps will be a trouble if everyone has hover?
I think F-18 Strike needs a bit of buff. Sure it doesn't have to be realistic,but the strike is just too weak for 18 F-18s.
I joined this group after seeing the introduction,it is really sad that idiots who call them "fans" but actually just talk for the sake of talking dislike the game. It is my favourite CnC,and much better than Ra2 :)
Eh,I never liked this map because tactics were so predictable. It doesn't seem to have changed a lot from this perspectife through. Still,GJ.
DarkyPwnz
4l2 joined
I'm a cool guy. =D I love CnC. I love mods.I'm human D:. Thats all! Go for it Paradox team! =)