I'm an aspiring Level Designer, continually moving forwards to achieving my goals. If you would like to contact me for whatever reason please leave me a message or feel free to email me.

Comment History  (60 - 90 of 269)
Will_B
Will_B Dec 3 2011, 8:06am says:

Looking Excellent

+1 vote     article: MOTY 2011 awards!
Will_B
Will_B Nov 28 2011, 3:59pm says:

Jesper Kyd? Super awesome. I listen to the Freedom Fighters Soundtrack frequently, awesome music.

+1 vote     media: Heroes & Generals Jesper Kyd Soundtrack Teaser
Will_B
Will_B Nov 13 2011, 9:34pm says:

Looks great!, I have one suggestion however. That ground texture is way over scaled and is messing with the proportions of the environment.

+1 vote     article: War in the trenches
Will_B
Will_B Nov 13 2011, 10:20am says:

Looks awesome!

+1 vote     article: Folk Tale: WIP Update 2
Will_B
Will_B Nov 5 2011, 7:10am says:

Awesome concept art

+1 vote     article: Guard Duty- November update
Will_B
Will_B Nov 5 2011, 6:52am says:

I love the guys voice in the videolog.

+2 votes     article: Intelligence Bulletin Vol 1 * No 9
Will_B
Will_B Nov 3 2011, 8:31am says:

Crag final has been released and addresses exploits found in Beta 3

Moddb.com

+1 vote     download: KF-Crag_B3
Will_B
Will_B Nov 2 2011, 8:28pm says:

Thats an awesome patch guys and you've made it in such speed !

+1 vote     mod: No More Room in Hell
Will_B
Will_B Nov 2 2011, 9:11am says:

its so cute ! I love it.

+1 vote     article: Development Recap - October
Will_B
Will_B Sep 11 2011, 11:30am says:

Beautiful

+1 vote     media: rain
Will_B
Will_B Aug 23 2011, 12:00pm says:

Hi, thanks for showing interest but unfortunately I have found work.

Regards,

+2 votes     member: Helmlock
Will_B
Will_B Jul 25 2011, 10:00pm says:

this looks beautiful !

+1 vote     media: Scenery pictures
Will_B
Will_B Jul 19 2011, 10:20am says:

That Cave Bear looks like a complete bad-***, nice one.

+3 votes     article: Announcing Playable Animal Classes
Will_B
Will_B Jul 18 2011, 8:13am says:

Stunning ! I bet 1C are getting a bit nervous !

+7 votes     article: Devupdate #2
Will_B
Will_B Jul 8 2011, 9:29am replied:

YES ENNIO

+2 votes     article: Summer update in sight.
Will_B
Will_B Jun 28 2011, 8:50am says:

looks interesting, tracking

+4 votes     game: Recruits
Will_B
Will_B Jun 16 2011, 7:48pm says:

I like the colours and proportions of the character.

+3 votes     media: Code & Artist Updates (June 2011)
Will_B
Will_B Jun 15 2011, 6:00pm says:

Nice

+1 vote     media: retro-sketch
Will_B
Will_B Jun 13 2011, 12:21pm says:

Sick

+1 vote     media: MP5
Will_B
Will_B May 13 2011, 12:45am replied:

Hi, I noticed that every time i ran COP with this mod, i had been using heavy design programs beforehand. So today after using the programs i restarted my pc and ran COP straight away and now saving game and going to menu, loading maps is instant. Seems i was just being a fool !

Loving the mod, having a really atmospheric time with it.

+1 vote     mod: : I WORK ALONE
Will_B
Will_B May 11 2011, 8:28pm says:

Hi there, i really love the mod but im getting some really huge load times, it also takes ages to save the game, even pressing ESC to get to the menu takes ages. However the mod runs very smooth on my rig. AMD Phenom II x 6, 4 GB ram, ATI radeon 5850. Any idea why this is happening? cheers

+1 vote     mod: : I WORK ALONE
Will_B
Will_B May 7 2011, 9:50am replied:

Otter that is how that game was configured, anything from first person shooters to MMO's to RTS's can be crated using the unreal engine, its up to the designers to create the 'feel' as you put it. If you have seen the latest tech demo's from the UDK, im sure you will understand the sheer power of the UDK. As for unrealistic lighting, ive never played a game or mod on the source engine where ive thought wow that lighting looks real.

+3 votes     article: Mapping progress and possible engine switch
Will_B
Will_B May 7 2011, 9:16am says:

For those saying moving to the UDK is a joke, ultimately it will provide a better quality product. Although some may be in disbelief, the Source engine is very outdated, the tools used to create games on it are also extremely outdated and tedious to use, even Gabe admits that. Moving to the UDK will provide so many advantages and i completely support any mod group wanting to switch to it. The possibilities that the UDK can offer outweigh those of the source engine by far.

- Will

+2 votes     article: Mapping progress and possible engine switch
Will_B
Will_B Apr 24 2011, 10:08am says:

I like your artwork mate.

+1 vote     member: macco
Will_B
Will_B Feb 21 2011, 4:49am says:

Sweeeeeeeeet

+1 vote     article: Long live the new Curse!
Will_B
Will_B Feb 11 2011, 9:18pm says:

Only today was i browsing through the dear ester dev blog for the billionth time, now this news. I am so happy this will be released commercially, id feel like a thief having such quality work for free !

+4 votes     article: Dear Esther remake to get commercial release
Will_B
Will_B Feb 6 2011, 10:55am says:

Interesting to see you have gathered inspiration from Metro 2033

+1 vote     article: Warm Gun - Sneak Peak: Red Line
Will_B
Will_B Jan 8 2011, 12:19am replied:

Nice looking project. PS ever so sorry, liked your comment but suffered a twitch. Was going to mark you up, take care.

+2 votes     article: Progress and Upgrades
Will_B
Will_B Jan 5 2011, 8:24am says:

Looks brilliant to me.

+2 votes     media: Renders by LSR
Will_B
Will_B Jan 4 2011, 10:27am says:

Very nice update, Im enjoying following this game. This is the most impressive project ive seen on the unity engine, will you be making any tutorials or explaining how the project has been made using Unity? I think it would be very helpful to the community.

+4 votes     article: Picture of the Week
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