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I'm an aspiring Level Designer, continually moving forwards to achieving my goals. If you would like to contact me for whatever reason please leave me a message or feel free to email me.
Looking Excellent
Jesper Kyd? Super awesome. I listen to the Freedom Fighters Soundtrack frequently, awesome music.
Looks great!, I have one suggestion however. That ground texture is way over scaled and is messing with the proportions of the environment.
Looks awesome!
Awesome concept art
I love the guys voice in the videolog.
Crag final has been released and addresses exploits found in Beta 3
Moddb.com
Thats an awesome patch guys and you've made it in such speed !
its so cute ! I love it.
Beautiful
Hi, thanks for showing interest but unfortunately I have found work.
Regards,
this looks beautiful !
That Cave Bear looks like a complete bad-***, nice one.
Stunning ! I bet 1C are getting a bit nervous !
YES ENNIO
looks interesting, tracking
I like the colours and proportions of the character.
Nice
Sick
Hi, I noticed that every time i ran COP with this mod, i had been using heavy design programs beforehand. So today after using the programs i restarted my pc and ran COP straight away and now saving game and going to menu, loading maps is instant. Seems i was just being a fool !
Loving the mod, having a really atmospheric time with it.
Hi there, i really love the mod but im getting some really huge load times, it also takes ages to save the game, even pressing ESC to get to the menu takes ages. However the mod runs very smooth on my rig. AMD Phenom II x 6, 4 GB ram, ATI radeon 5850. Any idea why this is happening? cheers
Otter that is how that game was configured, anything from first person shooters to MMO's to RTS's can be crated using the unreal engine, its up to the designers to create the 'feel' as you put it. If you have seen the latest tech demo's from the UDK, im sure you will understand the sheer power of the UDK. As for unrealistic lighting, ive never played a game or mod on the source engine where ive thought wow that lighting looks real.
For those saying moving to the UDK is a joke, ultimately it will provide a better quality product. Although some may be in disbelief, the Source engine is very outdated, the tools used to create games on it are also extremely outdated and tedious to use, even Gabe admits that. Moving to the UDK will provide so many advantages and i completely support any mod group wanting to switch to it. The possibilities that the UDK can offer outweigh those of the source engine by far.
- Will
I like your artwork mate.
Sweeeeeeeeet
Only today was i browsing through the dear ester dev blog for the billionth time, now this news. I am so happy this will be released commercially, id feel like a thief having such quality work for free !
Interesting to see you have gathered inspiration from Metro 2033
Nice looking project. PS ever so sorry, liked your comment but suffered a twitch. Was going to mark you up, take care.
Looks brilliant to me.
Very nice update, Im enjoying following this game. This is the most impressive project ive seen on the unity engine, will you be making any tutorials or explaining how the project has been made using Unity? I think it would be very helpful to the community.