i pretty much like playing a heap of games i love downloading mods and mapping i do 3D modeling and most of my stuff is low poly so i prefer modeling for the older engines or for hand helds

Comment History  (30 - 60 of 162)
Shadow-Marine
Shadow-Marine Jan 8 2010, 9:32am says:

hehe steams going down
no but seriously looks amazing hopefully it gets as much community support as ModDB has gotten through its development
Good luck on progressing great project

+1 vote   article: Introducing Desura
Shadow-Marine
Shadow-Marine Jan 7 2010, 9:03am says:

beaver creek?
just without the external bases?

or just your own creation

+1 vote   media: New map?
Shadow-Marine
Shadow-Marine Jan 7 2010, 1:10am says:

Good Luck guys
and congratulations for making it in (for the second year)
hope you guys get further

+1 vote   game: Solitude
Shadow-Marine
Shadow-Marine Jan 5 2010, 11:54am says:

ARRR 5 Hours till votes close
Man i wish i could vote more than once

+1 vote   article: Solitude Update #30 New years speical
Shadow-Marine
Shadow-Marine Jan 4 2010, 8:53am says:

lol one way to stop hackers
give the game legitimate hacks

+1 vote   article: The Perks of Jailbreak!
Shadow-Marine
Shadow-Marine Jan 4 2010, 8:05am says:

dont mind the nose the lighting makes it look crap

+1 vote   media: Kid
Shadow-Marine
Shadow-Marine Jan 3 2010, 5:40am replied:

so is the cake

+1 vote   poll: Rock, Paper or Scissors?
Shadow-Marine
Shadow-Marine Jan 3 2010, 5:38am replied:

ahh but scissors cuts paper

+7 votes   poll: Rock, Paper or Scissors?
Shadow-Marine
Shadow-Marine Jan 2 2010, 7:18am replied:

lol yeah it looks kinda bad at the moment
i got lazy with pretty much everything
it was originally gonna be for testing out mocap files (see how versatile they were) but it failed miserably

+1 vote   media: Robot sequence render
Shadow-Marine
Shadow-Marine Jan 2 2010, 3:23am says:

im not here to go off at you about stealing
but it looks very similar (maybe we just got a good modeler here ?)

any way 1400 is way to many polys for psp remember you gonna have quite a few of these running around on the screen and it all adds up (TOO LAG)
remember the psp only has 330 mhz of power to run on
and the ram is even worse

+1 vote   article: Update 3-Fast assassin and stalker !
Shadow-Marine
Shadow-Marine Dec 31 2009, 10:57am says:

really nice work

+1 vote   media: Blender Uzi
Shadow-Marine
Shadow-Marine Dec 31 2009, 8:26am replied:

so is desura built on moddb or is it being developed from a chain of sites like file front
(sorry this wasn't meant to be a reply)

+2 votes   article: Invitations are on their way
Shadow-Marine
Shadow-Marine Dec 31 2009, 12:09am replied:

its meant to look rugged and square
it matches the levels and style of the game

+2 votes   article: The Fizickz gun is coming
Shadow-Marine
Shadow-Marine Dec 29 2009, 6:25am says:

got some great level concepts
looks like it will be heavily based on trick jumping

+1 vote   article: P:SI Update #001
Shadow-Marine
Shadow-Marine Dec 28 2009, 10:12pm replied:

running on PSP or PC ?

+1 vote   media: Ingame screenshot.
Shadow-Marine
Shadow-Marine Dec 28 2009, 8:24am says:

woah thats a really good animation
matches the series well

+1 vote   article: Left4Quake's Weekly Update #1
Shadow-Marine
Shadow-Marine Dec 27 2009, 12:31pm says:

food nipple grunt ?
hey that's another thing are you gonna include Easter eggs?

+1 vote   media: Grunt
Shadow-Marine
Shadow-Marine Dec 25 2009, 9:17pm replied:

ever seen quake tenebrae
crazy stuff theyve done
slows down my pc so much compared to source engine

+2 votes   game: Quake
Shadow-Marine
Shadow-Marine Dec 25 2009, 7:59pm says:

have you guys got your single player started or are you just working on the engine at the moment

+1 vote   game: Solitude
Shadow-Marine
Shadow-Marine Dec 22 2009, 9:43pm replied:

yes in a way but with this you are preventing a proper invasion
not just a heap of monsters being spawned trying to kill you

the monsters in this actually have a location they must reach
its a lot like tower defense if you've ever played that

+1 vote   mod: Defend Unreal Territories
Shadow-Marine
Shadow-Marine Dec 22 2009, 2:30am replied:

LMAO

+1 vote   article: A Year in Review - January
Shadow-Marine
Shadow-Marine Dec 22 2009, 1:31am says:

sorry stupid mistake i forgot to actually put the model into the PAK

+1 vote   article: Importing models in to Quake
Shadow-Marine
Shadow-Marine Dec 22 2009, 1:21am says:

I need help
Ive imported everything perfectly
and everything is to scale perfectly
but when i run the game the model is off to the left and facing in another direction

but even when i move the model around and rotate it and save it it still stays in that position no matter what

+1 vote   article: Importing models in to Quake
Shadow-Marine
Shadow-Marine Dec 22 2009, 12:58am says:

the maps look great
little bit confusing but im sure a good texture should clear things up

hope its gonna have puzzles and mazes like the official games

+1 vote   article: Update #3
Shadow-Marine
Shadow-Marine Dec 22 2009, 12:55am says:

its never gonna run
**** load of useless stuff there
when your running on a psp engine all those little details are useless
and those bullets are pointless because you never gonna see them

+1 vote   article: Coder and new models
Shadow-Marine
Shadow-Marine Dec 21 2009, 11:12am says:

ARRGH I WISH MY PSP WAS WORKING

+1 vote   media: Showing the power of our psp engine
Shadow-Marine
Shadow-Marine Dec 15 2009, 9:35am replied:

hmm no i don't think so
hl2 was released 2004
ep 2 was released 2007
there's a massive gap (yes i know there's ep one in there as well but they have had other projects (L4D)
im pretty sure it will come out as a episode
but then again there engine is getting old so they may have to do a big engine up date
which may change the outcome of the next hl game

+1 vote   group: L4D2 Boycott (NO-L4D2)
Shadow-Marine
Shadow-Marine Dec 5 2009, 3:12am replied:

wow really
on Australian servers my peek is usually 1mb/ps

+2 votes   download: Out of Hell 2009
Shadow-Marine
Shadow-Marine Dec 4 2009, 6:58am replied:

but remember this is pretty much a gaming icon for linux users and i don't think the unreal engine supports linux
i mean this is a REALLY big deal for linux users

+5 votes   article: Tremulous 1.2 Beta Gameplay Preview Released!
Shadow-Marine
Shadow-Marine Nov 25 2009, 5:36am says:

man you guys are moving really fast

+1 vote   article: Wallrunning ~ Tech 5 and hirings.
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