This member HAS provided a bio about themself... No but on a serious side the only reason I joined Moddb is for the CnC TW mods so I could comment on them and give some input. I'm not a very big pc gamer

Comment History
shadesop13
shadesop13 - - 15 comments @ Tiberium Secrets

Wow your idea for The Colony is stunning. Is the AI going to be able to use The Colony?(If so they would seem to be a very imposing turtle)
Also just a thought that while it seems you have the ability to create a very unique faction you could make them all very unique. Like maybe dream could be all air units and structures or something like that idk.
I like where this mod is going!

Good karma+1 vote
shadesop13
shadesop13 - - 15 comments @ Stuff

I looked at the video of the disruptors and they looked really good. The only problem is that they seem to be too agile when they turn their whole frame to shoot right in front of them. Maybe put the Disruptor cannon on a turret with a slow swivel rate or something and they'd look perfect.

PS: Maybe if you gave them a really slow swivel rate you could keep them as powerful. Anything that could move fast would flank them and they wouldn't swivel fast enough to target three obelisks before they were destroyed.

Good karma+1 vote
shadesop13
shadesop13 - - 15 comments @ Tiberium Secrets

I think I can speak for all of us when I say that this mod is going above and beyond our expectations.

Good karma+1 vote
shadesop13
shadesop13 - - 15 comments @ My models so far

Cool looking tank.

Good karma+2 votes
shadesop13
shadesop13 - - 15 comments @ GDI Barracks

Great, although unless you plan a total conversion you should probably get rid of the concrete base. That could get pretty weird looking on different terrain. Just a suggestion.

Good karma+2 votes
shadesop13
shadesop13 - - 15 comments @ Main Menu UI

Looks good. Is the skirmish menu changed then as well?

Good karma+3 votes
shadesop13
shadesop13 - - 15 comments @ [OLD] Spartans

thats a lot of firepower will they be just as BA fighters as they are in halo like able to take out tanks and banshees and stuff?

Good karma+2 votes
shadesop13
shadesop13 - - 15 comments @ C&C Nod Revenge

Looks interesting. what are you gonna do with this mod if it's more than just replacing old units with new ones.

Good karma+2 votes
shadesop13
shadesop13 - - 15 comments @ GDI Auto-Turret

Great Model. You should make it deployable as a support power that would make it very original

Good karma+1 vote
shadesop13
shadesop13 - - 15 comments @ C&C Nod Revenge

It's like revenge, only Nod style

Good karma+2 votes
shadesop13
shadesop13 - - 15 comments @ UN Peacekeeper Base

Those walls look sweet. SO much more effective looking than those puny walls in the other mods.

Good karma+1 vote
shadesop13
shadesop13 - - 15 comments @ The Keep

Wow that looks really good! whats the deal with NOD are they going to come with any pre built fortifications?

Good karma+3 votes
shadesop13
shadesop13 - - 15 comments @ GDI Grizzly *WIP*

Awesome model! I think it needs to be a little bit bigger. If I'm not mistaken on the left is the mutant hovel the scaling just looks a little small for a ship of that caliber. It'd be cool if you could make it bigger and make only one buildable at a time kinda like the mothership. It just seems like a capital ship to me. Or if you change the size but want to keep it buildable you could have it be uber expensive and have a really long build time. I just don't want to see the GDI spamming these things and rendering all other tech 2 and 3 units useless.

Good karma+1 vote
shadesop13
shadesop13 - - 15 comments @ Purifier is now equipped with Inferno Cannons

So these unit death effects are sweet but are you going to add them for all factions? cause I think thatd be a little too much

Good karma+1 vote
shadesop13
shadesop13 - - 15 comments @ GDI Avenger UCAV

so wait is this able to go through ion storms by scrin warships unharmed? or is it just part of the story line.

Good karma+1 vote