Good to see everyone thanks for the invite.
Good to see everyone thanks for the invite.
We recently changed and added some features onto the web sight including musical excerpts and Free Unity 3d Levels. Check it out if you have time.
We recently changed and added some features onto the web sight including musical excerpts and Free Unity 3d Levels. Check it out if you have time. Web.me.com
We have been working on our game concepts during the past week and we have started creation for 2 more player "layers" in OmSy-93. The second concept being the X6. And the Third being the.NNet concept. Stay tuned for more.
We have been working on our game concepts during the past week and we have started creation for 2 more player "layers" in OmSy-93. The second concept being the X6. And the Third being the.NNet concept. Stay tuned for more.
Just finalized Therea Sphere levels in omni sy 1.0 build. In the next generation of iterations we will be filling the world up with decor objects and foliage.
Just added the SY.9c build. In this one, we included Pashanica State. Pashanica is the State of Passions and Ambition, thus this is the first place where players will learn how to "fight". To get there, you must take a light-gate on the upper level of Ethios or you may get there from rally town. The red building inside rally town contains the Synamo..
Very nice, I would love to play this game!
Just added Rally town and Vadahlum State. Rally town is the place of unity in Omnisystem. It is here that all players will meet up in order to partake in team missions, aka factions, squads, and instances. Vadahlum State is yet another area integral to the general storyline of Omnisystem 93. We have 3-4 more levels to add and Therea Sphere will be complete. Look for this to happen by the end of July. The next immediate task will be to generate a map of the entire prototype.
The current level build slated for July 9th is Rally town. In Rally town, players meet up to go on Group quests. Many of the quests in Multiplayer mode require 3 or more players to simultaneously travel to certain areas. Since our current set up does not easily render simultaneous camera settings, we have decided to overcome this by creating a so called rally point/area, by which players can link up and complete quests together as a group.
this looks great! is this game based from the old Movie?
Okay and how can I implant this in my game? would i be able to use it to display say, a scene within a scene somewhere within a game to provoke more storyline information?
Very nice, what else are you doing right now? And thanks for viewing OmniSystem.
Character artists and Concepts artists please visit Shabazzster.wordpress.com for in depth game info/storyline/terminology... To view a playable walkthrough please our "Official Page" located to you upper right. You must allow 5-8 min for the prototype to load.
your username is , fizban and your passcode is fizban ...
In the Sy.09a build we added the multi leveled Sunarius megaplex. It is a fun level with many moving parts.
You can travel to this area by locating a tiny player house inside the Verona area just beside the shortest green house. You must climb a slight hill and you will see the little hut. The entrance to the Sunarius is found inside this hut.
Above we have posted our Original Clay City Models made in Blender 3d some time at the end of 2009.
In the Sy.08 Build we added Seurty State which is a giant water entrapment that feeds Therea Sphere all of its fresh water by filtering sea water. There are 2 levels to Seurty state. You may get to Seurty state by traveling through Verona State.
excellent! be my friend!
Once in Ethios State you are stuck for now until the Light Bridge is built to take you else where. ( it will be finished in the next build). The Cosecuszan Masons are currently constructing this path. To get to Ethios State you must hang a right as soon as your descent into Therea State is finished. Go through the right most Light gate. Traverse your way through Arch1 until you come across another light Bridge. Go through this bridge and you will teleport to Ethios State.
In the Sy .06 build we added Verona State. This is the central region of the world where plant experiments are carried out. That is to say, potion creation and recipe assemblies are all done here. Verona State is found by going through the Third and final Light gate while you are still in Therea State. While facing the Museum
about- face your position, and seek the gate farthest to the east.
In the Sy -0.5 build we added archives 1 , and a new song. This location can be found by traveling through the gate to your immediate right while facing the Museum.
In the SY -0.4 build, we added Archives 2 which is the only location where players will be able to create multiple toons. This location can be found to the left of the Museum while facing the Sun.
You are defiantly in that "Child of Eden concept and its GREAT. What was that PS3 game ..yeah your concept is awesome. My question is how do you go seamlessly in to scenes and how can this be implemented in Unity3d and how can one do this from GUI?
your music is kick a-- how did you get it ,,,,can get it ,,,great job!! email me please!
shabazzster
Khalil joined
Myself "Shabazzster" and my storywriter under the name of Fizban-Bane. Are currently 4 months into the work of producing OmniSystem-93. It is an MMORPG with vast levels and scenery. We are due to launch in the winter of 2012. Omnisystem-93 is the infinite story concept of a Solar system consisting of 10 planets and 6 cultures all working to maintain an Utopia on their home planet. Who the Main antagonist is, we cannot yet reveal. We are extremely proficient in creating story lines, magical systems, and architecture yet we are lacking in the field of character creation. Any input on this matter is welcomed. Please read the comment entries, and for a sneak peak of the prototype ,please click under "Contacts" -> "HomePage" to your right! You may also follow our updated storyline excerpts by going to "shabazzster" dot " WordPress" dot com. Should you choose to view our playable demo; your username is fizban and your pass is fizban . Allow 10 minutes to load the demo.