I born in Moscow, Russia. Since 8 years a started studying programming, and decided that I will create computer games. I was developing a lot, and now I know C++,C#, Delphi and Visual Basic programming languages. When I played Half-Life 2, I found it very comfortable to create "mods". My only one public mod had many detractors, but building it was both interesting and difficult. But a year ago I decided to stop modding, and create my own game engine. For a 3d graphical solution, I chose Ogre3D, because my friend(also a game developer) advise me it. Now I'm developing a total conversion of my first mod, but in my own game engine!

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Red Button is released!
The Red Button

Red Button is released!

The Red Button

Red Button is a short first-person adventure game about the choice and the processes in your mind.

Red Button Trailer
The Red Button

Red Button Trailer

The Red Button

Some days ago I released the trailer of the game, which features gameplay, story, and the main symbolic elements of the game.

The Red Button announcement
The Red Button

The Red Button announcement

The Red Button

Logic or emotion. Good or bad. To stay or to leave. Red button.

Darkwood 3D demo released!
Darkwood 3D

Darkwood 3D demo released!

Darkwood 3D

I released the "Prologue" demo of Darkwood 3D. You can download it on a game page.

Run3 Game Engine is now open-source

Run3 Game Engine is now open-source

Run3 Game Engine

Run3 is released on MIT license. All source code is on GitHub, and there is a Run3 Wiki with all information.

The Long Way Release
The Long Way

The Long Way Release

The Long Way

"The Long Way" is released after the long development.

The Long Way Release countdown
The Long Way

The Long Way Release countdown

The Long Way 5 comments

There I launch a timer which counts days before the release of the game. It will be released after two weeks.

The Long Way Release announcement
The Long Way

The Long Way Release announcement

The Long Way 2 comments

We are glad to present the trailer of the game. Release is scheduled for 27th October 2017. The focus of development is on a character animation, AI-systems...

The Long Way Beta release
The Long Way

The Long Way Beta release

The Long Way

The Long Way beta will be released 27th of December 2015.

The Long Way news
The Long Way

The Long Way news

The Long Way

The game development progress, latest tasks and beta-test readiness.

Infinitum Gyrationis is released!
Infinitum Gyrationis

Infinitum Gyrationis is released!

Infinitum Gyrationis

The game is available for download. Powered by Run3 Game Engine.

The Long Way idea 4 years anniversary
Half-Life 2

The Long Way idea 4 years anniversary

The Long Way: Revenge of AXH 1 comment

4 years ago was invented the idea that changed my life. It was an idea for a computer game, released as a mod, named "The Long Way".

The Long Way Concept Demo Released!
The Long Way

The Long Way Concept Demo Released!

The Long Way

This is our second release. In it, you must get out from a PHOL_LABS underground station on Venus. Luckily, there is a teleporter which can get you straight...

New Year The Long Way update
The Long Way

New Year The Long Way update

The Long Way

Happy New Year! The Long Way game development is alive, but the main thing I'm doing is my engine. All time since the last update I was making porting...

Open Source release of RunEdit

Open Source release of RunEdit

Run3 Game Engine 3 comments

We have some problems with developing games on RunEdit so now it's discontinued and released as open-source under BSD License. Enjoy!

Another demo announcement
The Long Way

Another demo announcement

The Long Way 3 comments

After the release of the demo we haven't assembled a team to develop a full game. We decided to make a new demo.

Demo Released
The Long Way

Demo Released

The Long Way 3 comments

At least, we released our demo! You can download it here

TLW Demo Releasing
The Long Way

TLW Demo Releasing

The Long Way

Our demo of game(and engine too) will be released soon!

The Long Way Demo
The Long Way

The Long Way Demo

The Long Way 2 comments

We worked hard, and get some results... The game was without any regular updates in about 4 months. We worked on demo.

The Long Way Update 24/02/2011
The Long Way

The Long Way Update 24/02/2011

The Long Way 4 comments

We are still working hard but now we decided to rebuilt all the maps. Also, one of our modellers had left our team. Run3 Game Engine has become a more...

The Long Way Update (Weapons and a new map)
The Long Way

The Long Way Update (Weapons and a new map)

The Long Way

Uploaded weapons and a screenshot from the new map.

The Long Way new screenshots and mirrors
The Long Way

The Long Way new screenshots and mirrors

The Long Way

Enjoy some new screenshots from the map in progress. A WIP model of MRLS "Smerch". Featuring mirror surfaces in the game.

Map in progress and AI Pathfinding Testing
The Long Way

Map in progress and AI Pathfinding Testing

The Long Way

A new map in The Long Way is a cutscene, so you can't play on it. Also I uploaded a first AI test, pathfinding.

PLSR weapon concept art and some new models
The Long Way

PLSR weapon concept art and some new models

The Long Way 1 comment

The Long Way's PLSR is the most powerful weapon in the game. Also, you can see 2 new screenshots and many new models of buildings.

A gameplay video and some new screenshots
The Long Way

A gameplay video and some new screenshots

The Long Way 7 comments

A gameplay video on outdoor map featuring weapons, normal maps, object picking, and some new screenshots.

A stereo update
The Long Way

A stereo update

The Long Way 2 comments

As mentioned in description - my engine supports stereo-3d. You need red-cyan stereo-glasses to watch this pictures!

The Long Way OST and some new screens
The Long Way

The Long Way OST and some new screens

The Long Way

The Long Way soundtracks are available for listen. Also I upload some new screens of the third map and some new Run3 shadows screens.

A new minigun weapon
The Long Way

A new minigun weapon

The Long Way

Now it looks more realistic than previous version and it has a nice muzzle flash!

A final solution for shadows and AO
The Long Way

A final solution for shadows and AO

The Long Way 5 comments

Now I found the best solution for shadows - Variance Shadowmap. It's soft and supports AO and many other shaders.

Shadows, physics and gameplay video
The Long Way

Shadows, physics and gameplay video

The Long Way 2 comments

I added a new media about shadows, and 2 videos about Run3 physics and The Long Way gameplay.