A budding musician in the world of video games. Instead of using sounds a la a live orchestra, however, my music is specialized in electronic tones reminiscient of Gary Numan and Brad Fiedel.
0 comments by PythonBlue on Jan 24th, 2013
In light of my only paid job, which isn't even related to games, nearing the end, I am getting desperate for other sources of income. I already have other projects I'm working on, all of which are either free or "royalty-based", so I regret to say that if you're interested in hiring me, I am only available for being paid upfront. I won't even charge much: a mere $25 per minute of music.
Here's a mod I finished the music for somewhat recently. The official soundtrack is in the lower link.
0 comments by PythonBlue on Jan 3rd, 2013
I have finally finished music for one of my most intensive game music projects: Amnesia: The Great Work! Now, all that's left where I'm concerned is participation in beta-testing.
Now, the other projects, I have time to focus on more. XDD Here is the list, to remind myself as well as readers:
Rise from Ashes (an Amnesia mod)
Painful Shadows (Amnesia mods)
War of the Servers (a Source mod)
Lizard Cops (a YouTube animated series)
School of Insanity (a Portugese animation project by Camila Alli Chair)
And others which I may not have permission to disclose at this time....
0 comments by PythonBlue on Jan 2nd, 2013
Well, I seem to have lost my direction for a bit, resorting to indie synthwave instead of game music. Rest assured, I'm back on track, now.
That said, however, don't expect me to be as serious; I'm starting to realize that even IF I make money with my music (which is a huge if), I'll have to risk being a celebrity at the cost of my privacy.
Below are two videos showcasing my music for The Great Work.
0 comments by PythonBlue on Oct 26th, 2012
Well, since my Indiegogo campaign is now finished, may as well update the blog.
There's finally some good news for those I'm working for: I dropped the most stressful class I have, thus resulting in significantly more free time to write music for you. Just last night, I had enough time to write something for The Great Work, though, sadly, I have yet to get the opinion of the head of the project.
Also, to Infinity Interactive, I apologize for my absence, though it appears it didn't make much of a difference at this time: there are few new posts on the forum. :P
0 comments by PythonBlue on Sep 11th, 2012
Apologies for my absence; combined with classes, I had a serious depression for several days, partially as a result of jealousy over someone newer to game music who never had to work for free.
Anyway, I can't guarantee to Infinity Interactive OR Zenetech that I'll be able to do much quickly; I am a college student trying to get passing grades for my classes, most of which don't even interest me. On top of that, my financial situation is tight; I have a fundraiser going on Indiegogo in which the money will be spent preparing a CD release of one of my albums. That, and given game developers have more say than I do when it comes to instruments used, I need at least $500 real soon to purchase EWQLSO Gold Edition, probably more for the close mic position addon.
If anyone wants to help me out financially, they can either buy my music on Bandcamp or donate to my Indiegogo campaign below:
Thank you all for reading.
0 comments by PythonBlue on Jul 23rd, 2012
As much as I hate to say this to everyone who follows me, it's partially true. I lost my internet at my house, and one thing this means is that I will likely not be able to upload any new music until Thursday. Apologies for any inconvenience to listeners and game designers.
Currenty, the only reason I can write this is because I'm elsewhere, specifically on campus at my other job.
That is all.
EDIT: Nevermind; it was fixed this afternoon, after all.
0 comments by PythonBlue on Jul 18th, 2012
This is more of to remind myself than to remind my followers; there's a good chance I'll need to withdraw from at least one as I'm starting to worry that I'm sacrificing quality for speed.
Horizon*
The Great Work
Painful Shadows 2*
Rise from Ashes
Spacies*
School of Insanity (Escola da Insanidade)
The ones with asterisks don't fully count, as music either is not absolutely needed yet or is mostly finished, and all but the last one are Amnesia custom stories.
Looking at this list, I am still surprised how much of a load I volunteered for, though. As much as I hate to say it, given how much they all interest me, it's probably best I withdraw from at least one, at least until I have more time in my schedule, which is further complicated by offline events such as my other job.
0 comments by PythonBlue on Jul 14th, 2012
Finally got a game music position outside freelance Amnesia custom stories: a position at Infinity Interactive!
Yesterday, I started the job off with trailer music for their mod War of the Servers. Will upload the piece to Bandcamp, soon.
0 comments by PythonBlue on Jul 7th, 2012
...of being a member here, specifically.
I'm releasing an album next month. While it isn't meant to be game music, I will not stop game developers from using the pieces for an extra fee.
Sgtyayapproductions.bandcamp.com
Three pieces are available for listening and purchase. The rest, which will become a larger list as the album nears completion, will be available with the album itself when it's released.
As for game music specifically, it's uncertain right now, but I may have finished my chunk of the soundtrack for Painful Shadows 2: A New Beginning, depending on what else the modder in charge of the project wants. Expect a commercial soundtrack to come out in the somewhat-near future.
Also doing some minor musical contributions for The Great Work, which is another upcoming Amnesia custom story.
Thanks for reading this update.
0 comments by PythonBlue on Jun 6th, 2012
I may be posting an ad stating that I'm looking for a paid position in an indie or mod. In the meantime, an update regarding what I'm working on.
1. SowingGreenerFields might be dead; the expected release date was last month, and the last word I got from my supervisor was from the month before that.
2. The upcoming Amnesia total conversion being developed by Timorem: not certain as to the progress of this game, given Skype conversations tend to be completely irrelevant. XD What I do know is that I composed the pieces that I composed pretty early in the process. XD
3. School of Insanity: still at the conceptual stage, for the most part, but I did manage to arrange a main theme for the series, recently:
I also have a new project, also Amnesia-related: anyone who's played Painful Shadows, I'll be doing at least some of the music for an upcoming sequel.