[$#!T-Happens]

The Prophet of the Scrolls joined May 29, 2008

McDonald's.... Pfft your lovin' Me ......................... ....................................................................... LONG LIVE THE "BGoA" ... "Boulder Guild of Assassins"

Comment History  (2490 - 2520 of 2,561)
[$#!T-Happens]
[$#!T-Happens] Aug 24 2008, 11:26pm says:

WOW... i didn't actually think that you guys had gotten this far in the creation of things..

+1 vote     media: The Deathclone of an ancient cruiser
[$#!T-Happens]
[$#!T-Happens] Aug 24 2008, 10:46pm says:

this looks way more realistic than the last few missile effects and nice work on the replicator BC.... Nice work, and has been said many times..

Can't Wait

+1 vote     media: Tauri vs Replicators again
[$#!T-Happens]
[$#!T-Happens] Aug 24 2008, 4:06am replied:

that's an AG3 sattelite

+1 vote     media: Earth
[$#!T-Happens]
[$#!T-Happens] Aug 24 2008, 2:13am says:

Cool it also has Sateda and Athos

+1 vote     media: Atlantis
[$#!T-Happens]
[$#!T-Happens] Aug 24 2008, 2:11am says:

what's in orbit around the planet???

+1 vote     media: Delmak
[$#!T-Happens]
[$#!T-Happens] Aug 24 2008, 2:03am says:

looks wicked can't wait

+1 vote     media: Goauld
[$#!T-Happens]
[$#!T-Happens] Aug 22 2008, 8:05am says:

Can i ask...
How do you get the map editor to show the textures inside the mod???

+1 vote     download: CKYrules SGEAW Map Pack
[$#!T-Happens]
[$#!T-Happens] Aug 20 2008, 11:01pm replied:

Nevermind....I just scanned my computer with 5 different antivirus programs (Stupid virus')and had to change some settings, and they were stopping the download thing from popping up.....

+1 vote     download: Operation Stargate: Morrowind Demo
[$#!T-Happens]
[$#!T-Happens] Aug 20 2008, 6:05am says:

The "BLENDER"....If i could find a copy of it and any tools that are needed to create models...I could give it a try : )

+1 vote     article: Woot, I can Model!
[$#!T-Happens]
[$#!T-Happens] Aug 20 2008, 5:59am says:

Is this game dead or something...... cause there hasn't been any post's or updates in a while

+2 votes     game: Earth Defense
[$#!T-Happens]
[$#!T-Happens] Aug 20 2008, 5:56am replied:

you can say that again....Can't wait for it to be released

+1 vote     mod: Republic at War
[$#!T-Happens]
[$#!T-Happens] Aug 20 2008, 3:13am replied:

whenever i try to download mods it always redirect's me and i can't find it manually on these sites.....although with me it happens with almost all mods

+1 vote     download: Operation Stargate: Morrowind Demo
[$#!T-Happens]
[$#!T-Happens] Aug 19 2008, 8:37pm replied:

do you mean the link to a petroglyph map editor ???

Files.filefront.com

+1 vote     mod: Stargate - Empire at War: Pegasus Chronicles
[$#!T-Happens]
[$#!T-Happens] Aug 18 2008, 10:39pm says:

in this version, as has been said many times, the campaign files are not in place and wont be in 0.9 either and i am pretty sure they will be in version 1.0

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 17 2008, 8:48pm replied:

maybe!

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 16 2008, 9:21am replied:

yeah, you need 1.05...there's no 1.5!

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 15 2008, 2:08am says:

Sounds good can't wait
What are the requirements for this???
and what's the estimated size (eg 60 MB) of the files?

+1 vote     mod: Operation Sci-Fi: Oblivion
[$#!T-Happens]
[$#!T-Happens] Aug 14 2008, 10:45pm replied:

the campaign files wont be in until the final 1.0

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 14 2008, 9:08am replied:

is the file inside the GameData file or the MOD file inside the GameData file???

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 14 2008, 12:25am says:

I just have to say you guys are doing a great job and i cant wait for the release

+1 vote     article: [SGTNE] News for the alone part of the game !
[$#!T-Happens]
[$#!T-Happens] Aug 14 2008, 12:15am says:

This game looks awesome i can't wait

And I also have a few questions
1. what's the rough size the games gonna be?
2. Are you going to release a Demo? If so When?
3. And do you have an estimated Month/Year of release

Thanks

+1 vote     game: Stargate : The New Enemy
[$#!T-Happens]
[$#!T-Happens] Aug 13 2008, 11:08pm replied:

Sorry for double post got slow computer and accidentally pressed post comment twice, and you can't delete posts unfortunately

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 13 2008, 11:08pm replied:

it might be but i wouldn't put all your faith in it.
it may have something to do with the version of Star wars empire at war you have

Youe NEED version 1.5 to run SGEAW

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 12 2008, 8:59pm replied:

you can go to the Stargate Modding groups page, and yes they are all german

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 11 2008, 9:49pm replied:

it should work on vista. but there has been people who have had trouble, and it should only take between 10 secs and a minute

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 11 2008, 3:52am says:

I found the MT_COMMANDBAR file.. i edited it so the Dadealus has the picture of Colonel Caldwell instead of the sideways bc-304. but when i start up the game it shows me the picture inside a sort-of frame of the bc-304..

is the frame thing in the coding or is it something else?

+1 vote     article: Good News
[$#!T-Happens]
[$#!T-Happens] Aug 10 2008, 10:32pm replied:

yeah thats the BAT file.all it says is the file directory for the SGEAW mod file. shortly after it goes away the game should start up

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 8 2008, 9:50pm replied:

inside the map maker their is a button called "AI Data"
when this opens you can go "add zone" then "paint zone"
you can then choose if you want the map to give units the effect of walking through water or make "steep" zones that units cannot pass

+1 vote     mod: Republic at War
[$#!T-Happens]
[$#!T-Happens] Aug 8 2008, 9:40pm replied:

ok....what's inside it

if the "stargate_EAW" file is inside it then
move it out to the mod folder (the folder with the "source" folder inside it)

if the folder has the "DATA" file is inside it then
rename the "programme" file "Stargate_EAW"

if this doesn't help take some screenshot's (Alt+Print screen) and email them to me and i'll have a look

+1 vote     download: Stargate Final 0.8(normal EaW)
[$#!T-Happens]
[$#!T-Happens] Aug 8 2008, 1:12am replied:

check the directory and where you put the folder.
make sure the stargate file is inside the mod folder inside Empire at war game data..NOT the FOC folder

+1 vote     download: Stargate Final 0.8(normal EaW)
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