3D Modeller/Concept storyline creator for various mod's. Some minor and easy texturing for other than my own projects.

Comment History  (30 - 60 of 1,108)
-IllusiveMan-
-IllusiveMan- Feb 24 2013, 9:40am replied:

Well, i can add stuff like where i think it should fit, since i do not decide if they go as corvettes or frigates or what else lol, i just model (and texture some) ;)
But i will see what i can do lol.

+1 vote   media: Minuteman Station added
-IllusiveMan-
-IllusiveMan- Feb 24 2013, 6:54am replied:

Yea, but volus has different textures and logo on it. Volus one here: Google.ee and Turian: Images.wikia.com

+1 vote   media: Volus/Turian Cruiser (From ME3 game)
-IllusiveMan-
-IllusiveMan- Feb 24 2013, 3:42am replied:

If u want see models, then i am uploading pics of them more regularly on my profile (but there are mixed up with this and my own project, so it is kinda 50/50 chance to see them here lol).

+1 vote   media: Minuteman Station added
-IllusiveMan-
-IllusiveMan- Feb 20 2013, 12:38am replied:

I do not know yet what they plan to do with them, i think Cerberus ones were in game already, but not sure. I just uploaded the Models i have 100% ready so we have a little overlook of what we have and can include.

+1 vote   media: Alliance Fighter
-IllusiveMan-
-IllusiveMan- Feb 20 2013, 12:36am replied:

The one on Right Bottom corner: Thewhimsicalwanigan.files.wordpress.com It is only seen in some Videos in ME.
I will do the one on the left corner as well soon.

+1 vote   media: Reaper Scout (Seen only in Videos)
-IllusiveMan-
-IllusiveMan- Feb 19 2013, 1:48pm replied:

Well Kodiak vs Fighter is not very good idea lol, Kodiak is slower, has weaker weapons and maneuvers slower. So it would be good as an enemy base/ship capture vessel.

+1 vote   media: UT-47 Dropship
-IllusiveMan-
-IllusiveMan- Feb 19 2013, 1:41pm replied:

Sure you can send me link. But for the moment i am uploading the ME original ships seen in game and i have ready on my profile, then i will work on custom Cerberus ships, and after that i will see what i will do next. Maybe start making Concept ships, but i am not sure since real life gets real busy in few months.

+1 vote   media: Turian Frigate
-IllusiveMan-
-IllusiveMan- Feb 19 2013, 12:59pm replied:

Yeah different size and some minor changes to the wings section mostly, but hull area is same for all i have seen so far.

+2 votes   media: Turian Frigate
-IllusiveMan-
-IllusiveMan- Feb 19 2013, 9:15am replied:

Model is by me but base texture friend got for me from game. Just needed to update it and UV map the model to fit the textures. But this is only model on what i use parts of original texture from the game since this is main hero ship and need's to be 100% detailed and best looking possible.

But this model probably will be only in my own project since i think Devy got SR2 already for HW mod.

+3 votes   media: Normandy SR2
-IllusiveMan-
-IllusiveMan- Feb 18 2013, 1:08pm replied:

Do not know the final poly count since i gave it to Devy, he makes final touches etc., but it was over 20k i think for my own project, cause it needed to be as HD as possible.

This took bout 4 days only since i used a reaper model as basis and it was easy to modify it to leviathan (since they are kinda one on one style lol)

Check my profile to see the other ships ready so far, i upload them there.

Oh, and i finally got the Shadow Broker Ship ready, i have been waiting to get it finished for ages :D

+1 vote   media: Leviathan WIP
-IllusiveMan-
-IllusiveMan- Feb 18 2013, 11:01am replied:

Hmm yea i will check it out and see if/what i could do ;)

+1 vote   media: Launcher coded (With Visual++)
-IllusiveMan-
-IllusiveMan- Feb 18 2013, 9:10am replied:

Heh that is cool ;) We try to give best quality possible for the fans ;)

+2 votes   media: Launcher coded (With Visual++)
-IllusiveMan-
-IllusiveMan- Feb 17 2013, 1:43pm replied:

Mass Effect - Reborn mod for Homeworld 2. you can check it out if you want ;)

+2 votes   media: Cerberus Cruiser
-IllusiveMan-
-IllusiveMan- Feb 17 2013, 8:10am says:

Maybe a little bright, but perhaps you could make it go brighter as ship speeds up?

+3 votes   media: Normandy SR2 Engines - Lens Flare
-IllusiveMan-
-IllusiveMan- Feb 15 2013, 9:51am replied:

Heh, well i have 100% all soundtracks from the Mass Effect series and in the game they are as 10 separate tracks (aproximately 30 sec to 1.30 min long), at that youtube link they are just been put together to form one track. They are from Mass Effect 2 DLC - Arrival

That is just someone's own creation as ''main menu'' title, not from the EA itself.

I use this as theme usually: Youtube.com

+1 vote   media: Main Menu Theme
-IllusiveMan-
-IllusiveMan- Feb 15 2013, 6:02am says:

Epic :D

+2 votes   media: Normandy SR2 - Cerberus Version
-IllusiveMan-
-IllusiveMan- Feb 15 2013, 6:00am says:

Ah you combined Assorted Themes from ME to single long. Sounds good.
I usually use the extended Vigil OST at main menu's.

+2 votes   media: Main Menu Theme
-IllusiveMan-
-IllusiveMan- Feb 13 2013, 12:22pm replied:

Well, only bad thing is that Nexus is kinda quest/Storyline based and not free play like Homeworld (no skirmish nor many multiplayer persons). Star Trek - Legacy would fit well as base of Mass Effect mod (since space campaign+skirmish mode), or Star Wars: Forces of Corruption (strategy for space+land battle and galactic conquer).

+1 vote   mod: Mass Effect Reborn
-IllusiveMan-
-IllusiveMan- Feb 13 2013, 8:50am replied:

Well there are all sorts of people around the world, but heh, what one - or + changes anyways lol, work will not stop anyways ;)

+2 votes   media: Congratulations for the Noobies!
-IllusiveMan-
-IllusiveMan- Feb 13 2013, 8:49am replied:

Hehe kk, i have usually just modelled the glow effects in and someone scripted it to show up correctly :)

+1 vote   media: OMEGA - Modeled & Textured
-IllusiveMan-
-IllusiveMan- Feb 13 2013, 8:43am replied:

You were actually able to add the red glow there as well? Sweet :D

+3 votes   media: OMEGA - Modeled & Textured
-IllusiveMan-
-IllusiveMan- Feb 12 2013, 11:33am replied:

Shuttles are kinda same size like Alliance/Cerberus fighters, i have both but not scaled yet, but you can see them here: Moddb.com

+2 votes   media: Lazarus Station modeled & textured
-IllusiveMan-
-IllusiveMan- Feb 11 2013, 2:38pm replied:

Ah right was not thinking about that lol. But it could be a mining shuttle then? The one collecting resources?

+1 vote   media: Lazarus Station modeled & textured
-IllusiveMan-
-IllusiveMan- Feb 11 2013, 1:31pm replied:

Isn't Kodiak Assault Shuttle lol? :D

+3 votes   media: Lazarus Station modeled & textured
-IllusiveMan-
-IllusiveMan- Feb 11 2013, 11:25am says:

Looks nice with the paintjob xD You guys texture fast :p

Dvergar: it was one of the biggest stations in ME, if this is big wate till ya see Omega xD

+2 votes   media: Cerberus - Minuteman Station
-IllusiveMan-
-IllusiveMan- Jan 31 2013, 3:27am says:

it would be better fit to replace the station, where you buy pirate units in vanilla foc

+3 votes   media: Screenshots of mod version 1.01
-IllusiveMan-
-IllusiveMan- Jan 21 2013, 6:41am says:

Do you have the quarian liveship as well (the big one with sphere)?

+3 votes   media: Screenshots of mod version 1.01
-IllusiveMan-
-IllusiveMan- Jan 16 2013, 4:33pm replied:

lol more there is the better, like you see a red glow from far and then the reapers come beams blazing and some just stand and glow with lightning effect and look good xD

But that effect can be added kinda like weapons effect, like when weapons charge then the lightning appears on reaper hull. If i remember right, it was like that in ME cutscenes as well, not sure tho.

+1 vote   media: Battle over Palaven
-IllusiveMan-
-IllusiveMan- Jan 16 2013, 3:14pm says:

The lasers look epic. Btw is there chance to make the red ''lightning'' effect on hull as well? Like here: 3.bp.blogspot.com . That would give more effect to the model.

+1 vote   media: Battle over Palaven
-IllusiveMan-
-IllusiveMan- Jan 14 2013, 10:10am says:

Hehe nice to see another Mass Effect mod, great job so far :) Looking forward to play this :)

Oh, and i was wondering if you know a way to extract the original models from the game? And then later add them back when they have been modified to look different?

+2 votes   mod: Endless Effect
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