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ohai gurrlz just thought I'd repost this Youtube.com
It looks like it might be an actual RPG!
Oh, how I've missed actual choice like this.
I would suggest, though, that you make those hacking sounds a bit quieter.
Yeah, it's nothing more than walking around listening to someone talk. From a traditional "gamey" standpoint.
If you need any voice acting done I'd be willing to work on my German accent. I don't know the language if you're planning to make it an authentic non-translation sort of gig, but I'm pretty good with accents.
I'm sort of tired of WW2 games, and Wolfenstain was pretty bad, but a mod is made by people who will play it, not just develop it. I'm interested to see where this will go.
You starting with a merc suit and night vision is a design choice because of how stealth-oriented the mod tries to be.
Type r2_mblur 0 in the console.
It does. The original Slums 2. It's basically the same, just doesn't look as good.
I'm going to download immediately.
I found this image randomly and before I read the title of the mod (I played the older version some time ago), I was convinced that 4A released some mod programs for Metro 2033.
This is just flipping beautiful.
I love you.
Minerva doesn't have any new weapons. Does that make it a bad mod? No. Not at all.
Even if Slums has no differences in gameplay to vanilla Half-Life 2, it's still ************* atmospheric.
This is authentic.
to which I reply, Youtube.com
I think I rediscovered this mod at just the right time. These shots look delightfully atmospheric.
I don't understand how this is inspired by FEAR. It's not bland at all.
That would be HL2's fault, but I agree.
How about a middle ground? Like..
They can see you with their flashlights on at least?
So it's finally my first night in the Zone. I didn't use a sleeping bag so I had plenty of time before then to play. Now this is just plain silly. My adventure with the loners: Youtube.com
Blame it on the radiation!
There's a lot major stuff that LURK is still missing, and the people on the GSC forums are right to point all the bad stuff out. And some of it IS major. However, there are some things that can in fact be excused. I'm not about to stop playing Killing Floor because some of my buddies **** around instead of helping me sometimes.
I mean sure. Fix some ****. But I'm content. I'd just be technically happier.
I reinstalled the whole thing and bloom finally worked properly but shadows are still sort of blocky. According to the ultrasexy screenshots they should not be blocky.
This is a piece of sex except for <enemy accuracy comment here> and a graphics problem on my end.
For some reason, honey, with all my settings maxed and such, my r2_ls_bloom_fast is on whenever I load a new level and the shadows look the same as in vanilla. The modded ones are definitely different enough in the videos unless I am at least legally blind. This is most likely no one's fault but my own. Should I just reinstall the whole game or is there some FAQ page that I decided not to care about or what? Any help would be appreciated and I will deposit +2 orgy points in your bank account.
AVG tells me no viruses.
I just accidentally my whole computer.
(I'll check it for viruses actually)
Maybe when you loot armor you leave naked corpses behind.
I think it would be a good idea to add a slightly visible noise filter to the game. Could you please make it an option? In my opinion, the shadows look better than the original's but at the same time they're rather pixelated, and I think a noise filter would help them look as if they're blending better.
I just have to say, Holden, that you should not take the gorilla ***** comment to heart. We all know you're black.
Now, if your comment was criticism, there would be specific examples of the mod's faults that back up your opinion. Saying "this mod will suck" is just trolling.
Maybe come along and nitpick about how sometimes the enemies don't see you in the pitch black with your flashlight on rarely and then call it bad and that would be a criticism. But then your opinion would be **** because you're too picky.