I'm a developer and game development instructor here in Brazil.
My main tools are 3ds Max, UDK, Unreal Engine 4, Mari and MotionBuilder
My prototype was done in Kismet. A tool for visual scripting in UDK.I received a lot of criticism for not implemented it using traditional programming. I believe that visual scripting is very useful. Really. For a guy like me (generalist) is incredibly useful.In the unreal engine 4 we have a really interesting tool called blueprint.Some people say this is a waste of time.What do you guys think? Visual Scripting: It is worth?
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This is a group for all developers using the Unreal Developer's Kit. Open for all commercial, non-commercial and personal projects!
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