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I'm glad you like it. Stay around, as we'll soon be posting a pretty massive news release!
I realised that this game reminds me of a very old game I used to play many, many years back. I think it was called Conqueror but I'm not sure. Was looking for screenshots for reference, but couldn't find any. In any case, you had a knight, with whom you could travel across the map (just like the overviewmap in M&B), you could go into towns, cities and castles and borrow money, go to the tavern, compete with tournaments - and last but not least, recruit soldiers/mercenaries to raid castles. And occasionally a dragon would come swooping from the mountains and set farms on fire.
But yeah.. I absolutely loved that game..and now there's M&B, which reminds me on so many levels..and looks fantastic too!
hmm, i beg to differ on the weapons. I think they are perfect the way they are. Of course you'd be attacking slower with a 2h weapon - and the bow just takes a bit of practice - just like in real life. At first I had trouble with the bow, but after a while, I was able to headshot several enemies on a raid - didn't expect the small towns to have so many inhabitants though hehe.
working on a mod project, but I finished two add-on projects for TFC (ahh..back in the day *drool*). So err.. I put two finished ones down.
whoa it's hammy!! haven't seen you around for ages! but then again.. I haven't actually been ..err.. looking around for ages, either. Anywho.. how are you? How're the hammy mods going? :D
I've recently read
A Farewell to Arms, by Ernest Hemingways.
It was a very captivating read, I started it and simply could not put it down. I don't want to give away too much of the book, but the main character (Frederic Henry)is a volunteer ambulance driver from the United States, who gets wounded on the Italian front during WW1 and is sent to a hospital in Milan. There is life is changing, as he meets a range of interesting characters and has to make some tough decisions.
As far as I'm aware it's a semi-autobiographical novel, which made the read even more interesting. Give it a shot, I promise you, you won't be disappointed!
well thank god for that (never thought I'd say that about a game I'm looking forward to playing). I really don't mind spending money on this game, as it truly is worth it.. but at the moment I just can't afford it.
nope, everything was modeled from scratch using stock images from various sources around the internet.
Which, just to clarify is known as the USC :) - It's a semi-automatic version of the UMP that could be owned by private citizens for sporting purposes.
*sniffles* I just played and finished my trial of M&B. Absolutely loved it. Was one of those, start it once, and can't stop playing it games. My only problem now, as a student with actively running costs, I can't afford to fork out for a vid game (as much as I'd want to, but food and bills are of higher priority :P). Soooo.. please wait with going 1.0 until at least after next month? :D
I like the warm feeling of this shot.. however, I find that with a lot of the other screens of charsons town, the buildings look too "new" - like they have never been used before. I'm not sure which look you guys are aiming for, but at the moment its looking a bit like plastic.
But keep up the good work. I've been looking forward to parallel from the day it was announced!
ah brilliant news.. i love it when games (or mods for that matter) are designed with a modding community in mind. I could most definitely see myself working with this in the future!
very nice work, although I think the jump and jab action of the hero with the spear could possibly be improved, as the motion doesn't look that practical to attack from hehe. But then again, this video is from 2006 and hence things may have already been changed. But in any case.. really nice work you've done so far and I'm looking forward to playing it.
thanks for taking care of that/those unandpw guy(s). Their spam and useless comments really are the last thing modDB needs.
Keep up the wicked work you're doing :)
I have to say, reading the comments of ****, which were just oozing with "intelligence", really had a comedy value. Apart from the fact that he at least seems to know how to label himself, I thought his pathetic outburst was, no - it actually still is - laughable. Complaining about other "fanboys" giving this mod a bad rap is fair enough...but keep it away from the mod itself if you are going to be, well, a **** about it, as that kind of behavior is the last thing we need at modDB.
Go create a blog or something and have a whine there. At least then people would have to actively look for your crap, rather than you forcing it upon them. Now go ahead and sift through my comment. Look for errors. I'm sure there are some.
now, I have to admit..I only just came across this game and it looks amazing! I'm really looking forward to playing 0 A.D. - however I had a question: Will the game follow a historical path exactly, or will there be something like a campaign world map, where the player gets to decide which area to move into next. I guess kind of like that rise of nations game.
In any case, I'm quite looking forward to this! Keep up the great work!
I really liked heart of evil when it was released for hl1 - I think back then I actually found it via PHL. Looking forward to the source port :)
very nice! I think this is perfect! In fact, I would even go as far as saying it's better than the diablo original :) Very nice work guys
this definitely already looks better than hud 2. The grey gargoyles set a nice contrast from the health and mana globes.
I'll also keep a look out for potential replacement items though. If I find anything I'll forward it to you guys! In any case, keep up the great work!
fair enough, in regards to their mod blog. But I still think that their community management is lacking dramatically, to say the least. It has been over 4 months since their last publicised community update. 4 months since we were told how things are looking; 4 months since we were told what the future for BMS looks like; 4 months since we last had a sign of life from the team. And I don't count updates on their website or dev-blogs or forum posts. To me, that is all internal..if they really did care about how to go about keeping their community on their toes, with out actually ignoring them, they need to keep us updated here. Otherwise, what is the point of them having a modDB profile in the first place?
Don't get me wrong, I have tremendous respect for the mod team, and I appreciate all the work that they are putting into the mod. I am leading a mod myself and I can vouch for the fact that things can be difficult, they will take time and you simply shouldn't rush them. However, at the same time, I am of the mind that their community on modDB needs to know whats happening. Otherwise, as AFK already pointed out, we will either begin to think that the mod is A: Dead, or B: Going Nowhere Fast. Neither choice is particularly great, but I have to say, out of the two, option B is the more damaging one.
I replied to your PM. Really like your work and I also forwarded it onto one of our main mappers, as I think combining both of your talents to work on the town Elder's Creek for The Forgotten would really come to amazing results. I think it's safe to say that things are looking quite good for your application :)
they def look sweet, but as letteralex said, they don't fit in smoothly. The scale is a little bit off. I think if they are made slightly smaller, it would have a greater effect.
hmm.. yeah, the copyright is obviously something to watch out for.. but the closer it can capture the feeling that the diablos portrayed, the better it will be.
already got them hehe. I was specifically impressed by paranoia's achievement of pushing goldsource to the limits.
looking very nice indeed! Keep up the great work, my new favorite namesake mod :D I just installed hl1 goldsource again, so I can make use of some of the great looking new mods for hl1 goldsource which are spreading like wildfire it seems.
Nice news post :) Am a big fan of penny arcade, so will def be looking forward to this. One prob that I could foresee though is the control and handling of the character. From the video it looked liked it was somewhat difficult to properly guide the character through doors. But considering this is just an alpha, it's already looking great! Keep it up :)
ah lol got really excited when i saw these.. and then read the description :(
Hey, glad you liked the media from The Forgotten. Keep up the support, we really appreciate that! And come sign up at our new forums (link found on our profile), as we will be releasing news on their before they go online anywhere else!
i'll be watching this space! keep it up!
very nice work on the hud. Its looking good already. Keep up the good work!