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looking good.. i like the look of the hud. graphics looking sexy, too. keep it up!
a sign of life! I can't believe it xD
soooo.. is a v5 in the works? :D
i remember that. has it really been that long?!
I used to have that laptop :D..I recently upgraded to the xps tho :D
i think coke is the developer's drink :D...i lost count how many all-nighters I pulled working on various mods :D Nice set up though!
i can foresee hours of fun with this mod :D
good stuff, i like to see focused groups that also give smaller/less known mods the time of day. And its not just blatant publicity but the features actually cover specific aspects of the modding process. Well done to you. I'm definitely joining and tracking :)
I just played the mod and although it is fun..I think the main feature (2vs2) is also what is dragging the mod down :(
For one there was only one server that had people on it (after I joined it). After about 20 minute wait we finally had 4 players to get the game started. Later on more ppl joined, however couldn't play as all playable slots were already taken :/
I'm siding with ennui. Uni student trying to find the time to mod :D
the difference is that this is real firearms source modification, whereas the other team merely hijacked the original to make use of the firearms name and lead the community on.
looks like my kind of holiday destination :D
funnily enough even your "old" version of the outdoor area looks far superior to that of most current top mods and even retail games. The "new" version..well there are no words to describe it. Simply amazing.
This mod looks fantastic. Not only does it exhume the feeling of an instant classic, but the atmosphere of the voice acting alone already is spot-on! I will be tracking this! Keep up the great work :)
Fair point, however it usually still is a third party conducting the interviews and the film or video game company uses that footage for promotion.
Although I think its good you're trying to show your appreciation, any project that attempts to do this by interviewing their own members immediately is going to lose credibility. Worst case scenario would be the community disregarding the project as a joke, as they will think you have nothing else to actually promote yourself with.
Don't be offended by this, instead see it as constructive criticism. If you want to show your appreciation to your members, while promoting your project (because, essentially.. that is what is happening) try contacting some of the modDB staff with an interview request, or if that doesn't work you can always try getting a hold of other related communities to see if they are up for an interview. That way you don't lose your credibility, you don't alienate your community, you get to promote your work AND you can show appreciation to your members.
i've tried quite a few of the released (and compatible) mods, but found that a lot of them are quite unbalanced, or still way too buggy for my liking. Am going to wait for more fixed releases :)
yeah, i agree.. I mean.. its unlikely the nords will "make peace" with us, now that they have nothing left. Maybe it could be patched so that when a kingdom looses all of its settlements, towns and castles, that any remaining lords will automatically become rebels of the old faction.
It looks good, but as others have already mentioned before, I too am worried that the small teams will make the gameplay become boring rather quick. There is only so much you can do with a 2on2 and I'm sure we've all experienced it in other multiplayer games, where some gamers are just more skilled than others and are able to take an entire team (let alone 2 people) out on their own.
In addition to that, I am also not sure that having just a 2 player team will really promote teamplay. Sure there seem to be some aspects like helping a buddy up.. but if you really wanted to promote teamplay you'd - for one - need more of a .. well team, really.
But in any case, I'm hoping my worries will be proven wrong when I play this mod in just over 15 days :D
I'm really quite interested in this..Have a question though, could the entry also be a mod of a mod? I have a couple of mods in mind that, in my honest opinion don't get enough coverage.
The nords now have no armies left and no settlements of any kind, however the war still isn't won. Has this happened to anybody else?
PS: why did I get a minus vote for my comment/question?
i'm kinda stuck in M&B at the moment.. I first fought for the vaegirs, won them quite a few settlements, etc.. and didn't really see that going anywhere, so I decided to go with lady isula of suno and help her cause.. I managed to win over 6 or 7 armies of the swadians, and the swadian rebellion owned everything that used to be swadia, I also had king harlaus as my prisoner (as well as 7 other lords - not only swadians, tho). However, the swadian rebellion still didn't win.. I'd occassionally come across another swadian troop, first see if I could win them over (although by this point, that no longer was a dialogue option)and if I couldn't I'd just eliminate them. But regardless of whether I captured them or nor, the swadians still had 13 or 14 lords left, and so the rebellion didn't win. I ended up getting fed up with it, left the rebellion, and went back to the vaegirs, who were happy to take me back, as well as majority of the towns, castles and villages I conquered from the swadians (although they now were "mine"). In any case, the vaegirs were at war with the nords, who with 984 troops just happened to be in the process of laying siege to my town of wercheg (the battle was already in progress), so I helped defend the town, forced them to retreat, destroyed their forces, and went into the offensive. Their towns and castles shortly fell to my troop of trained killing machines and the nords had no more towns, castles or villages by the end of it. They now still have 2 armies left (the king and i think lord gearth) but they are god knows where...so the war still isn't over. We have 18 armies, they have two. We own the majority of calradia, they own nothing. So what do I do now? I'm beginning to run into the same problem that I had with the swadian rebellion. Any ideas?
just bought fear 2 today, and it is pretty wicked.. I loved the first one, and the sequel (in my opinion) actually manages to trump the original.
I bought it for the pc, and I'd say the last thing it is, is a console port gone wrong, as kut2 had suggested. The only real issue I have with it, is that it doesn't have co-op..and THAT in my opinion is the new singleplayer. The technology is there, the user basis is there, it's been tried and tested..and it works.
But apart from the lack of Co-Op, you should give it a try.. if you'd rather play it safe, pick up the demo from steam.. it's worth every single mb of bandwidth and then some!
hmm it looks ok so far, but the voice acting needs improving. It sounds too basic and not very convincing. The screaming needs to be taken down a notch or two, as that really is overkill in terms of atmosphere. And when the guy speaks it sounds like he's reading off a script, rather than actually putting any emotion into it. Ultimately this makes the entire dialogue come across unnatural and fake.
In terms of overall idea, it looks quite good..making the choice between a dark passageway probably leading to nowhwere safe or facing some &%$! off monster coming your way pumps a bit of adrenaline, which is always something you want in a horror game.
I don't mean to slate your work, as I know from experience that a lot of time would be invested in something like this, but rather see my comments as constructive criticism :)
Keep it up, I'll be watching this.
looking great, as was expected from you guys! :D What you guys have done with the occlusion culling sounds fantastic already. Really can't wait to see this in action. You should release a video of running through the level in wireframe! :)
Looking forward to more news!
don;'t think the vid is that new, but I agree, they are still are showing amazing stuff :D
to be perfectly honest...these guys are putting so much work into this game (not mod..GAME), programming so many incredibly amazing features and those of us who played Natural Selection 1 know for a fact that the gameplay will be intense and non-stop fun.
So if you know you're getting something that in many ways is better than what current commercial developers are coming up with, why kick up such a fuss about spending a few £/$/€??
I am sure that if you put that much effort into a project such as NS2, (and most likely took on costs of your own) you'd like to think that your community is willing to support you and your decision to charge a rather small fee, when put in relation to all the work.
So, stop spreading hate...or simply don't say anything at all, if you're just looking to stir.
Fantastic job and most definitely deserved. Don't pay any attention to the four year olds who don't want to accept that their favorites didn't win.
You deserved it, dead before dawn looks fantastic and in my opinion has been developed to a standard where it could have easily found its way into the actual game, had it been designed sooner (like prior to L4D being released hehe) :P
the song is called "The Last Man" by Clint Mansell. Also features in the movie The Fountain.
I agree.. L4D isn't all that, however, what we were initially aiming for, was what L4D is now. At the time we thought it would be more story intensive than it actually turned out to be, and that would have been the only main factor that would have benefited our mod.
But other than that, I agree with you :)