Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.

Comment History  (210 - 240 of 398)
Serygala
Serygala Aug 17 2011, 4:05pm replied:

just ask in the forum related to the software...this is the worts place for technical questions.

+1 vote   engine: FPSC
Serygala
Serygala Aug 17 2011, 4:03pm replied:

there is just no way to say anything positive about it.

+2 votes   game: The Virus
Serygala
Serygala Aug 6 2011, 2:23pm replied:

You can't be bothered to pay for it? o.O Well... no, there is no way to get it free. Feel free to send me a pm for future questions that are not related to the game.

+5 votes   game: Shavra - Dead Frequency
Serygala
Serygala Aug 4 2011, 6:56pm replied:

Thanks! A lot of FPSC Users are still very young and try to copy call of duty. They haven't any experience or "the eye" for level aesthetics.
Its sad that a lot of experienced people look at these projects, overlook the good ones and dont give the engine a chance. :(

+4 votes   game: Shavra - Dead Frequency
Serygala
Serygala Aug 4 2011, 6:54pm replied:

:) I'm working with UDK aswell, however, for a "one man gamestudio" like me that only has a few hours time for his project at evenings. Its a bit too much.

+2 votes   game: Shavra - Dead Frequency
Serygala
Serygala Aug 4 2011, 6:53pm replied:

Thats very likely. But outdoor levels in this engine would require a bit planning and I didn't want to put myself through all that yet :D Thanks though!

+2 votes   game: Shavra - Dead Frequency
Serygala
Serygala Aug 3 2011, 6:15pm says:

This looks brilliant!

+1 vote   media: Nature's Fury v2
Serygala
Serygala Aug 3 2011, 1:33pm replied:

Yes, it will be free :)

+3 votes   game: Shavra - Dead Frequency
Serygala
Serygala Aug 2 2011, 5:54pm replied:

no

+3 votes   game: Euthanasia
Serygala
Serygala Aug 2 2011, 5:52pm replied:

No doubt its a weak engine. But some guys around here (including me) found a way around its odd and it turns out to be all a hobby dev needs.

+2 votes   engine: FPSC
Serygala
Serygala Jul 25 2011, 10:42am replied:

Thanks! I hope so. The engine ain't great but user friendly and can do some cool stuff if you use it right.

You actually can use it for a melee attack :)

+1 vote   news: Shavra - Dead Frequency Development Update 3
Serygala
Serygala Jul 25 2011, 10:40am replied:

these are all test models (the entire game is for practice) and lag realism up to a certain degree.

I'll note this for future designs but I won't redo these. thanks for pointing that out.

+1 vote   news: Shavra - Dead Frequency Development Update 3
Serygala
Serygala Jul 22 2011, 3:40pm replied:

I've been taking a look at some of your work on youtube and they are great! Thanks for your interest!!

+2 votes   game: Shavra - Dead Frequency
Serygala
Serygala Jul 22 2011, 3:40pm replied:

Hmm...I haven't though about that. However! :) My future projects will be commercial (low priced of course). I hope I'll have some sails then. Thats all :) Thanks though

+1 vote   news: Shavra - Dead Frequency Development Update 2 Alphabuild 01
Serygala
Serygala Jul 22 2011, 3:38pm replied:

Thanks! You get an image of some weapons in the next update :)

+1 vote   news: Shavra - Dead Frequency Development Update 2 Alphabuild 01
Serygala
Serygala Jul 22 2011, 3:37pm says:

Hey! I red your offer on my Game's Profile (Shavra = Dead Frequency) and I checked your Youtube videos. That stuff is much better than some I've seen from professional 3D Artists. Its great!

Hey, Shavra is going to be free, but if you would like to animate for commercial projects later this year, I could pay you and you would be totally in!

+2 votes   member: HellsHigh
Serygala
Serygala Jul 20 2011, 7:30pm replied:

look at "profile" ;)

+1 vote   game: Alpha Project
Serygala
Serygala Jul 20 2011, 7:29pm says:

Why is this here?

+3 votes   media: hurmarned
Serygala
Serygala Jul 20 2011, 7:28pm says:

If you are interested in trying out the FPSC Engine :) I suggest looking on the forums @ the gamecreators.com for tutorials. They have an entire PDF brochure that should teach you everything you need to know.

You can find myself on these forums as "wolf"

+1 vote   member: TheUnabridgedGamer
Serygala
Serygala Jul 18 2011, 3:28pm replied:

No one cares, babe ;)

@Heretic Studios:
And the new version was really a blast! Gunhandling felt almost real and I have no clue how you made some HUD effects :)

I'll give you a better review on the forum!

+2 votes   download: Alpha Project - Demo V2
Serygala
Serygala Jul 18 2011, 11:34am says:

Lets see if you impress me *giggles*

0 votes   download: Alpha Project - Demo V2
Serygala
Serygala Jul 12 2011, 7:55pm replied:

Multiple reasons to be honest. First: It is very unstable and I'm getting tons of emails about errors I can't do anything about second: I was thinking of it to get a few hundred downloads but you can find it on many download portals now. Its really not that good and I want to get something really good out there. I'm making a remake of this anyway (you might have noticed) third: first thing that comes up when googling my name: this game. Thats a bit wierd.

Well, I can't stop it anymore now anyway, can I ? :)

+3 votes   game: Euthanasia
Serygala
Serygala Jul 12 2011, 7:51pm replied:

Exactly! Thanks doomster ;)

+2 votes   game: Shavra - Dead Frequency
Serygala
Serygala Jul 12 2011, 7:48pm replied:

Thanks for your interest :) So, there will be indeed no HUD. I'm not sure about it yet (it depends on how much time I will have) but I will add a small inventory that can be toggled on by pressing tab. This will show how many medipacks and painkillers the player has left. Health will be shown by the typical bloody screen (so real XD) and heavy breathing sounds... Yes, the enemies go down with a few shots depending on their protection gear. There will be heavyer units. Gunfights are often underlined with heartbeatsounds and the similar. Ironsights, gunlag, decreased accuracy while running etc. has been added too. More to come.

+1 vote   game: Shavra - Dead Frequency
Serygala
Serygala Jul 12 2011, 11:14am replied:

I sure hope so! Wouldn't mind having a shotgun in one hand and a chainsaw in another :)

+1 vote   news: The Necronomicon
Serygala
Serygala Jul 11 2011, 7:27pm says:

"We are currently searching-
Weapon Modeller
Entites modeller
Scripter
Sound Editor " Really? Come on!

How about getting real, practicing and coming back with something actually good?

+2 votes   game: Time Travelling Wars
Serygala
Serygala Jul 10 2011, 1:02pm replied:

I'll wite that on the back of the dvdcase :)

+2 votes   game: Shavra - Dead Frequency
Serygala
Serygala Jul 10 2011, 1:01pm replied:

Yes, me too :) But unfortunately I lost a lot of Gamers due to the constant whispering/breathing sounds, the nonstop monsterattacks and all the corpses that where everywhere. The newer version shall have a lot more adventure and survival elements, along with more realism. (I won't confront the player with floating hallways and irregular architecture until the storyline is revealed. It is cleary planned to have a realistic and a completely insane part. We'll see how that turns out :)

+2 votes   news: Euthanasia Remake
Serygala
Serygala Jul 10 2011, 12:58pm replied:

Thank you! Thats the time I will be working on this anyway :)

+1 vote   news: Euthanasia Remake
Serygala
Serygala Jul 9 2011, 8:58am replied:

Thanks for reading :)

+1 vote   game: Shavra - Dead Frequency
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