Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.

Comment History  (150 - 180 of 403)
Serygala
Serygala @ Major concept changes

This might even happen...we'll see what the future will bring. Up to this point, it remains and FPSC title

Good karma+1 vote
Serygala
Serygala @ Unreal Development Kit

Google would actually help you...I mean all you have to enter is "UDK". But since I'm such a nice guy. The license is free if you release a free project...if you do however intend to sell your game it will be 99 Dollar a year until you reach a certain amount of income. Check this out for the full license: Udk.com

Good karma+1 vote
Serygala
Serygala @ Slaug

Wicked! I like it :)

Good karma+1 vote
Serygala
Serygala @ Demo Release Date

"the only one" is incorrect but "one of the very few" that use FPSC the right way? certainly. Can't wait to get my hands on it folks!

Good karma+1 vote
Serygala
Serygala @ Spicing up the gallery a little

Somewhere in between a lot of fun and slave labor to be honest :) Glad you like it! :)

Good karma+1 vote
Serygala
Serygala @ News from Level 6 in "Into The Dark" (and from "Train Giant" aka "A-TRAIN 9")

Ah yes! nice to see this thing evolve. Just dont fall asleep working on that trainthing, we want "into the dark" !!

Good karma+1 vote
Serygala
Serygala @ Robolegs

Great one mate! keep it up. I'm glad to see this on IndieDb.

Good karma+3 votes
Serygala
Serygala @ Relikt - March Update

Oh yes! It is! :) Thank you!

I certainly will... might just take a while ;)

Good karma+1 vote
Serygala
Serygala @ Dungeon 1

Ah yes! The glow, the cold wet walls, ...this has a lot of athmosphere to it.

Good karma+1 vote
Serygala
Serygala @ WWC pictures

Awesome work wray ;)

Good karma0 votes
Serygala
Serygala @ Run!

This looks pretty good. Threatening in a good way. Maybe a little too clean though ;)

Good karma0 votes
Serygala
Serygala @ Escape the Bunker: 1944

"This is a game best played in the dark and for those who love a good experience. The final release of this game will be submitted to Desura to go on sale at a reasonable price. This is a game that I'm sure any horror and puzzle fan alike will enjoy. " Those are pretty promising claims for a fpsc game that, to this moment only shows some bland rooms with stock models and not exactly fitting texture work. Also, you must have translated the title with some googletranslator as its nonsense: correct german would be "Fliehe aus dem Bunker" or "Entkomme aus dem Bunker"

Good karma0 votes
Serygala
Serygala @ When Worlds Collide Batch o' Screens

:) Great indoor scene. Nice industrial environment.

Good karma+1 vote
Serygala
Serygala @ New Overgrowth a167 video devlog

I agree...it IS amazing work but I do find the fantasy rabbit and blood/gore combination with all the violence a bit out of place aswell.

Good karma+2 votes
Serygala
Serygala @ Spicing up the gallery a little

thank you! :)

Good karma+1 vote
Serygala
Serygala @ New Overgrowth a167 video devlog

I love how your combat system is already more advanced than in ANY major studio game! :)

Good karma+18 votes
Serygala
Serygala @ Thanatophobia

Moved to unreal engine :) But thanks for the tipp! :)

Good karma+1 vote
Serygala
Serygala @ Relikt

Well, what exactly do you want to know? How I model, how I map, how I retexture media I bought/downloaded or how I mix sounds, play music?

Good karma+2 votes
Serygala
Serygala @ Relikt

Yes they are :) The FPSCreator version is discontinued :)

I'm glad you like them.

Good karma+1 vote
Serygala
Serygala @ Into the Dark 100% Playable L5 Public Alpha Cut

Of course not, you dimwit!
About the alpha:
Actually, I don't like it yet (YET!). But seeing how people react to it, I'm the only one and I'm kind of an ******* anyway so thats okay. :)

You guys are working on the bought textures and sounds a little bit more right?

Good karma+2 votes
Serygala
Serygala @ Major concept changes

I'm not a big fan of how source renders light. Thats why I moved on to UDK. I like the overall working environment better.

Good karma+1 vote
Serygala
Serygala @ Unreal Engine 3

Most fun I ever had since I started to make games. Amazing engine, amazing tools.

Good karma+5 votes
Serygala
Serygala @ Thanatophobia

Stunning presentation. Not only is this my favorite genre of game but it's also made in my favorite game engine :)

The artwork presentation looks very athmospheric. I'm looking forward to this!

Good karma+3 votes
Serygala
Serygala @ Stone Rage

Exactly the kind of indie game I like...tracking :)

Good karma+4 votes
Serygala
Serygala @ Unreal Development Kit

1. You don't just roll in and make a game, that requires some serious practice. 2. Yes, you need to buy a license. 3. Yes, you can use blender to make your own content. For Unity and cryengine... why would you want to import media from one engine into another?

Good karma+3 votes
Serygala
Serygala @ Relikt

Thank you ;)

Good karma+1 vote
Serygala
Serygala @ Relikt

Maybe... it might also end up costing something below 5 dollars :)
or..if I team up with some other developers and end up making something huge out of this, it might be a larger release. Its really hard to tell this early in the development.

Good karma+1 vote
Serygala
Serygala @ Major concept changes

My mainproject (Relict) is currently being developed in UDK. I don't think I am ready yet to develop something like this in UDK though. I just want to make one last game in fpsc this year...to close this chapter :)

Good karma+1 vote
Serygala
Serygala @ P S I S H O C K

Wolf is me, for those who dont know :D

Good karma+1 vote
Serygala
Serygala @ Euthanasia Patch#1

Just google "Euthanasia Game" :)

Good karma+2 votes
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