Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.

Comment History  (150 - 180 of 399)
Serygala
Serygala Aug 3 2013, 5:49pm replied:

The gameplay isnt...it really isnt =/

+1 vote   media: Quakecon 2009 screens
Serygala
Serygala Jul 17 2013, 11:40am says:

Thank you!! :)

+1 vote   article: Spyra June Update II
Serygala
Serygala Apr 26 2013, 11:57am replied:

Thanks for your support :)

+1 vote   game: Shavra - Renaissance
Serygala
Serygala May 22 2012, 5:41pm replied:

Sure thing, but no reality inspired ones.

+1 vote   article: Catathrenia // Mai Update
Serygala
Serygala Apr 27 2012, 8:07pm says:

ah yeah! back when GTA was simply fun and relaxing :)

+1 vote   media: Heaven Islands
Serygala
Serygala Apr 1 2012, 11:42am replied:

Somewhere in between a lot of fun and slave labor to be honest :) Glad you like it! :)

+1 vote   media: Spicing up the gallery a little
Serygala
Serygala Jan 10 2012, 10:02am says:

My mainproject (Relict) is currently being developed in UDK. I don't think I am ready yet to develop something like this in UDK though. I just want to make one last game in fpsc this year...to close this chapter :)

+1 vote   article: Major concept changes
Serygala
Serygala Jan 3 2012, 11:50am replied:

Just google "Euthanasia Game" :)

+2 votes   download: Euthanasia Patch#1
Serygala
Serygala Nov 27 2011, 10:18am replied:

Hey sure! I would like to take a look at them :)

+1 vote   game: P S I S H O C K
Serygala
Serygala Sep 18 2011, 5:55am replied:

thank you!

+1 vote   article: Shavra - Dead Frequency Development Update 7
Serygala
Serygala Sep 17 2011, 2:54pm replied:

while downloading here or in the game?

+1 vote   download: Thanatophobia
Serygala
Serygala Sep 7 2011, 11:46am says:

Hey fella, you gave my older videogame 1 star in the rating slot. Do you mind providing a short review of what you disliked so much?

+2 votes   member: PsiquiGames
Serygala
Serygala Jul 25 2011, 10:40am replied:

these are all test models (the entire game is for practice) and lag realism up to a certain degree.

I'll note this for future designs but I won't redo these. thanks for pointing that out.

+1 vote   article: Shavra - Dead Frequency Development Update 3
Serygala
Serygala Jul 22 2011, 3:40pm replied:

Hmm...I haven't though about that. However! :) My future projects will be commercial (low priced of course). I hope I'll have some sails then. Thats all :) Thanks though

+1 vote   article: Shavra - Dead Frequency Development Update 2 Alphabuild 01
Serygala
Serygala Jul 12 2011, 11:14am replied:

I sure hope so! Wouldn't mind having a shotgun in one hand and a chainsaw in another :)

+1 vote   article: The Necronomicon
Serygala
Serygala Jul 9 2011, 8:58am replied:

Thanks for reading :)

+1 vote   game: Shavra - Dead Frequency
Serygala
Serygala Apr 5 2011, 5:03am says:

An old wooden room, a office chair right next to a prison bed and some scifi bed... this must be the worst leveldesign I have ever seen.

+3 votes   media: Some Pics of Game/Editor
Serygala
Serygala Mar 24 2011, 4:32pm replied:

Thank you! I might start to work on a Horrorshooter I will sell for around 5 Dollar this year.

+2 votes   game: Thanatophobia
Serygala
Serygala Jan 2 2011, 12:46pm replied:

Thanks! No, I just wanted to see it :D
Its so awesome XD

-Serygala

+2 votes   member: Serygala
Serygala
Serygala Nov 27 2010, 2:39pm says:

Vague Baby! :) Tracking and of course waiting to get something to play :)

Looks all fantastic dude! One of the few really great FPSC Games.

(btw, its me: Wolf)

+1 vote   game: Vague
Serygala
Serygala Nov 27 2010, 9:53am says:

Stunning and perfectly creative work! Really impressive :)

+1 vote   media: Flamethrower Particles and Import Test
Serygala
Serygala Oct 25 2010, 12:33am says:

fantastic work

+1 vote   media: Screenshot
Serygala
Serygala Oct 13 2010, 6:53pm replied:

thanks!

+1 vote   game: Symbiotic
Serygala
Serygala Oct 1 2010, 4:34pm replied:

Hey there! Have you tried to load another level with the savegames that come with the patch? :D

I know what causes this bug: Its overloading your system memory while adding lightmapping. That's bad butt there is no way I can fix it. I hope future updates for the engine get rid of it, but it shouldn't happen in level 3 o.O

Anyway! :D Try loading level 4.

If not, I see u have a widescreen...hmm, looks like I REALLY have to add an resolution change option to future projects :P

Hope I was able to help

+1 vote   download: Euthanasia
Serygala
Serygala Sep 30 2010, 9:27am replied:

I'm on the update that fixes that. Are you sure it was the third level and not the fourth?

+1 vote   download: Euthanasia
Serygala
Serygala May 18 2010, 11:43am replied:

Not this one...some do it though

+1 vote   media: Euthanasia Screenshots
Serygala
Serygala May 8 2010, 7:22pm says:

XD Brilliant!

+1 vote   media: More pictures
Serygala
Serygala Apr 13 2010, 8:39pm says:

Beautiful! Breathtaking landscape! If the game' s gameplay Is like I think it is...this will be one hell of fun!

+1 vote   media: Quakecon 2009 screens
Serygala
Serygala Apr 13 2010, 8:30pm says:

Ha yeah! I know what thats like... ;) take your time :)

+1 vote   article: Canalyst's paused
Serygala
Serygala Mar 25 2010, 8:18am says:

Thanks! =)

+1 vote   media: Euthanasia Screenshots
Serygala
Serygala Mar 24 2012, 10:32pm says:

Ah yes! nice to see this thing evolve. Just dont fall asleep working on that trainthing, we want "into the dark" !!

+1 vote   article: News from Level 6 in "Into The Dark" (and from "Train Giant" aka "A-TRAIN 9")
Serygala
Serygala Mar 24 2012, 10:29pm says:

Great one mate! keep it up. I'm glad to see this on IndieDb.

+3 votes   game: Robolegs
Serygala
Serygala Mar 7 2012, 8:55am replied:

Oh yes! It is! :) Thank you!

I certainly will... might just take a while ;)

+1 vote   article: Relikt - March Update
Serygala
Serygala Mar 5 2012, 5:16pm says:

Ah yes! The glow, the cold wet walls, ...this has a lot of athmosphere to it.

+1 vote   media: Dungeon 1
Serygala
Serygala Mar 4 2012, 2:05pm says:

Awesome work wray ;)

0 votes   media: WWC pictures
Serygala
Serygala Mar 4 2012, 1:55pm says:

This looks pretty good. Threatening in a good way. Maybe a little too clean though ;)

0 votes   media: Run!
Serygala
Serygala Feb 20 2012, 7:06pm says:

"This is a game best played in the dark and for those who love a good experience. The final release of this game will be submitted to Desura to go on sale at a reasonable price. This is a game that I'm sure any horror and puzzle fan alike will enjoy. " Those are pretty promising claims for a fpsc game that, to this moment only shows some bland rooms with stock models and not exactly fitting texture work. Also, you must have translated the title with some googletranslator as its nonsense: correct german would be "Fliehe aus dem Bunker" or "Entkomme aus dem Bunker"

0 votes   game: Escape the Bunker: 1944
Serygala
Serygala Jan 31 2012, 2:19pm says:

:) Great indoor scene. Nice industrial environment.

+1 vote   media: When Worlds Collide Batch o' Screens
Serygala
Serygala Jan 31 2012, 2:12pm replied:

I agree...it IS amazing work but I do find the fantasy rabbit and blood/gore combination with all the violence a bit out of place aswell.

+2 votes   article: New Overgrowth a167 video devlog
Serygala
Serygala Jan 30 2012, 11:46am replied:

thank you! :)

+1 vote   media: Spicing up the gallery a little
Serygala
Serygala Jan 30 2012, 1:16am says:

I love how your combat system is already more advanced than in ANY major studio game! :)

+18 votes   article: New Overgrowth a167 video devlog
Serygala
Serygala Jan 28 2012, 10:19am replied:

Moved to unreal engine :) But thanks for the tipp! :)

+1 vote   download: Thanatophobia
Serygala
Serygala Jan 26 2012, 7:29pm replied:

Well, what exactly do you want to know? How I model, how I map, how I retexture media I bought/downloaded or how I mix sounds, play music?

+2 votes   game: Relikt
Serygala
Serygala Jan 26 2012, 3:57pm replied:

Yes they are :) The FPSCreator version is discontinued :)

I'm glad you like them.

+1 vote   game: Relikt
Serygala
Serygala Jan 26 2012, 3:43pm replied:

Of course not, you dimwit!
About the alpha:
Actually, I don't like it yet (YET!). But seeing how people react to it, I'm the only one and I'm kind of an ******* anyway so thats okay. :)

You guys are working on the bought textures and sounds a little bit more right?

+2 votes   download: Into the Dark 100% Playable L5 Public Alpha Cut
Serygala
Serygala Jan 23 2012, 8:39am says:

I'm not a big fan of how source renders light. Thats why I moved on to UDK. I like the overall working environment better.

+1 vote   article: Major concept changes
Serygala
Serygala Jan 22 2012, 10:23pm says:

Most fun I ever had since I started to make games. Amazing engine, amazing tools.

+5 votes   engine: Unreal Engine 3
Serygala
Serygala Jan 19 2012, 11:56am says:

Stunning presentation. Not only is this my favorite genre of game but it's also made in my favorite game engine :)

The artwork presentation looks very athmospheric. I'm looking forward to this!

+3 votes   game: Thanatophobia
Serygala
Serygala Jan 12 2012, 5:25pm says:

Exactly the kind of indie game I like...tracking :)

+4 votes   game: Stone Rage
Serygala
Serygala Jan 12 2012, 5:22pm replied:

1. You don't just roll in and make a game, that requires some serious practice. 2. Yes, you need to buy a license. 3. Yes, you can use blender to make your own content. For Unity and cryengine... why would you want to import media from one engine into another?

+3 votes   engine: Unreal Development Kit
Serygala
Serygala Jan 12 2012, 5:15pm replied:

Thank you ;)

+1 vote   game: Relikt
Serygala
Serygala Jan 12 2012, 5:14pm replied:

Maybe... it might also end up costing something below 5 dollars :)
or..if I team up with some other developers and end up making something huge out of this, it might be a larger release. Its really hard to tell this early in the development.

+1 vote   game: Relikt
Serygala
Serygala Jan 4 2012, 6:39pm replied:

Wolf is me, for those who dont know :D

+1 vote   game: P S I S H O C K
Serygala
Serygala Jan 2 2012, 9:43am replied:

You think? :O I really like that floor...

+1 vote   media: First Screenshot Bundle
Serygala
Serygala Jan 2 2012, 9:42am replied:

Well, Psishock didn't come to my mind at first. On the mind map its still callen "the aphrodite complex". Later titles where also Venus related and wierd until "Psishock" came to mind.

I know that a ton of people will think now that its a system shock rip off, but I really do not care.

I took a look at system shock on youtube but I never owned a copy so I cant say that it got inspired by it. Most inspiration comes from scifi movies and novels for the story. The gameplay itself got inspired a bit by call of ctuhlu. I really try to make it as fresh as I can in FPSC ...and thats not easy :P

+2 votes   game: P S I S H O C K
Serygala
Serygala Jan 2 2012, 9:34am replied:

Hey! Yeah, I can't wait for Doom4 either. I just hope its not one of these modernday games where all you have to do is press "e" at certain points. I hope for some serious shooting :D

Anyway, the game is more ...like condemned if anything when it comes to the combat. However, there isn't that much shooting in there...at first you are beating things up with a pipe :P

Thanks for the interest! I hope I can punch out some demo soon.

+1 vote   game: P S I S H O C K
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