Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.

Comment History  (120 - 150 of 399)
Serygala
Serygala May 27 2012, 2:48pm says:

that looks like a great server :P

+4 votes   media: Daily Photo Updates via facebook
Serygala
Serygala May 22 2012, 5:42pm replied:

I can't really say how long the average playthrough will be but I have a ton of content on paper for this,so I guess it gets up to a few hours.

+1 vote   news: Catathrenia // Mai Update
Serygala
Serygala May 22 2012, 5:41pm replied:

Sure thing, but no reality inspired ones.

+1 vote   news: Catathrenia // Mai Update
Serygala
Serygala May 22 2012, 5:41pm replied:

Hey man! Glad to see you around here too! :D

+1 vote   news: Catathrenia // Mai Update
Serygala
Serygala May 16 2012, 8:10pm replied:

thank you! I appreciate your input :)

+1 vote   news: Catathrenia Mai Update
Serygala
Serygala May 14 2012, 6:33pm replied:

Technically they are misplaced. (not only because the light does not shine through the window but also due to the masterlight casting unnatural shadow bits.) For instance: the telescope castes a shadow to the left which it would never do under natural lighting. But hey ;) we work with FPSC... At least it looks somewhat good.

+1 vote   news: Catathrenia News Collective
Serygala
Serygala May 14 2012, 6:30pm replied:

Thank you! I tried to avoid using too many shader effects and specular highlighting. It just feels more real that way.

+2 votes   media: Catathrenia Second Bundle
Serygala
Serygala May 13 2012, 6:03pm replied:

Yes! You understood what kind of flair I'm after :) I don't like bloom either and I think its horribly overdone in a ton of games but this game is supposed to be overdone. If I would have full control over the effects, it would have filmscratches, constant flickering and maybe even slight lightrays. The bloom however is adaptive. If you focus on a lightsource, it seizes a bit :)

+2 votes   news: Catathrenia Mai Update
Serygala
Serygala May 12 2012, 7:36pm says:

I'm afraid you can't do that, dave.

+2 votes   media: Screenshot
Serygala
Serygala May 12 2012, 5:19pm replied:

I aim for september, but can't make any promises.

+4 votes   news: Catathrenia News Collective
Serygala
Serygala May 9 2012, 5:44pm says:

You guys made it in the important news box! Good job ;)

+1 vote   news: LC Revelation Patch #1 Release
Serygala
Serygala May 9 2012, 4:55pm replied:

Thank you! :D I will!

+1 vote   member: Serygala
Serygala
Serygala May 1 2012, 11:03am replied:

Catathrenia is a standalone "sister" game that is in development right now. It started as something similar to euthanasia but is very different now :) I will make a profile here on Moddb for it soon ;) Glad you like it so far.

+2 votes   game: Euthanasia
Serygala
Serygala May 1 2012, 11:02am replied:

Thank you! :) I'll try to make a lot better in future projects regarding characters and their shadereffects/interaction with light.

+3 votes   game: Euthanasia
Serygala
Serygala Apr 29 2012, 8:35pm replied:

:) Yes it is! Glad you like it :)

+1 vote   news: Catathrenia - April Update 2
Serygala
Serygala Apr 29 2012, 8:34pm replied:

I find this comment specifically interesting! You are the first person who isn't completely ...bipolar in terms of videogame engines. Everybody else just has "MAJOR STUDIO BIG TOOL" or "CRAP". Nobody seems to have any use or regard for a simple hobbyist engine. Well! Kudos to you for having a brain...I guess :P

+1 vote   news: Catathrenia - April Update 2
Serygala
Serygala Apr 27 2012, 8:07pm says:

ah yeah! back when GTA was simply fun and relaxing :)

+1 vote   media: Heaven Islands
Serygala
Serygala Apr 25 2012, 4:53pm replied:

Thank you! :) Well, since the game is about dreams and borderline-esoteric psychology, I have a running-gag or..working concept with those classic psychologie "Ink Spots" which get mirrored. Thats why there is this reappearing imagery of mirrored things...like corpses. Yes, that is pretty sleazy but maybe it'll work.

+2 votes   news: Catathrenia - April Update
Serygala
Serygala Apr 23 2012, 6:36pm says:

What a cute idea! Nice work :)

+2 votes   mod: AVATAR
Serygala
Serygala Apr 20 2012, 6:30pm says:

This was actually well written and illustrated! Thank you :D

+2 votes   feature: 11 Improvements for your brainstorm
Serygala
Serygala Apr 20 2012, 5:29pm replied:

Logic is the only thing you need to survive. Creativity is the only thing you need to really live. You'll figure that out...trust me.

+5 votes   tutorial: Personal Daemon
Serygala
Serygala Apr 16 2012, 11:09am replied:

No sir! :)

+1 vote   news: Catathrenia - Sister Game
Serygala
Serygala Apr 15 2012, 6:43pm replied:

thanks for the link :)

+2 votes   game: Euthanasia
Serygala
Serygala Apr 14 2012, 10:37pm says:

Gotta release some stuff...I have too many things running and 2011...man! I didn't release anything good.

+2 votes   poll: Your aims in 2012
Serygala
Serygala Apr 11 2012, 11:22am replied:

google "******* euthanasia indie game download"

+4 votes   game: Euthanasia
Serygala
Serygala Apr 10 2012, 11:14pm replied:

Yeah, you can press F6 to save. But I dont think that will work any better.

+2 votes   game: Euthanasia
Serygala
Serygala Apr 10 2012, 11:09pm replied:

This might even happen...we'll see what the future will bring. Up to this point, it remains and FPSC title

+1 vote   news: Major concept changes
Serygala
Serygala Apr 10 2012, 10:19pm replied:

Google would actually help you...I mean all you have to enter is "UDK". But since I'm such a nice guy. The license is free if you release a free project...if you do however intend to sell your game it will be 99 Dollar a year until you reach a certain amount of income. Check this out for the full license: Udk.com

+1 vote   engine: Unreal Development Kit
Serygala
Serygala Apr 10 2012, 9:51pm says:

Wicked! I like it :)

+1 vote   media: Slaug
Serygala
Serygala Apr 10 2012, 3:53pm replied:

"the only one" is incorrect but "one of the very few" that use FPSC the right way? certainly. Can't wait to get my hands on it folks!

+1 vote   news: Demo Release Date
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