Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.
The gameplay isnt...it really isnt =/
Thank you!! :)
Thanks for your support :)
Sure thing, but no reality inspired ones.
ah yeah! back when GTA was simply fun and relaxing :)
Somewhere in between a lot of fun and slave labor to be honest :) Glad you like it! :)
My mainproject (Relict) is currently being developed in UDK. I don't think I am ready yet to develop something like this in UDK though. I just want to make one last game in fpsc this year...to close this chapter :)
Just google "Euthanasia Game" :)
Hey sure! I would like to take a look at them :)
while downloading here or in the game?
Hey fella, you gave my older videogame 1 star in the rating slot. Do you mind providing a short review of what you disliked so much?
these are all test models (the entire game is for practice) and lag realism up to a certain degree.
I'll note this for future designs but I won't redo these. thanks for pointing that out.
Hmm...I haven't though about that. However! :) My future projects will be commercial (low priced of course). I hope I'll have some sails then. Thats all :) Thanks though
I sure hope so! Wouldn't mind having a shotgun in one hand and a chainsaw in another :)
Thanks for reading :)
An old wooden room, a office chair right next to a prison bed and some scifi bed... this must be the worst leveldesign I have ever seen.
Thank you! I might start to work on a Horrorshooter I will sell for around 5 Dollar this year.
Thanks! No, I just wanted to see it :D
Its so awesome XD
Vague Baby! :) Tracking and of course waiting to get something to play :)
Looks all fantastic dude! One of the few really great FPSC Games.
(btw, its me: Wolf)
Stunning and perfectly creative work! Really impressive :)
Hey there! Have you tried to load another level with the savegames that come with the patch? :D
I know what causes this bug: Its overloading your system memory while adding lightmapping. That's bad butt there is no way I can fix it. I hope future updates for the engine get rid of it, but it shouldn't happen in level 3 o.O
Anyway! :D Try loading level 4.
If not, I see u have a widescreen...hmm, looks like I REALLY have to add an resolution change option to future projects :P
Hope I was able to help
I'm on the update that fixes that. Are you sure it was the third level and not the fourth?
Not this one...some do it though
Beautiful! Breathtaking landscape! If the game' s gameplay Is like I think it is...this will be one hell of fun!
Ha yeah! I know what thats like... ;) take your time :)
Hey man! Glad to see you around here too! :D
thank you! I appreciate your input :)
Technically they are misplaced. (not only because the light does not shine through the window but also due to the masterlight casting unnatural shadow bits.) For instance: the telescope castes a shadow to the left which it would never do under natural lighting. But hey ;) we work with FPSC... At least it looks somewhat good.
Thank you! I tried to avoid using too many shader effects and specular highlighting. It just feels more real that way.
Yes! You understood what kind of flair I'm after :) I don't like bloom either and I think its horribly overdone in a ton of games but this game is supposed to be overdone. If I would have full control over the effects, it would have filmscratches, constant flickering and maybe even slight lightrays. The bloom however is adaptive. If you focus on a lightsource, it seizes a bit :)
I'm afraid you can't do that, dave.
I aim for september, but can't make any promises.
You guys made it in the important news box! Good job ;)
Thank you! :D I will!
Catathrenia is a standalone "sister" game that is in development right now. It started as something similar to euthanasia but is very different now :) I will make a profile here on Moddb for it soon ;) Glad you like it so far.
Thank you! :) I'll try to make a lot better in future projects regarding characters and their shadereffects/interaction with light.
:) Yes it is! Glad you like it :)
I find this comment specifically interesting! You are the first person who isn't completely ...bipolar in terms of videogame engines. Everybody else just has "MAJOR STUDIO BIG TOOL" or "CRAP". Nobody seems to have any use or regard for a simple hobbyist engine. Well! Kudos to you for having a brain...I guess :P
Thank you! :) Well, since the game is about dreams and borderline-esoteric psychology, I have a running-gag or..working concept with those classic psychologie "Ink Spots" which get mirrored. Thats why there is this reappearing imagery of mirrored things...like corpses. Yes, that is pretty sleazy but maybe it'll work.
What a cute idea! Nice work :)
This was actually well written and illustrated! Thank you :D
Logic is the only thing you need to survive. Creativity is the only thing you need to really live. You'll figure that out...trust me.
No sir! :)
thanks for the link :)
Gotta release some stuff...I have too many things running and 2011...man! I didn't release anything good.
google "******* euthanasia indie game download"
Yeah, you can press F6 to save. But I dont think that will work any better.
This might even happen...we'll see what the future will bring. Up to this point, it remains and FPSC title
Google would actually help you...I mean all you have to enter is "UDK". But since I'm such a nice guy. The license is free if you release a free project...if you do however intend to sell your game it will be 99 Dollar a year until you reach a certain amount of income. Check this out for the full license: Udk.com
Wicked! I like it :)
"the only one" is incorrect but "one of the very few" that use FPSC the right way? certainly. Can't wait to get my hands on it folks!
Ah yes! nice to see this thing evolve. Just dont fall asleep working on that trainthing, we want "into the dark" !!
Glad to see you keep it up ;)
It is not just you. It has been my observation that these games have a tendency to randomly crash on some machines but run perfectly fine on another. I never had crashing FPSC games while others with similar settings and operation system have crashes all the time.
I hope that reloaded...the new fpsc...will be more stable.
If you use a "clone brush", you can easily remove these mirroring artifacts visible next to the lightsource ;)
;) Its an old model. I have marmoset now :)
I never asked for this.
Hey man! A few more screens and infos might give you more views and interest! So far I dont know if its an other FPSC clusterhump or a decent game. :)
After a lot more messing around I'm afraid. If I would have to guess, I'd have to say that I'm only 25 % done. ...thats already substantial but far from done. Thanks for the interest though ;)
Please keep in mind that its a one-man-show I'm pulling of here. :P
Come on man! This shows the worst of fpsc. Why upload this to this gallery?
Milkshape 3d :) Its quite affordable and easy to use.
Its best in combination with fragmotion.
There is nothing in your screenshots...nothing! Just empty rooms and models you have bought. Please, there is nothing wrong with making a simple game but if you want to present it here it would be nice to see at least some effort put into it.
Even the game menue uses stock stuff...why post a picture of that?
Its from an alpha so its still a bit rough on the edges;)
The materials are a bit plain, looks good otherwise! Very slick futuristic design :)
I know its not the primary focus of your games but your visual style has improved a lot! This looks like a game I would actually buy. I'm looking forward for more and I'm interested in what the gameplay will be like :D
While you totally blow at FPSC you kinda have a mojo going in source. Looking good man!! Keep this up!
This guest was me...wasn't logged in :)
Certainly a creative idea :)
Thanks! :) To be honest: there are a bunch of titles out there that look alot better. But there are also a lot of kids out there making godawful zombiegames so its hard to find them in that mass.
Aren't the blue guys the bad guys? :)
The game has this classic look to it like games from the aera of hexen etc. with a few modern shaders and 3D models. While I agree that the graveyard looks wierd, I can see that the malevolence team does not try to present an accurately decayed graveyard after a certain period of time. I dig the retro desgin of everything... a bit strong on the shiny/specular shaders though :P
that looks like a great server :P
Great one mate! keep it up. I'm glad to see this on IndieDb.
Oh yes! It is! :) Thank you!
I certainly will... might just take a while ;)
Awesome work wray ;)
This looks pretty good. Threatening in a good way. Maybe a little too clean though ;)
"This is a game best played in the dark and for those who love a good experience. The final release of this game will be submitted to Desura to go on sale at a reasonable price. This is a game that I'm sure any horror and puzzle fan alike will enjoy. " Those are pretty promising claims for a fpsc game that, to this moment only shows some bland rooms with stock models and not exactly fitting texture work. Also, you must have translated the title with some googletranslator as its nonsense: correct german would be "Fliehe aus dem Bunker" or "Entkomme aus dem Bunker"
:) Great indoor scene. Nice industrial environment.
thank you! :)
You think? :O I really like that floor...
here's a free hint: Try learning how to spell before starting to make games. There are no "Idnie" Games or "miltiplayer". The screenshot you are showing is actually having nothing but media from FPSC Addon packs...so basically you aren't showing us anything.
Thats a whole different story then :) Best luck with the game!
A word of advice. I know that you are putting in tons of blood sweat and tears in your game. I've been doing stuff long enough myself to know that your own game seems always totally brilliant. However, you can get a ton of competing AAA games for 40 $ and pretty much every other indie game...or even multiple games. I doubt that you will have many sails as this clearly aims to the "classic roleplaying game" audience which isn't large. You have been putting a lot of effort in the visuals, its great! But can't compete with most AAA titles and judgine by the looks of the sword...the combat won't either. My advice would be to sell it for a lot less. That way you will most likely gain more profit from it as more people buy it.
I second that. All we ever saw was the core gameplay : fighting. No additional gameplay elements, no story elements...nothing really. I preordered the game and its great!! But I really would prefer it not ending up being tekken with rabbits on generated terrains.
thanks! Yes, thats what I planned for melee weapons...but all the enemies are armed futuresoldiers...so a pipe as a weapon would be a cool feature to look at but pointles...well, we'll see if it fits in or not. The weapons aren't that good...keep in mind that its a practice project and the guns are my first models :)
Thats true :) This city looks pretty dark and a bit in the way of dead space, however, the game's setting itself has a lot of steampunk elements. I think I will bring them more to life in future episodes
None, its a bit older and I never used that scene. I have a similar one in my actual project though
there is just no way to say anything positive about it.
This looks brilliant!
Thanks! I hope so. The engine ain't great but user friendly and can do some cool stuff if you use it right.
You actually can use it for a melee attack :)
Why is this here?
No one cares, babe ;)
And the new version was really a blast! Gunhandling felt almost real and I have no clue how you made some HUD effects :)
I'll give you a better review on the forum!
Lets see if you impress me *giggles*
Thank you! Glad you like it :)
Better than most if used correctly
Holy Cow! This nukes, dude! Damn fine work!
Why the secrecy? These awesome profiles must be linked in every damn forum!! This is some damn awesome work,dude!
Thank you! :) The game is an adventure. It has no RPG Type Gameplay such as a leveling system. Combat however will be action based.
Please note that this game might NOT work on Windows 7 using Service Pack 1
You sure know how to use shaders! Nice work!
Nah! Me failing at the diffuse texture =D Gonna add some skin color later. I just wanted to show off the shading.
Try not to use the same floor texture as ceiling texture.
Thanks for the idea! I don't think I'll keep working on this game. My new project is a bit too time consuming.
However, I will add the 2 Levels as Bonuscontent to the new Game. ("Relict")
looking damn promising! Keep it up!
Depending on the bugs I'll experience, I can release a Demo in 2 or 3 Weeks. Thanks for your support! :)
hmm...is that good or bad? :)
Thank you! :)
A "lot of details" would be a 300 pages novel ;)
I know! But its always exciting to see such interactive stuff the player is actually able to pick up "with his hands" :)
Yes! I'm learning to handle Blender at the moment :)
Wow? Really? :O Awesome!
Looks empty and unaesthetic. Why is there a chair? What is that big green thing there? Why are there Biohazard signs on the windows...needs a lot of work there :)
Keep it up!
Awesome use of Shaders! I still owe you a review ;)
Nice to see another Class AA FPSC Game here! :D
How about the download link? :) Tracking!
Awesome use of Shaders :)
creepy! I love the athmosphere!
I'm Luxemburgian. I speak french, german and english.
I have a lot of friend who help me out with models and stuff...but actually its just me working on it.
Ah! Beautiful outdoor level.
thanks for tracking ;) Yes! Its my favorite genre :)
Its a shotgun
what? Wep bash? :D
Made to shoot around corners... I saw these thins in a few videos but I don' t think they work.
Thats actually not showing anything :P
Hey there! I just googled for killing floor and it looks awesome! Thanks for the tip ;) I'll check it out ;)
Whats "bloat" and whats "killing floor"? :)
Bam! I love it! =:0]
Sign and agree...to me, most source projects have the same style/look exactly the same.
You already know it...but I love that!
This is a censored shot. The Full Version wo' t have blured away breasts :)
Thanks for playing :)
I love the Morbid Athmosphere the warm yellow light gives this scene!
No xD A flashlight would ruin the athmosphere :P
Thanks there! Mate!