Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.

Comment History  (60 - 90 of 398)
Serygala Apr 25 2013, 7:07am replied:

Thank you! :)
Yes, it is!
"Into the Dark" is the biggest release with this engine so far. If you are interested in the engine from a technical standpoint it is more advanced than my games. Homegrown and especially Ivan here is a more technical approach where I bank on aesthetics. :)

+3 votes   news: Spyra - April Update
Serygala Apr 25 2013, 6:59am replied:

Wow! Thanks!

+1 vote   game: Shavra - Renaissance
Serygala Apr 8 2013, 3:31pm says:

Its from an alpha so its still a bit rough on the edges;)

+3 votes   media: Some pics
Serygala Apr 8 2013, 2:03pm replied:

feel free to record this for youtube if thats what you are asking. :)

+3 votes   game: Euthanasia
Serygala Mar 20 2013, 8:05pm says:

This looks much better than a lot of AAA Title physics / gravity /telekinetic gameplay I have seen and its still an Alpha version? :)
You guys impress me everytime I show up here.

+2 votes   news: Telekinesis & Destructible Actors (WiP)
Serygala Mar 4 2013, 11:08am replied:

Who told you that? :) Its not true.

+1 vote   member: Serygala
Serygala Feb 27 2013, 3:38am says:

The materials are a bit plain, looks good otherwise! Very slick futuristic design :)

+2 votes   media: udk sci fi tunnel
Serygala Feb 20 2013, 10:56am replied:

How about no? ;)

+6 votes   game: Amnesia: The Dark Descent
Serygala Feb 12 2013, 5:34pm replied:

Thanks :)

+1 vote   member: Serygala
Serygala Feb 12 2013, 5:28pm replied:

Well, the sound is a major part of the game and besides... you really think anyone cares about the "no sound" demographic that only consists of you? Its also fascinating that some people bring up the money they spent as if anyone gives a dang. Besides: there is a demo available...try before you buy ;)

+4 votes   game: Amnesia: The Dark Descent
Serygala Jan 31 2013, 4:23am says:

I know its not the primary focus of your games but your visual style has improved a lot! This looks like a game I would actually buy. I'm looking forward for more and I'm interested in what the gameplay will be like :D

+3 votes   game: Noise
Serygala Jan 2 2013, 11:29am says:

While you totally blow at FPSC you kinda have a mojo going in source. Looking good man!! Keep this up!

+4 votes   media: Chapter-4 The Subway
Serygala Dec 28 2012, 8:31am replied:

No I didn't :)! I made a lot of the models and effects but a lot is also bought media. However, everything has been reworked and modified to suit the game. This is mostly just a collage of media I made for other projects.
In an advanced engine I wouldn't be able to do much at all. I'm a decent level artist in unreal engine but I doubt the possibilitie of making a game all on your own in your sparetime in a bigger engine. The workload is huge.

The sounds themselves are actually pretty neat. Its just the looping and setting in FPSCreator that cuts them off like this. That can be tweaked, but I didn't for this as its a miniproject.

Thanks for your feedback :)

+1 vote   news: Shavra Black November Video
Serygala Dec 27 2012, 8:16am says:

Looks great so far!! Very athmospheric! :D

+4 votes   news: New media + Mainmenu updated
Serygala Dec 25 2012, 8:30pm replied:

This guest was me...wasn't logged in :)

+1 vote   news: Shavra Black November Video
Serygala Dec 24 2012, 4:56am replied:

Hey there!! I take it you mean the game "euthanasia"? Well, to be completely honest: Every version of it behaves different. I really don't know why you cant load your savegames. However, the patch should simply be imported in your euthanasia folder, it can not be ran... because if you get the patch to run, you have working savegames for all the levels :)

+1 vote   member: Serygala
Serygala Dec 23 2012, 12:03pm says:

Certainly a creative idea :)

+3 votes   game: Baby Blues - Toddler Horror Game
Serygala Dec 23 2012, 12:01pm says:

A bit rough in the 3D realisation but overall nice designs. Well done!

I look forward to seeing these in motion.

+1 vote   news: Rendered Ships
Serygala Dec 5 2012, 2:04pm says:

Voted for this as Indie of the year :D

+2 votes   game: Leviathan Crossfire
Serygala Dec 2 2012, 11:15pm replied:

The book thingie is the main menue... there should be a start button. If not, something is wrong indeed, but I dont know what could've caused this.

+1 vote   game: Thanatophobia
Serygala Nov 13 2012, 12:57am replied:

Thank you! :) If I havent made myself clear before: this minigame does not have advanced AI that uses cover etc. :)

+1 vote   news: Shavra - November Release
Serygala Nov 12 2012, 1:09am replied:

Not exactly. Even though I doubt that it has a future in the unreal engine :)

+1 vote   game: Relikt
Serygala Nov 12 2012, 1:08am replied:

Thanks :) the game takes only a couple minutes to complete so you wont be needing these anyway, right? :)

+1 vote   game: Thanatophobia
Serygala Nov 12 2012, 1:07am replied:

Well, its made in FPSCreator...so you can just buy it and you would have a dev kit. :) No really! Get it! Its fun!

+1 vote   game: Thanatophobia
Serygala Nov 11 2012, 1:49am replied:

Yes and no! I do try the best I can do... but I only have 3 weeks to work on this little game. You might have red that I ran into problems developing "Dead Frequency" which still prevail. This is just a small game for kicks :)

+2 votes   news: Shavra - November Release
Serygala Nov 11 2012, 1:48am replied:

Thanks! :) To be honest: there are a bunch of titles out there that look alot better. But there are also a lot of kids out there making godawful zombiegames so its hard to find them in that mass.

+4 votes   news: Shavra - November Release
Serygala Nov 10 2012, 7:21pm replied:

there is only one level

+1 vote   download: Thanatophobia
Serygala Nov 10 2012, 6:45pm says:

Great concept and ideas! But you should really fix that slow movement and random headbobbing. Besides: if you design your game around an abandoned asylum, you should really look up some photos of asylums instead of making your levels at random. The shoppingcarts and random woodenbarrels / chains with meathooks etc. where kind of out of place and broke the immersion. I'll write you a detailed review about this on the TGC forums :)

+2 votes   game: [REC] Shutter - Ghost Horror Game
Serygala Oct 22 2012, 12:17am replied:

Thank you! I look forward on picking development back up in 2013 and flesh this out a lot more :)

+1 vote   game: P S I S H O C K
Serygala Oct 21 2012, 11:07pm replied:

There will be a free demo but the full version will cost between 3 and 5 dollars. I'll get it on desura and maybe on steams greenlight. Thanks for the interest.

+1 vote   game: Catathrenia
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