Who really has time to think about a summary of himself on the internet? I like art, women, gamedesign and I love coffee. Everything else is too much information.
Enough with the ponies! Bring back your old avatar!
Or do you want these sexually repressed kids here to win?
yeah, its free
You got me worried with these urban designs :P Got me :)
Sure, write me a PM about it.
A dual or even better a quad core CPU. I'm sorry but this game might lag at singlecore systems or crash. A good Pentium 4 should run it though.
A graphics card. Minimum Nvidia 7+ Series or similar ATI card. I would recommend Video Memory of at least 256 MB
2 Gig Ram Minimum
1,25 Gigabyte free hard disk space.
Hey there! I made this little mod for anyone who is too stup...I mean who finds it inconvenient to edit the .ini file.
It sets the default "use" action to the "f" key and relocates the "deploy silencer" for the pistol to the "x" key.
I wanted to upload it here but Homegrown has no custom Mod support here. Clearly because they are evil nazi mutants from the moon. ;)
After a lot more messing around I'm afraid. If I would have to guess, I'd have to say that I'm only 25 % done. ...thats already substantial but far from done. Thanks for the interest though ;)
Please keep in mind that its a one-man-show I'm pulling of here. :P
Very kind of you to share these with us! :) Its much appreciated!
Come on man! This shows the worst of fpsc. Why upload this to this gallery?
Who told you its done????
Hey! I cant give you a release date to this because I'll probably have to restart most of the work.
Yeah, I see if I add a Revolver to this :) Its a good idea actually, even though I prefer pistols.
And yes, the melee weapons will be underpowered because I had people playing through euthanasia using the melee weapon only which was designed as a last resort and missing out on the weapons that worked far better visually and gameplaywise.
Its a shooter ;) Not a brawler.
This looks very lush and open! Fantastic. Personally I'd have prefered this to be a singleplayer game but what the heck! its great so far!
why would you do that?!
Milkshape 3d :) Its quite affordable and easy to use.
Its best in combination with fragmotion.
As I told you on skype :)
sure! go ahead!
This is more than impressive!
There is nothing in your screenshots...nothing! Just empty rooms and models you have bought. Please, there is nothing wrong with making a simple game but if you want to present it here it would be nice to see at least some effort put into it.
Even the game menue uses stock stuff...why post a picture of that?
:) No problem! They where though, it is an FPSC game after all. I just didn't rip them, I bought them. I respect anyone who doesn't like my games I just don't want to be accused of piracy :)
Yes, you said here Moddb.com I would have ripped models. I did not, I purchased these legally and used them in the engine they where designed for ;)
Great to hear! :) I'll try and get a demo out as soon as I can.
Why do you think I ripp of models from fpscreator...in an fpscreator game?
Its a zombie game simply because its just a one level game I made for a contest. I'm tired of them aswell :)
So yeah, thats the info: Its a single level, short horror shooter.
Uhm...thats not my game :P Where'd you find that?
Yes! Even though in slow motion.
Hey! Glad you like it.
Well, I'm afraid there is no easy answer for that as it boils down to 3D and 2D Art. You just assemble it in FPSCreator everything else pretty much happens in external software. I can only advise you to look for tutorials on whatever 3D and 2D software you like the most. I use paint shop and milkshape. Both are rather affordable and easy to learn.
:P I try not to... although the full game will have some 4th wall ...bending... dialogue.
Maybe add some content other than giant emtpy rooms?
Aaah! Come on! Its the internet!, someone had to come up with the game being "political" :D Interesting post anyway. :)
Thanks for your support :)
Thank you! :)
Yes, it is!
"Into the Dark" is the biggest release with this engine so far. If you are interested in the engine from a technical standpoint it is more advanced than my games. Homegrown and especially Ivan here is a more technical approach where I bank on aesthetics. :)
Hello! Thanks a lot, but not yet! I will concider donations once its absolutely 100% certain that the project will succeed. I'm not one who takes peoples money and does not deliver a statisfying project. I really appreciate that you want to donate though! :)
Great to hear! Best luck!
The password is : fidelio
Why? The arctic sabercat in skyrim was actually well made. This one looks more dangerous and ferocious though!
August already? Lay off the amphetamines and take your time ;)
This looks much better than a lot of AAA Title physics / gravity /telekinetic gameplay I have seen and its still an Alpha version? :)
You guys impress me everytime I show up here.
No its not.
No I didn't :)! I made a lot of the models and effects but a lot is also bought media. However, everything has been reworked and modified to suit the game. This is mostly just a collage of media I made for other projects.
In an advanced engine I wouldn't be able to do much at all. I'm a decent level artist in unreal engine but I doubt the possibilitie of making a game all on your own in your sparetime in a bigger engine. The workload is huge.
The sounds themselves are actually pretty neat. Its just the looping and setting in FPSCreator that cuts them off like this. That can be tweaked, but I didn't for this as its a miniproject.
Thanks for your feedback :)
Looks great so far!! Very athmospheric! :D
A bit rough in the 3D realisation but overall nice designs. Well done!
I look forward to seeing these in motion.
Yes and no! I do try the best I can do... but I only have 3 weeks to work on this little game. You might have red that I ran into problems developing "Dead Frequency" which still prevail. This is just a small game for kicks :)
No, why do you think it would be? :) Its the "ia" in the title, isn't it?
Hey man! Glad to see you around here too! :D
thank you! I appreciate your input :)
Technically they are misplaced. (not only because the light does not shine through the window but also due to the masterlight casting unnatural shadow bits.) For instance: the telescope castes a shadow to the left which it would never do under natural lighting. But hey ;) we work with FPSC... At least it looks somewhat good.
Yes! You understood what kind of flair I'm after :) I don't like bloom either and I think its horribly overdone in a ton of games but this game is supposed to be overdone. If I would have full control over the effects, it would have filmscratches, constant flickering and maybe even slight lightrays. The bloom however is adaptive. If you focus on a lightsource, it seizes a bit :)
:) Yes it is! Glad you like it :)
Wicked! I like it :)
"the only one" is incorrect but "one of the very few" that use FPSC the right way? certainly. Can't wait to get my hands on it folks!
Ah yes! The glow, the cold wet walls, ...this has a lot of athmosphere to it.
I agree...it IS amazing work but I do find the fantasy rabbit and blood/gore combination with all the violence a bit out of place aswell.
I love how your combat system is already more advanced than in ANY major studio game! :)
there is a system shock 3?
I take that one, FPSC X10 turned out to be less powerful than X9 and less supported by the community so the support from TGC has been dropped.
Bullpup Weapons? YEAH!!
I though it would be "Digman" ...as "mineworker" but "War" is much cooler :P However. Already pretty nice! Keep it up. This is wolf from TGC board.
Aww! Is someone mad because I gave him an honest review on the worst mod since videogame history? Well..nice try, but this is just a patch, not the actual game XD
"We are currently searching-
Sound Editor " Really? Come on!
How about getting real, practicing and coming back with something actually good?
Yes, me too :) But unfortunately I lost a lot of Gamers due to the constant whispering/breathing sounds, the nonstop monsterattacks and all the corpses that where everywhere. The newer version shall have a lot more adventure and survival elements, along with more realism. (I won't confront the player with floating hallways and irregular architecture until the storyline is revealed. It is cleary planned to have a realistic and a completely insane part. We'll see how that turns out :)
Epic Model! :D The details are stunning. It looks definately real.
Damn! I wish I could reach this visual quality! :)
Looks awesome and original :)
:D Weapontweaking is the funniest part in firstpersonshooter development, me thinks :)
Hey, sorry for the late reply. Did you try running as an Administrator?
If you have service pack 1 installed, the game will not run. I do not yet know why, but the engine crashes on most Win7 Service Pack 1 Versions.
Thank you! :) What game is that Mod for? Would like to play it ;)
try to delete the "imageblock.bin" in you're installation folder.
Wow! What an awesome game idea and great first pictures!
Thank you :D
Jupp! Its Wolf
Simply awesome! Nice to see the game here :)
Btw, I'm Wolf from the TGC Board.
Is that hoverbike animated? Looking good otherwise!
jupp! I've seen it in editor.
This looks fantastic!
The Screenshot and the description don't really show anything. Maybe you should work a few hours on a project BEFORE you release it.
Also: Creating a Multiplayer Game with FPSCreator is nearly impossible. I'm usually not with people that flame the engine...but when it comes to multiplayer, they are all right.
This game doesn't show anything made by you. All I see is models you bought and ranomdly placed entities in your level.
Thanks ;) And there is only one guy working on this :D
What are your systemspecs?
Ever fired a G3? it doesn' t suck at all ;) Yeah... G36 are way more modernised and look better...but the G3 ist still an awesome weapon. Even though its way too large.
In 1965? I don`t think so ^.^ Its not the same model. Its inspired by the tank char, yes.
Thanks! I try my best ;)
FPSC Engine doesn ´t look like source. Its just that canalyst has a kinda source/half like`ish leveldesign. But that's not a bad thing.