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Comment History  (60 - 90 of 127)
ServoIS
ServoIS Dec 18 2010, 7:38pm replied:

I have my own hard copy that came with my game of netstorm when I bought netstorm five years ago from amazon and no I am not giving it away its mine lol :) if you are looking for a Manuel to read I suggest you check the netstormhq website but they are currently moving to a new file host so you might not be able to access the site until they finish the move.


+2 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 18 2010, 6:37pm replied:

We have some of the main NS players working with us on the project making sure we keep things right and we have had the honor of talking with the original NS developers and top heads of Titanic Entertainment and we are striving hard to keep the game-play the same as the classic but updating it to 3D instead of 2D to make this fan project a worthy tribute to the classic NS.

+2 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 18 2010, 5:21pm replied:

Netstorm is still being patched and maintained, You can download the latest patch that fixes a bunch of issues here at this site.http://www.netstormhq.com/news.php

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 18 2010, 4:14pm says:

Now its in 3D :P, we just about have the new island system finished so we will be moving away from the crappy temp mesh islands we had been using and will have nice organic looking islands. also the new ingame map editor will make making generating mission and islands easy for single player mission making.

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Nov 4 2010, 1:43pm says:

When I tried the demo you released there was no way of binding the movement keys in-game to how I like to use them in other games, so please when you release next build put a in-game key binding menu for what keys the player wants to set for using for movement.

+1 vote     game: FPS Terminator
ServoIS
ServoIS Oct 22 2010, 3:08pm says:

The the latest screen-shots of the game, the world map is still a tad to dark, if you upped lighting just a very slight bit it would be perfect but don't up lighting to high. it only need adjusted a slight bit to make it perfect.

+1 vote     game: FPS Terminator
ServoIS
ServoIS Oct 19 2010, 5:35pm says:

One thing is the maps are to dark, if you look at the future war intro in T2 yes it was night but the battle field was bathed in moonlight and gave enough lighting to clearly see everything only places that were really dark were inside wrecked buildings and tunnels. so if you could make the battle field just a tad bit brighter that would help a lot.

+1 vote     game: FPS Terminator
ServoIS
ServoIS Sep 16 2010, 10:03pm says:

Old mesh I did back in UT2k3 with the maya learning edition. did several more since then using blender.

Uskaarj.com

best of luck with your terminator mod I downloaded the demo and will be giving it a try.

+1 vote     article: Fps Terminator September 2010 progress report.
ServoIS
ServoIS Sep 16 2010, 9:55pm says:

I notice in the video you keep the HK back and out of view with only the lights is that because you only have a temp model in that just has the shape for the dark outline in the sky and have not done a full detail mesh yet?

+1 vote     article: Fps Terminator September 2010 progress report.
ServoIS
ServoIS Aug 10 2010, 11:38pm says:

We have uploaded a new picture to the gallery page, the new picture shows the now finished Brahmos cruise missile in all its glory! enjoy and let us know what you think!

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Aug 8 2010, 11:43am says:

There will be a small cost to buy the game since we are hoping to make some funds to continue working on the game and expanding it to make it better and more realistic.

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Aug 8 2010, 2:24am says:

Interceptor Shield is an indie game

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Jul 13 2010, 1:27am says:

We are in need of someone that can help do a good nuke blast effect for Interceptor Shield

+3 votes     game: Interceptor Shield
ServoIS
ServoIS Jun 20 2010, 7:20pm says:

Yep :) The Russian S-300 is a mobile accurate air defense system and is just one of many systems that will be available for players to deploy depending on country they play and current systems open for purchase on the market ingame that your country can produce or buy from another country.

+1 vote     media: S-300 Missile And Air Defense System
ServoIS
ServoIS Jun 15 2010, 4:18pm says:

We both use the same game engine for our project and its one of the features that be be turned on and used.

+1 vote     media: Interceptor Shield Thermal Imaging
ServoIS
ServoIS Jun 13 2010, 10:11pm says:

Yes this is the THAAD "Terminal High Alitude Area" system and is used to shoot down incoming threats in the terminal phase of flight.

+1 vote     media: THAAD System
ServoIS
ServoIS Jun 13 2010, 10:39am says:

Just to let everyone know the project is not dead we just have been busy working on new content for Interceptorshield. In the last month we have been working on performance increase along with new meshes. we currently have the Airfield meshes skinned and normal mapped I will be posting screen-shots of those soon. We also have THAAD missile system almost finished including meshes for Russian S-300 air defense system. so be sure to check back soon for these big updates.

+3 votes     game: Interceptor Shield
ServoIS
ServoIS Apr 1 2010, 7:32am says:

wargames

+1 vote     media: Minuteman-3 LGM-30 ICBM
ServoIS
ServoIS Mar 30 2010, 3:00pm says:

By tomorrow we should have a new content update and soon a new video showing the finished meshes in action.

+2 votes     game: Interceptor Shield
ServoIS
ServoIS Mar 23 2010, 3:10pm says:

lol I dont know what you are talking about lol where are you seeing a rabbit?

+1 vote     media: LGM-30 Minuteman-3 Missile Silo
ServoIS
ServoIS Mar 21 2010, 11:50pm says:

The LGM-30 Minuteman-3 Missile and the silo that the missile will be deployed in has been sent to the skinner so in about a week or so as soon as he gets to skinning them we will have some new pics and videos to show showing the new site up close in action ingame :)

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Mar 21 2010, 11:46pm says:

Thanks!

+2 votes     member: ServoIS
ServoIS
ServoIS Mar 18 2010, 9:40pm says:

Also just to remind you guys we do have a new forum for the project at
Interceptsimulationdesign.com

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Mar 18 2010, 2:43pm says:

what you mean we dont need more words? lol

+1 vote     article: Interceptor shield Update "Sea-Based Missile Defense Radar Finished"
ServoIS
ServoIS Mar 17 2010, 9:25pm says:

yes in the hight of detenation, And cities in final virsion will have correct names.

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Mar 15 2010, 11:32pm says:

We are are working on it HerrGeneral, also we have a brand new project mesh finished and are just waiting for the skinner to make final tweaks then I will be ready to show the first sneak peaks of the newly finished textured and normal mapped mesh this week so stay posted :D

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Mar 15 2010, 4:27pm says:

We are working on it, as soon as we have enough progress done we will work on getting a new video ready.

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Mar 15 2010, 1:54am replied:

You will be able to tailor your strike planes for one or more launches and also cross link them and the abilty to save targets and also forwards warplans to other players will be an option.

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Mar 13 2010, 5:43pm replied:

Yes these are all in the works, we are just in the early stage of the implementing of features. also one in the siop window will be able to select if warheads will be air burst or ground burst also.

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Mar 12 2010, 10:18pm says:

The engine we are using supports highres ground textures, its just the one we are useing for the terrain is a lower detail one we are using until we get the gameplay finished then we will do a re-edit of the terrain with newer terrain textures for the details on the ground so everything will look better for the terrain. Also Yes the higher one goes the darker the sky will get until its space is what we are planning.

+1 vote     game: Interceptor Shield
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