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Comment History  (30 - 60 of 127)
ServoIS
ServoIS Sep 29 2011, 5:04pm says:

Addon monster, Yeti :D likes his sleeping area icey frosty cold area but other monsters dont like sleeping so close because of cold. special room to build to attract would be ice cave. counter part of humans would be martial art monks.

+1 vote     game: War for the Overworld
ServoIS
ServoIS Aug 17 2011, 11:23am says:

yep lol so true lol

+1 vote     media: Nimbian below ground home mesh progress update!
ServoIS
ServoIS Aug 16 2011, 12:12pm says:

probably it will be sometime in October.

+4 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Aug 16 2011, 12:11pm says:

We are currently trying to get the last meshes finished for the rain player and also implementing the air units and basic AI, AI now knows how to bridge and build and once we get the AI attacking we will be implementing the air units more and getting things ready for the Demo.

+3 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Aug 15 2011, 10:52pm says:

yep it will be in-game and also will look like that in-game.

+2 votes     media: Better improved rain generator mesh!
ServoIS
ServoIS Aug 7 2011, 3:15am says:

Thanks, we are working hard to try and make the models as perfect as possible an do justice to the original.

+1 vote     article: Rising Storm Rain Workshop Textured And Finished!
ServoIS
ServoIS Jun 14 2011, 4:31pm says:

they are the spells that a priest can gain for use in-game in RS

+2 votes     media: Rising Storm Spell Icons Finished!
ServoIS
ServoIS Jun 13 2011, 6:40pm replied:

hey JediRama good to see you made it onto the site I am trying to reach the admins about giving you access so you can start posting the video's from the current play testing for people to see!

+3 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Jun 8 2011, 9:57pm says:

Thanks! we tried to keep a look and style that would match the priests construction and spell ring and would match and not look disjointed from rest of the priest menu art.

+1 vote     article: Rising Storm Spell Icons Finished! New Lobby Room Art!
ServoIS
ServoIS Jun 4 2011, 2:47pm replied:

most unreal texures use a 1024 X 1024 or 512 X 512

+1 vote     article: Weekly Update -- War for the Overworld
ServoIS
ServoIS Jun 2 2011, 12:05pm says:

Yes lan and MP is supported currently.

+1 vote     article: Rising Storm Whirlibase update finished / Golem in works!
ServoIS
ServoIS May 25 2011, 8:00pm says:

Flamecurse if you have not checked out our main site then please check out our project site here Risingstormhq.com we often post updates and sneak peeks to our main site before things get posted here. So if you want to stay up to-date on the site you will want to book mark our main site :)

+3 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS May 25 2011, 7:34am says:

We have been doing network testing over lan and it works just fine also we will will be implementing a new classic NS lobby system for selecting and starting MP games.

+1 vote     article: Rising Storm Whirlibase update finished / Golem in works!
ServoIS
ServoIS May 24 2011, 11:24pm says:

Thanks Flamecurse :) and have you watched the video that I linked to from youtube with the music and sound that I included in last news update? that video is from most recent build of project.

+2 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS May 10 2011, 8:27am says:

Nimbus I believe might have been one of the German names for the original game. Netstorm was what the game was called here in America..

+2 votes     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Apr 12 2011, 9:48pm says:

Thanks for the comments guys, everyone on the project is working very hard to make everything perfect and do it justice to the original. Also we have been talking with the original makers of the game and they also really like what we are doing with it and look forwards to playing us a few games once its finished. Also expect more content updates soon as we are in middle of getting more buildings and unit models finished so keep posted ;)

+1 vote     article: RisingStorm Brand New Game Play Video!
ServoIS
ServoIS Apr 12 2011, 9:10pm replied:

Thanks guys, we are working hard to bring the classic NS into 3D and doing everything we can to remain true to the original :). also we should have some new models finished soon to show everyone so stay posted :)

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Mar 10 2011, 11:26am says:

sign-up on our projects main website!

+1 vote     article: Rising Storm Update: New Building Model And Tester Needed!
ServoIS
ServoIS Mar 5 2011, 1:26pm says:

we will be putting out an update really soon on IS, been getting content done!

+1 vote     game: Interceptor Shield
ServoIS
ServoIS Feb 18 2011, 12:07am says:

OK we posted a video of the temp priest mesh with a few animations for him.

+1 vote     article: Rising Storm Update: Outpost building and Edge Farms ready
ServoIS
ServoIS Feb 17 2011, 10:51pm says:

Everyone on the team is very pleased with the progress that is coming along on getting stuff done. Our Animator just about has the priest animated and we hope to put a little test video showing off the priests walking anims and praying anims. The animator said he may have the video ready in a short bit so later tonight I might be uploading it.

+1 vote     article: Rising Storm Update: Outpost building and Edge Farms ready
ServoIS
ServoIS Dec 28 2010, 1:00pm replied:

also I first started putting together the idea for a netstorm remake back in 2001 when I was working on the UT2k4 RTS mod Uskaarj and had picked Rising Storm for the name of the planned project but was busy working on Uskaarj and several other projects at the time but I put together a list of features and started writing up basic design doc for the project. I picked Rising Storm at the time because it fit into the game-play that is netstorm with players taking sides of thunder, Rain, Wind, and sun. it was only middle of this year that I found out there is another project called Rising Storm when one of my friends that works at the studio that makes Red Orchestra said that there is a project for their game called Rising Storm but both me and him did not think it would be a problem.

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 28 2010, 12:52pm replied:

I did not delete your post, check and you will see its still there.

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 28 2010, 1:25am replied:

We are hoping to have a playable build with basic MP working soon, but we are focusing on getting it as fine tuned as we can before releasing it and also working hard on getting it all the models textured and content polished.

+1 vote     article: Rising Storm NS Remake Test Video's
ServoIS
ServoIS Dec 28 2010, 1:20am replied:

I had heard on the one unity development talk channel that Linux is one the options that is planned to be added to unity 3 support soon so I was going from that when I was filling out the project profile for supported options for the game.

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 26 2010, 9:02pm replied:

Yes it will run on Linux

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 21 2010, 4:59pm says:

Yes single player will allow you to have random map generation and select number of enemy priest to play against and also game modes for random maps. also we are implementing a new easy to to use map editor to make single player missions with in-depth settings for in-game triggers to set events to make long campaigns or just single missions. So players will always be able to play fun single player games against bots in quick action games or against MP players in the skies of Nimbus ;)

+1 vote     article: Rising Storm NS Remake Test Video's
ServoIS
ServoIS Dec 19 2010, 7:24pm replied:

Thanks we are trying hard, and guys feel free to drop by the projects forum :)

+1 vote     game: Netstorm 2: Storms Of Nimbus
ServoIS
ServoIS Dec 19 2010, 11:27am says:

I picked the name Risingstorm for our remake project of netstorm long before they started working on their expansion. also if you think about it their full name of their project is an add on for a game so its Red Orchestra Rising Storm, but our project is just a remake stand alone called Rising Storm.

+1 vote     article: Season Greetings from the RS team
ServoIS
ServoIS Dec 19 2010, 11:23am replied:

I picked the name Risingstorm for our remake project of netstorm long before they started working on their expansion. also if you think about it their full name of their project is an add on for a game so its Red Orchestra Rising Storm, but our project is just a remake called Rising Storm.

+1 vote     game: Netstorm 2: Storms Of Nimbus
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