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Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom: Hell on Earth Starter Pack (Complete)

DO not load Brutal Doom AGAIN with the starter pack.

Good karma+4 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

200 mb, but my internet only uploads at 100kbs.

Good karma+6 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom v20b (main file only)

In 30 minutes!

Good karma+9 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

v20b is up already. Still uploading the Starter Pack (Huge file)

Good karma+10 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

UPLOADING...

Good karma+15 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

Countdown timer is broken. Release will be in 3 hours.

Good karma+9 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

http //www.timeanddate.com/countdown/generic?iso=20151231T21&p0;=:&msg=TIME+UNTIL+BRUTAL+DOOM+V20B+RELEASE+DATE&ud=1&f

Good karma+3 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom v20b Trailer, Release Date Announced

This is a problem with your sourceport, not the mod.

Good karma+1 vote
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

That's not how CPUs works, dude. That depends of the generation and architeture. A first generation i3 really sucks, but a third generation Ivy Bridge i3 is way more powerful than a first generation i7. I personally have a second generation Sandy Bridge i3, and it's able to load levels on most games much faster than my friends who have first generation i5s.

Good karma+4 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom v20b Trailer, Release Date Announced

1) ok.
2) It already does, doesn't?
3) I will remove the jump sound from the main file and include it on the optional voices pack.

Good karma+2 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

It will be back on v20b with's full glory, working better than before, and free of bugs. I will soon upload a video to demonstrate it.

Good karma+15 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

Painkiller is on the betatesting team. I helped him to assure that PB would be compatible with the Starter Pack when it comes out.

Good karma+10 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

The Starter Pack won't work correctly without Brutal Doom v20b. Specially the secret levels.

Good karma+10 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

I just don't feel like releasing an update yet. For example, just last night I found a way to fix the bugs on Dual Wielding guns such as bobbing having to be disabled, and weapons not behaving like their single wielded counterparts. If I had released it on late October, this bug wouldn't be fixed by 20b.

Good karma+14 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

Progress report on v20b and the Starter Pack:
v20b: All bugs previously found on v20 are fixed. Many new death animations are being added, and I am doing a last attempt at making the dead bodies destroyable again without causing bugs. Also, Deathmatch is being improved, with new fatalities for PvP, and better balancing for weapons.
Starter Pack: All maps are finished, and now it's on the final testing phase; I just need to fix the final visual glitches and missing textures.
In the following days, I will announce the official release date. It's comming VERY soon. Stay alert, Marines.

Good karma+26 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

And to complement, the kick was previously being used as an "Invulnerability Button". So a balance was made necessary.

Good karma+6 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

I don't quite understand the meaning of your entire post. The only part I got it right was the part where you are complaining about the jump kick stopping the player when hitting something. But anyway, you should know that when you jumpkick against something heavier than you such a wall, you will be stopped and propelled backwards.

Good karma+3 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

Pretty close. I will upload a video this week.

Good karma+6 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

These sprites are here to stay.

Good karma+11 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

I see you are already banned (with a good reason), but I'm still going to answer you anyways so you can be an example for every other BD hater around.

1) Just because you said so? You can't even describe how they are "ruined". It's just your opinion against a thousand other people's opinions.
2) Because removing them was an acceptable sacrifice to enable the DEHACKED monsters. And as you can see, in the next version there will be the advanced nazis back AND the dehacked monsters.
3) Dual wielding an assault rifle is a very, very easy thing to do. THis is not videogame logic. Have you ever tried searching youtube? You can even find people efficiently dual wielding machineguns.
4) If you can't blame for sucking at the game.
5) Reduce the gore amount with the gore cvar, or buy a new PC.
6) I made this joke specially to mock sugar-coated pussies like you, that insists into taking everything personal and being offended at anything. Glad to see that it worked.
7) See 5.
8) This line doesn't even makes sense.
9) Because of whinny pussies like you.
10) Update your sourceport.

Good karma+4 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

Probably yes. Maps of Chaos are basically original Doom maps with more enemies added.

Good karma+2 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

It won't run on Zandronum 2.0 alpha. You need 2.0 or 2.1

Good karma+2 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ IDKFA Soundtrack Mod

Andrew posted several E2 and Doom 2 remakes on his Youtube channel. I think he is planning to completely remake the soundtrack of both games at some point.

Youtube.com

Good karma+4 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ IDKFA Soundtrack Mod

1) I associated this addon with both the game and Brutal Doom's pages, for the purpose of giving him a wider audience.

2) It was Andrew himself who asked me to assemble and upload the wad.

Good karma+5 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ v20b update coming soon

If you have a FB account, please report them again here, just in case i have missed it.
Facebook.com

Good karma+1 vote
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

It's a bug. I will have it fixed by v20b.

Good karma+3 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Brutal Doom

Update your sourceport.

Good karma+2 votes
Sergeant_Mark_IV
Sergeant_Mark_IV @ Recurring Nightmare - Demo Beta

Because it will power up the monorail that you will use to reach level 3.

Good karma+2 votes
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