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Sergeant_Mark_IV
Sergeant_Mark_IV Jul 24 2015 replied:

Probably yes. Maps of Chaos are basically original Doom maps with more enemies added.

+2 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jul 11 2015 replied:

It won't run on Zandronum 2.0 alpha. You need 2.0 or 2.1

+2 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jul 3 2015 replied:

Andrew posted several E2 and Doom 2 remakes on his Youtube channel. I think he is planning to completely remake the soundtrack of both games at some point.

Youtube.com

+3 votes   download: IDKFA Soundtrack Mod
Sergeant_Mark_IV
Sergeant_Mark_IV Jul 3 2015 replied:

1) I associated this addon with both the game and Brutal Doom's pages, for the purpose of giving him a wider audience.

2) It was Andrew himself who asked me to assemble and upload the wad.

+5 votes   download: IDKFA Soundtrack Mod
Sergeant_Mark_IV
Sergeant_Mark_IV Jul 1 2015 replied:

If you have a FB account, please report them again here, just in case i have missed it.
Facebook.com

+1 vote   news: v20b update coming soon
Sergeant_Mark_IV
Sergeant_Mark_IV Jul 1 2015 replied:

It's a bug. I will have it fixed by v20b.

+3 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jul 1 2015 replied:

Update your sourceport.

+2 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 19 2015 replied:

Because it will power up the monorail that you will use to reach level 3.

+2 votes   download: Recurring Nightmare - Demo Beta
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 19 2015 replied:

Ok, it's up.

+4 votes   mod: Recurring Nightmare
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 19 2015 says:

I have dropped this project like one year ago in favor of working on Extermination Day. I don't have much interest on going back to it again. I'd be better spend my time working on my own maps instead of trying to "zdoomify" Vanilla maps. I might finish E1 maps and upload it someday, but It's probably going to take a good while.

Moddb.com

+4 votes   mod: Recurring Nightmare
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 13 2015 says:

Reposting this from FB:
v20b is already on the way, featuring options to disable the shotgun strap physics, optional (to be used at your own risk) destroyable bodies, and performance fixes. I will announce the release date in a few weeks. (don't worry, it won't take years like v20 took)

+14 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 6 2015 replied:

But it was unrealistic. Also, if you miss it so much, bind a key for "unload gun" and pump how much you want.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

As I said on the news

"Unfortunately, only the main mod was uploaded. I was not able to finish all the promissed maps for the starter pack, so I decided to postpone the release of the Starter Pack, and not delay the release of Brutal Doom v20. I will release the Starter Pack on the following weeks. I will also upload a Game Manual on the following days."

+2 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

Yes, works with Doom 1, 2, Final Doom TNT and Plutonia. Also works with Chex Quest.

+3 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

2 hours are not enough time to explore all new features.
It was not straight 2 years of development. There were many points where I started to implement some feature, and I had to go back and remove it.

+4 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

UV was rebalanced to work well with map packs such as Going Down and Scytche 2. For playing the regular Doom maps, you should try it on Black Metal.
Well, this version is the most feature-heavy out of all versions. Maybe you just didn't played enough to notice all the new features?

+3 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

You are trying to run it on Software mode instead of OpenGL.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

You can order them to guard an area and leave them there.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

Zandronum.

+2 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

Yes, please. Make a video.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

You gotta wait for the mutator.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

Yes, you installed wrong. Head to Zandronum's download page. You will find an installation Tutorial there.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

It was disabled. Couldn't fix it.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

Update your sourceport.

+2 votes   download: Brutal Doom version 20
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

He edited his comment. he said he was having issues to kick and taunt.

+1 vote   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 replied:

try to rebind your keys

+2 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 5 2015 says:

Launch has been delayed for some minutes just to fix some last remaining bugs. Be patient.

+14 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Jun 4 2015 says:

Brutal Doom v20 will be released this Friday night. It will be uploaded to Moddb's database around 10 PM UTC (search google for "10 PM UTC" and it will say what time will be in your timezone) and might take an hour or two for admins to authorize it.

Unfortunately, only the main file will be updated. I was not able to finish all the maps for the starter pack, so I decided to postpone the release of the Starter Pack, and not delay the release of Brutal Doom v20. I will release the Starter Pack on the following weeks.

+10 votes   mod: Brutal Doom
Sergeant_Mark_IV
Sergeant_Mark_IV Apr 25 2015 replied:

FreeDoom is only used as a base, to provide textures and sprites to make it able to run without requiring Doom. 99% of the maps are new, and made by myself. There are only 3 or 4 maps from FreeDoom, and they are heavily modified.

+6 votes   news: BD v20 Trailer
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