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I'm really glad you liked it :)
Sorry man I just saw your comment so I guess you know by know, but anyway I imagine your Laptop will run the story really well :)
No problem, hope you're able to fix it. If you cant you could just delete the door from the map in the level editor I guess as a crude work around.
Do you have any other custom stories installed with AMFP assets? Or have you installed AMFP assets into your Dark Descent folder? Its possible my custom story is loading the wrong door as the mansion doors from AMFP are not destructible by default, I edited one so it could be broken down.
Can I ask exactly what happened originally? Did the pig break the door down? Basically i've gone back and looked at the script and the pig is the trigger that resets your speed, once he leaves your speed returns. I'm thinking he might have de-spawned in the wrong place and didnt trigger the speed change (if he spawned at all?)
Hey, yes the door is supposed to break and your are only supposed to have slow movement while you are on the floor. Are you running the latest version? I have never experienced this glitch i'm afraid.
Yeah sorry, there is a current problem with Intel HD graphics. It is engine related, because the Machine for Pigs assets were not originally designed to run in the Dark Descent engine they can cause problems on some hardware, Intel HD series is one of them. Unless Frictional updates the engine to better support them there isnt much I can do apart from upload an edited version of the story without the Machine for Pigs assets, though this would involve a lot of work.
That is the CPU my friend. The graphics card will be either an AMD, nVidia or Intel HD.
What are you PC specs? Do you have amnesia patch 1.3 installed?
What graphics card do you have? I have only seen this happen on old/lower end cards.
Ah right I see now, I didn't realise Linux needed this, I will definitely make sure it is fixed in the future release.
Awesome to hear you're enjoying it so far. I found your stream video on youtube, the 'outside' section I refer to comes later, it is literally a map called 'outside', so when you see this pop up you'll know its time.
Ah! Brilliant you found the problem, weird that the capital M version works fine for me though. I did a clean install of Amnesia and installed the downloaded version of the story and it appeared fine, but I will upload a fixed version incase others run into this problem.
If you run into any other issues please let me know. Also I will give you a heads up about a problem I just found while testing it for you... there is a section in the story where you go outside, make sure you save and quit before doing this as for me the outside map crashed for no reason the first time I tried loading it. I've never seen it happen before, could just be my laptop, but I thought i'd mention it just incase.
EDIT: glad you like it so far :)
The only other thing I can think of is to make sure you dont have any sort of full conversion files installed.. but anyway I will test out a fresh install of Amnesia + the custom story for you on my laptop and see if it works for me.
I would try a restart of your computer first, sometimes the custom story list doesn't update right away. Also is your game fully updated? Did you install the full custom story v1.05 + the hotfix?
You need Amnesia patch 1.3 installed
Do you have any suggestions regarding what you'd like to see? I have made many changes since the first video I released, but development of the core mechanics is still on-going so i'm open to implementing new ideas. I will try and post an updated video soon so you can see what has changed.
Sorry for the late response, i'm sure you're no longer bothered at this stage, but basically the 'ghost' in question is Alexander from the base Amnesia game, in my story he is called Edwin. You meet him after escaping the cellar area, he appears in one of the bedrooms and tells you he is watching over you and will assist you if he can. If you miss an orb piece he will present it to you as you enter the Inner Sanctum.
Thanks :D Yes it will be released on Steam.
Do you have a screenshot of this?
If you missed the piece from the basement the ghost will appear when you enter the Inner Sanctum, and the piece will be on the floor near the orb pedestal.
I'm glad you liked the story :)
The story has been designed so that the player cannot progress unless the orb pieces are picked up. There is only one instance where this can happen (the Orb piece in the Basement can potentially be missed) so if the player misses this one the ghost of the Earl appears and presents it to the player.
Did you realise there is a final piece to collect in the Inner Sanctum right at the end?
The locations for all the pieces (spoilers to follow for those bothered):
Secret Room in the West Wing
Dining Room Gun Cabinet
In the cellar section of the East Wing
Im sorry, what do you mean I copied Machine For Pigs? I used assets from that game which the game developers encouraged people to do. How I used them and the story I wrote are unique.
Thanks dude! I'm really glad you enjoyed it :)
Thanks a lot I appreciate it! :)
i5 4690k, GTX 1070 8gb, 16gb DDR3 RAM. Story ran flawlessly until after the graveyard part, next map took a lot longer to load than the others but eventually did, however around 10 seconds after loading into it I got a runtime error. I hope you can fix as so far your story is superbly well done.
I am uploading it right now :) Should be ready tonight
Yeah it sucks, I wish I could do more to help. The problem is the engine used for AMFP had been modified, so although all the assets work with The Dark Descent they can still cause unusual problems. I will test out a modified version of the Side Entrance asap, and if I can fix the issue with this map I should be able to do it for the entire story, then I will post a patch.
What are your hardware specs? Unfortunately older graphics cards along with Intel HD graphics cards seem to have problems running this story, the AMFP files are likely the cause for this. I am going to attempt find out if certain objects cause the crashes, and if im successful I will post a modified version of the story with these items removed so people with older cards can play it.
I'm really happy you enjoyed playing the story + found it scary, achieving that is always my number 1 priority when making a custom story :)