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Thanks man :D
Hi guys, I just wanted to post a quick update, unfortunately I have decided to delay the mod until the 26th of August, the main reason is to double and triple check that everything is working as it should be + ensure that bugs are kept to a minimum. Hopefully I wont be force to delay it further, but I want it to be as good as it possible can be, so I hope you understand :)
That's one way to pile on the pressure XD Seriously though dude i'm really glad your looking forward to it. If you enjoyed Escape from Brackenburg i'm sure you'll appreciate what i'm doing with this one, no spoilers though :P
I dont know if im missing something but i'm at the part with the car, I have used 2x fuel canisters and an enemy appear and killed me, but the car wont start? Its lights are on but im not seeing anything else to do.
Don't worry I wont release until i'm really happy with it :)
Thank you, and yes it is, althought naturally its got a different layout and puzzle elements. I wanted this setting in my story because I found it one of the scarier parts of AMFP.
There's no point putting a release date on it when I dont know when it will be done. Rest assured however that it will be done sooner rather than later. Im working very hard on this story every day, but I wont release it until its a high quality product. I hope you understand :)
Hey, yes im currently working on one. Its still very early but I have a pretty clear game plan for the story, but moddb wont let me make a new mod page yet, im not sure what is wrong but ive emailed the staff so hopefully it will be sorted soon.
Thank you :)
Thank you im really glad you liked it.
Im really glad I was successful in the tension building. It can be hard to know if you've got it right when you are constantly playing through it on your own, you get used to the scares :)
Thank you im glad you liked it :)
I didnt want it to be a quick story, I hoped to build tension instead of throwing monsters at you right away*
*the opening level doesn't count!
Thank you for bringing this to my attention, I will try my best to fix this problem.
That sounds crazy, I have never seen that happen before. The story has regular autosave checkpoints so you could just load a previous save, that should get you back on track.
I cant find where to sharpen the small knife.. any tips?
The base Amnesia works fine as do custom stories. The game is installed to my F:\ drive though, the path is:
F:\Steam Games\SteamApps\common\Amnesia The Dark Descent
That could perhaps be the problem? I have totally deleted Amnesia and let steam re-download the files and its still giving me the error message.
Im getting an error message when I trying to load this, I click the batch file and it says 'Application load error 5:0000065434'. I have the steam version, I verified the integrity of my game cache but it didnt help?
Thanks for your feedback. To be honest a lot of the time I found myself adding stuff to levels I previously thought were finished in order to add scares/quests/length, etc. I guess increasing the quantity of levels instead of size is a better strategy..
Calamine is actually the easiest to find :) It is in the lab on a shelf.
Also, I find it really hard to determine how much oil to put in the story, I will reconsider the amount for future updates.
Yes I have the steam version.
I can try and load it again, but if you look in the comments user 'Water_Lily' had the same issue im having:
"Every thing seemed fine then until I tried to use the key to get in to the electrical room. It could take my key but the door refused to open."
For some reason the Electrical room door wont open. I used the key on it but it just wont budge? Im on windows 7 btw.
It one of the items you get from your room in the Residence.
Is this story finished or are you still adding to it?
OK the Hammer is in the underground section in the storeroom which has torches already lit.
You mean in the storage? You need the hammer and chipper, combine them and use on the door.
Thank you for the kind words :)
The lever bug is know to me, however im not quite sure why its happening as the script looks absolutely fine. It worked right when I originally made the story, but after doing a fresh windows install and re-downloading it I found it only takes 2 instead of 3, I will have to try and fix it.
I will also look into ways to make the tunnel more obvious.
Once again thank you, it means a lot to hear you enjoyed it.
Thank you, im really glad you liked it :)
No problem, if you have any more troubles let me know.
Here is a bit of a walkthrough to find the tunnel so everyone else *SPOILERS*:
Find the area with the metal cells with hay on the floor, there is a door here that allows you to enter a new area. In this area you should find a room with a ray of light:
There are some stairs, go down and take a left. You will find some rocks covering the hole, go through the hole and you will come out in one of the locked rooms which contains one of the chemicals.
Have you been through the 'tunnel'? If not, there are some rocks blocking a hole, pull them out of the way and crawl through the tunnel and you will come out in a room which contains one of the chemicals.