Founder of Discord Games, LLC. Fan of sci-fi, challenges, and 2D games.

Comment History
sensorium7
sensorium7 Feb 16 2014, 1:34pm replied:

Thank you, that's great to hear :)

+1 vote     game: Chasm
sensorium7
sensorium7 Aug 21 2013, 1:19am replied:

Thank you! We are shooting for May 2014 :)

+2 votes     game: Chasm
sensorium7
sensorium7 Aug 21 2013, 1:19am replied:

There's a fullscreen option in the config.ini. Will be in the Options menu for full game. Sorry for delay answering!

+1 vote     game: Chasm
sensorium7
sensorium7 Apr 28 2013, 12:42pm replied:

Try setting Music=0 in the config.ini. This build requires Windows Media Play for music playback unfortunately. Will be fixed for full game ;)

+1 vote     game: Chasm
sensorium7
sensorium7 Apr 13 2013, 10:09pm replied:

Thanks man!

+2 votes     article: Chasm Kickstarter
sensorium7
sensorium7 Apr 13 2013, 2:04am replied:

It normally ends at the boss, but you can flip him off in the config file ;)

+2 votes     game: Chasm
sensorium7
sensorium7 Jan 12 2013, 3:49pm says:

Chasm is on Steam Greenlight! If you like what you see, please give it a vote!

Steamcommunity.com

+3 votes     game: Chasm
sensorium7
sensorium7 Jan 12 2013, 12:28pm replied:

Agreed, that would def. be awesome. I'm just focused on getting the single-player as good as possible for now, and then will start thinking about what to do with multiplayer.

+3 votes     article: New Chasm Development Video
sensorium7
sensorium7 Jan 10 2013, 9:59am replied:

Single at the moment, 2 player isn't out of the question though!

+2 votes     article: New Chasm Development Video
sensorium7
sensorium7 Jan 9 2013, 6:00pm replied:

Awesome, glad to hear it! Yea, this game is totally a selfish endeavor... I told someone the other day it's the most expensive game I've ever paid for :D

+3 votes     game: Chasm
sensorium7
sensorium7 Jan 8 2013, 10:03pm replied:

LOL! Yea, he does. If you look at the latest screenshot the pose is a lot different because hes in more of a "ready" stance, and it blends to the other animations MUCH better! We'll have a video showing this off veryyyy soon ;)

+2 votes     media: Mines
sensorium7
sensorium7 Jan 7 2013, 10:03pm replied:

A lot of great ideas! I really appreciate the feedback. I will take some time to consider all my options :D

+2 votes     game: Chasm
sensorium7
sensorium7 Jan 7 2013, 3:02pm replied:

Yea, at some point I'm going to need to secure funding to finish the game. I'm not sure how long it's going to be at this point, so it's hard for me to set a price point. And honestly, I don't know for sure it's going to be awesome, and I hate the idea of selling something to people without knowing for sure how good it is/will be.

+2 votes     game: Chasm
sensorium7
sensorium7 Jan 1 2013, 1:08pm replied:

Thank you! Hopefully have a video with brand-new graphics coming very soon!

+3 votes     game: Chasm
sensorium7
sensorium7 May 2 2012, 8:24pm replied:

Very cool, glad you got it. Hope you enjoyed the game!

+1 vote     group: Discord Games
sensorium7
sensorium7 Apr 15 2012, 12:26pm replied:

I've just uploaded the newest version. Please give it another shot, should be way faster now.

+1 vote     game: 48 Chambers
sensorium7
sensorium7 Apr 10 2012, 1:43pm replied:

Thanks for playing! I've been working on improving the loading times as well, so it'll be even snappier in the next update hopefully! :D

I have local highscores for the Xbox version, but let me think about how I could integrate that with PC version.

+1 vote     game: 48 Chambers
sensorium7
sensorium7 Apr 9 2012, 7:19pm replied:

No worries! I just added in Space for you :D It'll be in the next update for sure!

+1 vote     game: 48 Chambers
sensorium7
sensorium7 Apr 9 2012, 3:52pm replied:

Thanks for the amazing review! I'm really happy you've enjoyed it so much!

+1 vote     game: 48 Chambers
sensorium7
sensorium7 Apr 9 2012, 3:51pm replied:

Thank you!! Really glad you're enjoying it! :D

+1 vote     game: 48 Chambers
sensorium7
sensorium7 Apr 9 2012, 3:34pm replied:

Thanks for the feedback! You should in fact be able to use the Arrow Keys (forgot to add to the View Controls screen), but Ctrl is the only mapped button for boosting I believe. I will add Space Bar as well for Boosting in the next release.

I see your point with the leaderboard names, that is kind of frustrating. I suppose the only downside to not allowing multiples is if two people with the name James try to post scores, the other could be overwritten. I should have probably just implemented OpenFeint or something in hindsight. I'll keep thinking about it and see if I can come up with a good solution. It may be possible to use IP or Mac address to help alleviate dupes.

Let me know how the arrow keys work out for you, and I will be sure to add Spacebar into the mix for boosting. Also check out discordgames.com, I will be adding new background colors to mix things up a bit!

Thanks!!

+3 votes     game: 48 Chambers
sensorium7
sensorium7 Apr 8 2012, 10:56am says:

Haha! Yes, it was heavily influenced by it! :D

+3 votes     game: 48 Chambers
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