you mean like.. UNDERHELL?!
you mean like.. UNDERHELL?!
now this is seriously damn ****** impressive, guy. hat's.. **** it, my head's off to you, sir! can't wait for the release
if only there was a system where you can chain these like you do with wads instead of a single monolithic progs.dat. ad isn't the only quake megaproject out there, and this mod would fit in virtually each of them. ideally, this should be part of quakespasm-spiked/ironwail.
oh im dumb, it's actually based on ogsr? :D
will there be ogsr support?
terrific! thx for the heads-up!
not to sound voracious, but is there a chance for future linux builds?
this project will go down in history as the last piece to complete American Idealism, i can just feel it.
it's really sweet! keep em comin!
which weapon addon is this mod using?
any news on this coop mod?
this should be interesting.
WolfETPlayer is a man of focus. commitment. sheer ******* will. total talent. grats!
aah, the yearly tease from twinbeast of a game never to be released. almost forgot. and yet, here i am, still waiting for blaze and tigercake. like a fool.
#makethemunderstand#id-side_job#courtney_did_it
of all these only heretic 2 is stuck in its release stage. the rest is supported by more sourceports than i bother to count. sure, the more options the better, but it ain't nearly as pressing as it's in the case of heretic 2.
it's just that singleplayer-only/story shooters don't sell like they used to. it's a boomer's format. even dice or activision won't make them anymore. and then add to the fact that g string lacks workshop. no multiplayer/coop. pretty much a one time affair with little to no replay value. no sense of progression, not even so-called 'light rpg elements'. at the same time the steam supply is staggering. g string is great for what it is, but when you think of it in terms of commerce, there are simply better deals on the market for the same $$$. it has an interesting universe and i feel it would've been more successful as a narrated walking sim like firewatch or dear esther. my $.02.
the based energy in these packs is excruciating
only loosely related, but i, for one, would pay a considerable sum for a comprehensive udemy course on source engine gamedev. might also help up your promo ante.
care to elaborate?
how did you merge them? i just take ogsr's gamedata and copy it over to rma's?
this looks special. you got my attention.
this game just keeps getting better and better
it's going to be a beautiful thing!
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much appreciated what you are doing with these tutorial videos. keep them coming. also excited about your mod. regards.
heavens to betsy, here we go, baby!
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