Programmer and founder at Sleepy Studios. Currently working on Crawle and a lot of other games from time to time.

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Part 12 - Our biggest level yet
Superstatic

Part 12 - Our biggest level yet

Jul 18, 2015 Superstatic 0 comments

Sorry for the silence recently we've been working hard on finishing the game. Right now, we have 2 more levels to finish, a couple of editor-specific...

New vehicles + Part 10
Superstatic

New vehicles + Part 10

Jun 13, 2015 Superstatic 0 comments

This time we've got a few updates on the next level and a few graphical updates. Starting off with the graphical updates, we've got a few new vehicles...

Greenlit! (+ Level Updates)
Superstatic

Greenlit! (+ Level Updates)

May 30, 2015 Superstatic 2 comments

We've been officially Greenlit! We've started looking into Steam's huge library of features including trading cards and achievements. Come launch, we'll...

Demo 3 updated!
Superstatic

Demo 3 updated!

May 16, 2015 Superstatic 0 comments

Good news! We've managed to update the latest demo (Demo 3) to a more up-to-date version of the game.

Abilities in Superstatic
Superstatic

Abilities in Superstatic

May 11, 2015 Superstatic 0 comments

After the demo we saw quite a few people struggling with the abilities (through no fault of their own really) so we immediately set about trying to make...

Superstatic Demo 3 Released!
Superstatic

Superstatic Demo 3 Released!

Apr 17, 2015 Superstatic 0 comments

The new gameplay demo for Superstatic has finally been released!

Demo 3 Release Date
Superstatic

Demo 3 Release Date

Apr 11, 2015 Superstatic 0 comments

This is just a quick post to announce the date of the demo release: Friday 17th April. We'll be launching both the demo itself and the Steam Greenlight...

Part 9 and Demo 3 Info
Superstatic

Part 9 and Demo 3 Info

Mar 21, 2015 Superstatic 0 comments

We're back in full swing with Part 9! Like Part 8 and Part 2, this one is open and is noticeably a lot more open than both of those parts. The first part...

Part 7 and 3D Sounds
Superstatic

Part 7 and 3D Sounds

Mar 1, 2015 Superstatic 0 comments

A quick overview of the new level, the new voice acting and the new 3D sounds.

Chapter 8 Final Update, Flashback 1
Superstatic

Chapter 8 Final Update, Flashback 1

Feb 1, 2015 Superstatic 0 comments

Chapter 8 marks the return of the large open levels like Chapter 2 and Chapter 4. We've also significantly improved enemy AI and added the first Flashback...

Chapter 8 Updates, New Ability: Chainkill
Superstatic

Chapter 8 Updates, New Ability: Chainkill

Jan 24, 2015 Superstatic 5 comments

This week we’ll be talking about the still very-much-WIP Chapter 8 along with the new ability that we teased last week.

Chapter 8: Warped
Superstatic

Chapter 8: Warped

Jan 17, 2015 Superstatic 2 comments

Last week we said we’d be showing off Chapter 7. We decided to save that for later and instead we’ll be showing off a bit of Chapter 8. “Warped”...

Chapter 6 updates, level design updates
Superstatic

Chapter 6 updates, level design updates

Jan 10, 2015 Superstatic 0 comments

Chapter 6 is almost done! In this blog post we preview the two new parts of Chapter 6 and talk about some of the changes we've made to creating levels.

Chapter 6 updates & story consistency updates
Superstatic

Chapter 6 updates & story consistency updates

Dec 6, 2014 Superstatic 6 comments

We only have enough time for a small update this weekend since we're currently in the middle of Ludum Dare. There's a few noteworthy additions this week...

Chapter 6: Snakes and Ladders
Superstatic

Chapter 6: Snakes and Ladders

Nov 22, 2014 Superstatic 0 comments

For the past two weeks we've been working on (mostly) backend things. We've been updating documentation, tweaking old code and optimising just about everything...

Chapter 3 Final Update
Superstatic

Chapter 3 Final Update

Nov 1, 2014 Superstatic 0 comments

Time for one last update for this chapter. This week we're going to show off 2 more parts of the level. There is a fourth and final part but we won't...

Chapter 3 Updates
Superstatic

Chapter 3 Updates

Oct 25, 2014 Superstatic 0 comments

Last week we went over the new chapter. This week we're going to go over the changes we made this week to the new chapter. We've still got a long way...

Chapter 3: Serrated
Superstatic

Chapter 3: Serrated

Oct 17, 2014 Superstatic 3 comments

We're back to work on the next chapter of the game. Since we skipped Chapter 3 (due to story-related reasons) we're going to be working on that next...

Superstatic Demo #2 Released!
Superstatic

Superstatic Demo #2 Released!

Oct 4, 2014 Superstatic 0 comments

The second SUPERSTATIC demo has been released! It features new chapters, new abilities, new guns and more modding tools!

Superstatic Demo #2: Coming up
Superstatic

Superstatic Demo #2: Coming up

Sep 21, 2014 Superstatic 2 comments

This week we've been focused on polishing up the game to get closer and closer towards a second demo. Back in July, we released the first demo (when the...

Superstatic
Superstatic

Superstatic

Sep 13, 2014 Superstatic 0 comments

Technicolour Rain's name has been changed to Superstatic. We go over why this happened and all the changes in the last three weeks in this dev log.

New level preview: "Ghost Stories"
Superstatic

New level preview: "Ghost Stories"

Aug 17, 2014 Superstatic 0 comments

As I mentioned before, the events of this chapter will also be decided by the events of the previous chapters. I'm not going to spoil too much about this...

Choices in Superstatic
Superstatic

Choices in Superstatic

Aug 10, 2014 Superstatic 0 comments

One of the main story-telling devices we use in Superstatic is the meaningful choices you'll make throughout the game. We've recently finished the first...

New level preview: "No Man's Land"
Superstatic

New level preview: "No Man's Land"

Aug 2, 2014 Superstatic 0 comments

Today is a pretty exciting day since we've finally started working on new levels. We've started off with No Man's Land: this will be the fifth chapter...

New Sprite System
Superstatic

New Sprite System

Jul 27, 2014 Superstatic 0 comments

This week's changes are all about making it even easier to make custom maps. We've done this by basically reducing the amount of sprites you'd need to...

Creating Maps
Superstatic

Creating Maps

Jul 20, 2014 Superstatic 0 comments

The demo release comes with two things: the Technicolour Rain game file and a "custom" folder. Inside this custom folder you'll find all sorts of assets...

Desaturation and Legs
Superstatic

Desaturation and Legs

Jul 18, 2014 Superstatic 0 comments

Pretty odd title for a first devlog. The jist of this week's devlog is that we've updated the colours of some of the menu stuff and we've added legs to...

Demo Release
Superstatic

Demo Release

Jul 10, 2014 Superstatic 2 comments

Superstatic is a top-down shooter where you're given the ability to possess and control your enemies. Using "copies", you're able to perform a variety...

Crawle 1.0.0 released!
Crawle

Crawle 1.0.0 released!

Jun 24, 2014 Crawle 3 comments

The big release patch is finally done. The most significant changes in this patch is the new seasons system, the ability to finally craft the Rusted Armour...

Crawle 1.0.0 is done! Game will be on sale until Tuesday
Crawle

Crawle 1.0.0 is done! Game will be on sale until Tuesday

Jun 19, 2014 Crawle 2 comments

Crawle 1.0.0 is finally finished! We'll be releasing the patch on Tuesday. To celebrate, the game will be on sale for 50% off until Tuesday.

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