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One question, are you planning to make the walls a bit more wider??
Yeah!!! This is so awesome, I cant wait for ladders and siege towers!!
Definetely worth watching.
Can you make them jump? That would be awesome!
I can't remember how Alex called the triceratops, I think they didn't rode it but she wanted to keep it .
After they finally managed to get rid of the raptors that were attacking the visitors centre and more or less put everything back in order. They decide to go to the south of the island specifically to a system of caverns with volcanic steam, and that's where the raptor nest was located.
As you have included the aviary wich is missing in the movie, are you planning to add more things from the book?? Like the raptor's nest or the fedding shed in which Grant and the kids spent the night?
Too bad they never made an Anime....
That just reminded me that I need to read Elfenlied's Manga...
Nice, one more to the List! Thanks
Woah. This sound amazing. Looking forward to it.
Are you going to implement needs, like hunger or sleep?
Yay! This mod is active again!
Is there going to be some kind of prologue in which you fight at the slopes of Mount Doom?
I cant wait to fight in Helms Deep or Minas Tirith. This mod just gets better and better everytime you post something.
Wow, So many troops... And no lag.
The first paragraph was enough to draw my attention. I'll surely add this to my to-watch list.
YES!!! So happy to hear that. This Mod will be so awesome!!
What is it about?
Just what I wanted to Hear.
One question. Are the soldiers going to occupy the same amount of CP they did in standard BFME (for example 5 Soldiers of Gondor = 10CP) or if for example a batallion has 10 soldiers it will occupy 10 Cp?
I cant wait to play this!!. I hope that it doesnt get too laggy when all those soldier are inside the enemy's fortress.
Are those 1400 the initial CP limit??
The OVA was awesome.
So... they are going to be spell?
hehehe... I guess I'll need to download a tool. Which one you suggest me to use?
This looks interesting. Looking forward to it.
Well, back in 1.05 I had to do that all the time. Until I realised that using the Custom Settings and moving the Textures Slider at max will fix the issue for hte game, but if you tried to use the worldbuilder the textures would load in low res.
But it all fixed yesterday when I downloaded 1.06 (which included this mod). And now I'll finally be able to finish my map!
One question, is there a way to disable House Colours?
Well, In that case thanks to the whole Team!
PS: I don't know how but this fixed the strange bug that maked the Terrain to look low def.
Thank you so much Rider of Rohan. Your textures always look awesome!
Yeah! PJ really took this part seriously.
YES!!! We've waiting for a preview for a long time. Isengard looks amazing. I cant wait for Lorien and Mordor!! Good luck and I hope we hear more news soon!
Awesome!! Good Work.
With something like this you should be able to do legionaries who would first throw pilums at the enemy and then charge, or for example a WW2 soldier who would throw grenades to an enemy tank, right?
Thanks, I will see those. And see if I can learn something.
Unfortunately I think I'll be floading with school tests in November, but I will see if I can take advantage of what remains of October to practice.
Sure, if you say so...
I'll try to get the programs, and saturday I'll start learning the basis. Thanks.
Every day I'm more surprised of the capabilities of Pyrogenesis.
I'm happy enough with a virtual one. I have been looking for a game with those goals for a long time.
I never tried it before but how hard is to make models for Pyrogenesis? I might help with something.
Those Tigers look amazing!
This seems very interesting. Looking forward for it.
Correction, Its awesome
I have to admit that its quite good.
Awesome. This great amount of previews makes me think that you are near to release a new Update. Am I right? I hope so.
Can´t wait for it
One question, Are the walls going to have defense buildplots? Perhaps for a postern gate.
hehehe. I have the router in my room.
This is quite good. Where you'd find it?
Thanks, as soon as I finish Psyren I will start reading the manga. Then perhaps I'll download the anime.
And my list keeps growing....
You are welcome! Thanks for accepting it.
I like that idea. That would be awesome for in game screenshots. I hope they consider it.
Good to hear those news.
The other day I noticed when playing against Gondor that after some time he suddenly started playing more calm and he stopped atacking me like he did in the first 15mins.
Other thing is that he was able to use the spell that summoned the rangers in a place out of his vision. And also that he could do that so close to my fortress walls that one of the batallions got summoned above them.
As far as I remember, dwarves weren't forbidden to sail to the Undying Lands. They simply never tried. So, yes I think that they reached Valinor.
Looks great! Good Job. When do you think you'll be able to release the first Demo??
Now it does make sense that Melkor looks like that. Thanks for the info.
That was Sauron
Well, in my opinion he doesn´t look much like a Dark Lord (perhaps more armour could help a bit). I wont say anything about his form as he is a Vala and he can have the form he wants. Could you please upload a pic on how he would look ingame?
If you don't mind, I think this is an explanation I would use to say why he looks like that. He decided to fight in that way because he was bored of being sit in his throne, and he wanted to kill his enemies by himself so he dressed like a beast (to hide the fact that he is Melkor) to look like a Dark Lord's servant and not the Dark Lord himself. So it would look as if Melkor had released another abomination to fight againts the free peoples of Middle Earth. But I think it would be a good idea if he could also change to his Dark Lord form.
Another thing, as he is the Dark Lord, how about using the stile of skills that The Edain Team used with Sauron when he has the Ring.
Just a doubt that I'm having, if your mod is set in the Second Age in the times of Numenor, wasn't Morgoth already imprisioned by the Valar after the fall of Beleriand??
Well, certainly this will make things more interesting. Are you going to change the CP for every unit?? Or the Hero stats for balancing?
Those cannons did look out of place, but that's a good fix (I hope that the future you make your own model). Looking forward to the next version.
Is it possible that Linhir isn't finished. Because when I played it I noticed that the left side of the map didn't have any kind of buildplot, and the city too. Besides I think that there is a issue with the skydome (or whatever that blue dome is). Anyway I must say that your mapping skills are awesome.
In a future time perhaps, will you consider making a Fortress version of Dol Amroth?? or adding the fortress maps from the original game or creating a few by yourself?
Good organization. I cant wait to play with this unstopable mordor.
Soo, thats why it seemed so familiar to me...
It looks good, but I would add some decoration to the campfloor, specially around the buildingplots.
Great! Are you going to release every faction separately, or you will release them altogether??
Amazing, as usual your job looks great. It would be interesting if you could put some archers in those walls. Perhaps with an upgrade.
It's definetely better.
Awesome, good work.
Thanks. I think you could add them as another unit for Gondor, once you have fix the sword+shield problem.
So this means that gondor soldier will use a two handed sword instead of a sword+shield?? If that the case I hope you can fix them.
Amazing. As usual you've made a great job.
Awesome!! keep up the good job!
well, you're right. But aren't those built by orcs, and then used by trolls??
I think you should add some wheels in the catapult. I doesn't make sense using a catapult like that in a normal ground (nor snow, mud or sand). Besides it makes the catapult move much slower.
They look great, good job. Are you going to improve the textures for the vanillia units??
I like where this is going.
This look so awesome, you really took yours job seriously.
It looks really well.
It looks awesome
I think you should change the camp background. A black floor doesn´t suit well for a faction like harad. It's only an opinion.
It looks good, downloaded.