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Well, In that case thanks to the whole Team!
PS: I don't know how but this fixed the strange bug that maked the Terrain to look low def.
Thank you so much Rider of Rohan. Your textures always look awesome!
Yeah! PJ really took this part seriously.
YES!!! We've waiting for a preview for a long time. Isengard looks amazing. I cant wait for Lorien and Mordor!! Good luck and I hope we hear more news soon!
This is quite good. Where you'd find it?
Nevermind. What I was trying to say was if there is a way to rotate the objects like in AoM or AoE3 (using the mouse wheel) before placing them. But it isnt important.
Sorry if I explained myself wrong, English isn't my mother language.
Sometimes it does show the error log, the other times it just stops responding. I'll do it next time.
Thanks for the info about the bridge. Also is there a way to be able to rotate the object before placing it?
I've gotta say that your map editor tool is amazing. I like how simple it and easy to use is(compared to BFME's map tool). I hope that you add soon the posibility to use triggers (like in aom) to start making "campaign" maps with objetives and all of that.
Aniway I wanted to tell that I found some issues:
*you can't delete bridges or select them to move them.
*And more important apparently if you save too often or too soon from the last time you saved, it crashes.
Thanks, as soon as I finish Psyren I will start reading the manga. Then perhaps I'll download the anime.
And my list keeps growing....
If you try to change the colour of the Hero's clothes/armour nothing will happen. I remember that the Noldor's armour colour couldn't be changed, and also if you had a hero with custom colours from the standard RoTWK it will only show the standard colours too.
I've seen that in the map editor there are Centurion and the classic Leggionarie units. Do you plan to add them eventually or they are there just for scenarios?
Im sorry, what's Empires Besieged?
Aniway I hope you succeed on that.
You are welcome! Thanks for accepting it.
What are these going to do?
I like that idea. That would be awesome for in game screenshots. I hope they consider it.
Good to hear those news.
The other day I noticed when playing against Gondor that after some time he suddenly started playing more calm and he stopped atacking me like he did in the first 15mins.
Other thing is that he was able to use the spell that summoned the rangers in a place out of his vision. And also that he could do that so close to my fortress walls that one of the batallions got summoned above them.
Great!! Its good to see another LOTR mod for another game. I hope we can start testing it soon. Good Luck!
It looks awesome, great job.
It looks awesome!!
Divide and Conquer + Tomb Raider 2013
Well, if she survived in that island, i don't think she'll have many problems in Middle Earth.
As far as I remember, dwarves weren't forbidden to sail to the Undying Lands. They simply never tried. So, yes I think that they reached Valinor.
Looks great! Good Job. When do you think you'll be able to release the first Demo??
I think that it isn´t savegame compatible. I tried to load my savegames from the previous version and it crashed. I tried starting a new campaign and it worked fine. Is there a way make it savegame compatible?? Because I dont want to start the campaign all over again.
I'm not sure if you have already fixed it, but one of the defensive plots on the Lindon fortress is wrong placed. If I can remember well, it's the one on the right side of the fortress if you are facing it's gate.
Also could you fix the custom colors for the CaH?
Now it does make sense that Melkor looks like that. Thanks for the info.
That was Sauron