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Comment History  (30 - 60 of 190)
SebaZ_16
SebaZ_16 Dec 6 2014, 11:38pm says:

You dont need to remind us to vote. hehehe
This mod is just getting better with every update, i cant wait to play the next version.

+2 votes   article: Shadow and Flame MOTY Update
SebaZ_16
SebaZ_16 Sep 30 2014, 5:49pm says:

Great idea to use arnorian ruins as camps.

+4 votes   media: Concept render of the Eriador Camp...
SebaZ_16
SebaZ_16 Sep 22 2014, 9:41pm says:

Who is the artist?

+1 vote   media: The drinking song
SebaZ_16
SebaZ_16 Sep 7 2014, 1:19pm says:

They look awesome. They remind me of the Dunedain swordsmans in Divide & Conquer.

+5 votes   media: Soldiers of the North
SebaZ_16
SebaZ_16 Aug 30 2014, 10:49am says:

Nice design. I like it

+2 votes   media: Eriador Castle
SebaZ_16
SebaZ_16 Aug 11 2014, 8:41pm says:

RIP
May he found in the afterlife what couldn't find in his last days.

+5 votes   media: R.I.P Robin WIlliams.
SebaZ_16
SebaZ_16 Jun 24 2014, 6:06pm says:

I was about to ask the same question...

+3 votes   media: 3DSMax_
SebaZ_16
SebaZ_16 May 28 2014, 11:01pm says:

Definetely worth watching.

+2 votes   media: Gosick
SebaZ_16
SebaZ_16 May 19 2014, 6:40pm says:

Can you make them jump? That would be awesome!

+1 vote   media: Jurassic park aftermath -Raptor Update
SebaZ_16
SebaZ_16 Apr 10 2014, 9:10pm says:

Nice, one more to the List! Thanks

+2 votes   media: Broken Blade (Break Blade 2014)
SebaZ_16
SebaZ_16 Mar 4 2014, 10:46pm replied:

The first paragraph was enough to draw my attention. I'll surely add this to my to-watch list.

+2 votes   media: C.C.
SebaZ_16
SebaZ_16 Mar 4 2014, 2:02pm says:

What is it about?

+3 votes   media: C.C.
SebaZ_16
SebaZ_16 Mar 1 2014, 4:37pm says:

This looks interesting. Looking forward to it.

+2 votes   mod: BFME: Classic Edition
SebaZ_16
SebaZ_16 Jan 5 2014, 5:52pm replied:

If thats the case... you have my sword

+2 votes   download: Return of Shadow Beta 0.15
SebaZ_16
SebaZ_16 Jan 5 2014, 3:59pm replied:

That would be awesome. The thing is, my internet is a bit unconstant, and sometimes it goes off and I have to start the download all over again. I dont know how but this time it reached 700mb before I lost the conection.

+2 votes   download: Return of Shadow Beta 0.15
SebaZ_16
SebaZ_16 Jan 5 2014, 10:44am replied:

Anyway I'll start downloading it from here.

+3 votes   download: Return of Shadow Beta 0.15
SebaZ_16
SebaZ_16 Jan 5 2014, 10:36am says:

Great!! Is there another way to download it? Like a torrent as in the first beta?

+2 votes   download: Return of Shadow Beta 0.15
SebaZ_16
SebaZ_16 Oct 20 2013, 11:21pm says:

Amazing! Those scars look awesome!!

+2 votes   media: Azog the Defiler
SebaZ_16
SebaZ_16 Oct 16 2013, 5:16pm says:

One question, are they going to be an additional unit, or are they going to replace Gondor Soldiers as in TDH??

+1 vote   media: Gondorian Spearmen
SebaZ_16
SebaZ_16 Oct 14 2013, 8:01pm says:

I'm not totally convinced with the shield. It looks as it is in a lower definition that the rest of the model.

+1 vote   media: The Son of Gondor
SebaZ_16
SebaZ_16 Oct 14 2013, 10:03am says:

Definetely the best Citadel Guards I've ever seen.

+2 votes   media: Guards of the Citadel
SebaZ_16
SebaZ_16 Oct 13 2013, 8:08pm says:

They are truly awesome!!. The one on the right is wearing heavy armor??

+2 votes   media: Guards of the Citadel
SebaZ_16
SebaZ_16 Oct 2 2013, 5:20pm says:

This might be one of the few time in which im convinced that the movie is going to be better than the (Already awesome) book. Can't wait till december!!!

+3 votes   media: the hobbit 2 desolation of smaug official trailer
SebaZ_16
SebaZ_16 Sep 11 2013, 10:10pm says:

Awesome! Im really looking forward to lead them against the Shadow of Mordor!

+3 votes   media: A glimpse of SaF's distant future.
SebaZ_16
SebaZ_16 Jun 24 2014, 6:00pm says:

I need to watch this anime.

+1 vote   media: Girls und Panzer: Anzio OVA
SebaZ_16
SebaZ_16 Jun 1 2014, 3:54pm replied:

One question, are you planning to make the walls a bit more wider??

+3 votes   media: At long last. Units on walls.
SebaZ_16
SebaZ_16 Jun 1 2014, 3:47pm says:

Yeah!!! This is so awesome, I cant wait for ladders and siege towers!!

+3 votes   media: At long last. Units on walls.
SebaZ_16
SebaZ_16 Apr 19 2014, 12:49pm replied:

I can't remember how Alex called the triceratops, I think they didn't rode it but she wanted to keep it .
After they finally managed to get rid of the raptors that were attacking the visitors centre and more or less put everything back in order. They decide to go to the south of the island specifically to a system of caverns with volcanic steam, and that's where the raptor nest was located.

+1 vote   media: Jurassic Park Aftermath - Update 4
SebaZ_16
SebaZ_16 Apr 18 2014, 5:29pm says:

As you have included the aviary wich is missing in the movie, are you planning to add more things from the book?? Like the raptor's nest or the fedding shed in which Grant and the kids spent the night?

+1 vote   media: Jurassic Park Aftermath - Update 4
SebaZ_16
SebaZ_16 Apr 13 2014, 9:52am says:

Too bad they never made an Anime....

+3 votes   media: Psyren
SebaZ_16
SebaZ_16 Apr 10 2014, 9:21pm says:

That just reminded me that I need to read Elfenlied's Manga...

+2 votes   media: Gokukoku no Brynhildr
SebaZ_16
SebaZ_16 Apr 6 2014, 2:46pm says:

Woah. This sound amazing. Looking forward to it.
Are you going to implement needs, like hunger or sleep?

+3 votes   article: Prehysteria - What It's All About
SebaZ_16
SebaZ_16 Mar 20 2014, 6:14pm says:

Yay! This mod is active again!

+7 votes   media: Two New Things
SebaZ_16
SebaZ_16 Mar 11 2014, 4:52pm says:

Is there going to be some kind of prologue in which you fight at the slopes of Mount Doom?

+2 votes   media: Isildur and His Soldiers.
SebaZ_16
SebaZ_16 Mar 7 2014, 3:58pm replied:

I cant wait to fight in Helms Deep or Minas Tirith. This mod just gets better and better everytime you post something.

+3 votes   media: Just testing the new battle style.
SebaZ_16
SebaZ_16 Mar 7 2014, 8:41am says:

Wow, So many troops... And no lag.

+4 votes   media: Just testing the new battle style.
SebaZ_16
SebaZ_16 Mar 6 2014, 3:37pm says:

Nice Effect.

+3 votes   media: New Shrubs Function
SebaZ_16
SebaZ_16 Mar 4 2014, 9:16pm replied:

YES!!! So happy to hear that. This Mod will be so awesome!!

+2 votes   media: Mordor Archers
SebaZ_16
SebaZ_16 Mar 4 2014, 9:48am replied:

Just what I wanted to Hear.
One question. Are the soldiers going to occupy the same amount of CP they did in standard BFME (for example 5 Soldiers of Gondor = 10CP) or if for example a batallion has 10 soldiers it will occupy 10 Cp?

+1 vote   media: Mordor Archers
SebaZ_16
SebaZ_16 Mar 3 2014, 11:15pm replied:

I cant wait to play this!!. I hope that it doesnt get too laggy when all those soldier are inside the enemy's fortress.

+1 vote   media: Mordor Archers
SebaZ_16
SebaZ_16 Mar 2 2014, 9:57pm says:

Are those 1400 the initial CP limit??

+1 vote   media: Mordor Archers
SebaZ_16
SebaZ_16 Mar 2 2014, 9:02am says:

The OVA was awesome.

+6 votes   media: Blast Off !!
SebaZ_16
SebaZ_16 Mar 2 2014, 8:39am says:

So... they are going to be spell?

+3 votes   media: Sneak Peek
SebaZ_16
SebaZ_16 Mar 1 2014, 4:48pm replied:

hehehe... I guess I'll need to download a tool. Which one you suggest me to use?

+1 vote   mod: ROR's BFME 1 HD Patch
SebaZ_16
SebaZ_16 Mar 1 2014, 2:26pm replied:

Well, back in 1.05 I had to do that all the time. Until I realised that using the Custom Settings and moving the Textures Slider at max will fix the issue for hte game, but if you tried to use the worldbuilder the textures would load in low res.
But it all fixed yesterday when I downloaded 1.06 (which included this mod). And now I'll finally be able to finish my map!

One question, is there a way to disable House Colours?

+1 vote   mod: ROR's BFME 1 HD Patch
SebaZ_16
SebaZ_16 Feb 28 2014, 10:54pm replied:

Well, In that case thanks to the whole Team!
PS: I don't know how but this fixed the strange bug that maked the Terrain to look low def.

+2 votes   mod: ROR's BFME 1 HD Patch
SebaZ_16
SebaZ_16 Feb 28 2014, 7:08pm says:

Thank you so much Rider of Rohan. Your textures always look awesome!

+3 votes   mod: ROR's BFME 1 HD Patch
SebaZ_16
SebaZ_16 Dec 18 2014, 1:57pm says:

No, I dont like it. But if you need to put housecolors it would be best if it only changes the Banner's main color.

-1 votes   media: Do you need housecolor?
SebaZ_16
SebaZ_16 Oct 5 2014, 5:21pm replied:

Scripted maps sounds like a great idea. Altough I didn't played many of them, and my attempt of making my own maps was brought to an end by my poor skills in BFME's world builder.

I agree with Aragorn, two factions are enough for a mod and there aren't many factions that haven't already been developed by another group.

I think you should try that, doing scripted maps and improving the campaing. At least it's something you are already interested in doing. Whatever you decide to do, this mod will still be awesome.

+3 votes   media: This pleases me to no end...
SebaZ_16
SebaZ_16 Jan 30 2014, 7:51pm says:

I think that it isnĀ“t savegame compatible. I tried to load my savegames from the previous version and it crashed. I tried starting a new campaign and it worked fine. Is there a way make it savegame compatible?? Because I dont want to start the campaign all over again.

+1 vote   download: Obsolete - Hotfix for Patch 0.2
SebaZ_16
SebaZ_16 Jan 18 2014, 5:15pm says:

It would be awesome to have the BFME II wall buildings sistem, but with walkable walls.

+1 vote   article: A turn of events + General Update
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